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SDL2 on macOS seems to have issues detecting joysticks that are already connected at startup (I started a discussion here: libsdl-org/SDL#12886).

I'm opening a PR to share this workaround that seems to make everything work correctly, but it's not a proper fix right now. I'm sure initialising SDL2_INIT_VIDEO is not very desirable, especially not on other platforms, as it prevents the joy node from running headless.

Was this a known issue?

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