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| 1 | +# Unity 2021.3.56f1 LTS |
| 2 | +Published at Wed, 03 Sep 2025 11:26:12 GMT |
| 3 | +https://unity.com/releases/editor/whats-new/2021.3.56f1 |
| 4 | + |
| 5 | +# Known Issues in 2021.3.56f1 |
| 6 | + |
| 7 | +- DirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected |
| 8 | + ([UUM-90065](https://issuetracker.unity3d.com/issues/increased-memory-usage-when-update-mode-on-demand-realtime-lights-are-used-and-dx12-api-is-selected)) |
| 9 | + |
| 10 | + |
| 11 | + |
| 12 | +# 2021.3.56f1 Release Notes |
| 13 | + |
| 14 | +## Features |
| 15 | + |
| 16 | +- Version Control: Added a new view to control labels. |
| 17 | + |
| 18 | +- Version Control: Added empty states for different scenarios. |
| 19 | + |
| 20 | +- Version Control: Added extra icons for known Unity file extensions. |
| 21 | + |
| 22 | +- Version Control: Added the diff panel in the branches view. |
| 23 | + |
| 24 | +- Version Control: Added tutorial link for Smart Locks in empty state for locks view. |
| 25 | + |
| 26 | +- Version Control: Added Version Control actions to sub scenes menu in the hierarchy view. |
| 27 | + |
| 28 | +- Version Control: Added Version Control actions to the scene header menu in the hierarchy view. |
| 29 | + |
| 30 | +- Version Control: Enriched scene assets in the hierarchy view with status overlay icon. |
| 31 | + |
| 32 | +- Version Control: Enriched sub scene assets in the hierarchy view with status overlay icon. |
| 33 | + |
| 34 | +- Version Control: Implemented double-click action for pending changes view. |
| 35 | + |
| 36 | +- Version Control: Implemented double-click action for the diff panel. |
| 37 | + |
| 38 | +- Version Control: Implemented double-click action for the history view. |
| 39 | + |
| 40 | +- Version Control: Improved checkout speed for thousands of files. |
| 41 | + |
| 42 | +- Version Control: New feature to inform users about available updates in the package. |
| 43 | + |
| 44 | +- Version Control: New feature to recommend to enable Manual Checkout for Unity Assets when there are Lock Rules configured for the project. |
| 45 | + |
| 46 | +- Version Control: Updated all usages of TreeView to the new generic version in Unity 6000.2. |
| 47 | + |
| 48 | + |
| 49 | + |
| 50 | +## Fixes |
| 51 | + |
| 52 | +- 2D: Fixed Blurry and Stretched Light Type Icons in Global Light 2D Inspector. |
| 53 | + (UUM-111256) |
| 54 | + |
| 55 | +- Editor: Fixed Awaitables that use main thread affinity logic for continuations so they are not hanging when paused in play mode. |
| 56 | + (UUM-110950) |
| 57 | + |
| 58 | +- Editor: Fixed crash in GameObject::IsActiveIgnoreImplicitPrefab\(\). |
| 59 | + ([UUM-92622](https://issuetracker.unity3d.com/issues/crash-on-gameobject-isactiveignoreimplicitprefab-when-opening-a-specific-project)) |
| 60 | + |
| 61 | +- Editor: Updated 7-Zip to 25.01. |
| 62 | + |
| 63 | +- Graphics: Fixed flickering of gpu instanced particle system in linux when using OpenGL. |
| 64 | + ([UUM-100915](https://issuetracker.unity3d.com/issues/linux-gpu-instanced-particles-rendering-issue-when-using-opengl)) |
| 65 | + |
| 66 | +- License: Bundle Licensing Client 1.17.2. |
| 67 | + (UUM-113543) |
| 68 | + |
| 69 | +- Linux: Fixed Linux runtime window unexpectedly resizes to monitor dimensions when calling "Screen.SetResolution" function with hardcoded resolution matching current display's width or height. |
| 70 | + ([UUM-107466](https://issuetracker.unity3d.com/issues/linux-player-window-unexpectedly-resizes-to-monitor-dimensions-when-calling-screen-dot-setresolution-function-with-hardcoded-resolution-matching-current-displays-width-or-height)) |
| 71 | + |
| 72 | +- Networking: Updated our copy of MbedTLS to version 3.6.4 to address some security vulnerabilities. |
| 73 | + (UUM-114079) |
| 74 | + |
| 75 | +- Package: Version Control: Fixed obsolete references to TreeViewState. |
| 76 | + (VCS-1007414) |
| 77 | + |
| 78 | +- Version Control: Fixed aesthetic shaking issue when the package view is re-dimensioned. |
| 79 | + |
| 80 | +- Version Control: Fixed an issue in the Login process not allowing to retry. |
| 81 | + (VCS-1007152) |
| 82 | + |
| 83 | +- Version Control: Fixed an issue provoked by the auto-refresh of the Pending changes view. |
| 84 | + (VCS-1007328) |
| 85 | + |
| 86 | +- Version Control: Fixed error message when clicking the 'Incoming changes' tab. |
| 87 | + (VCS-1006281) |
| 88 | + |
| 89 | +- Version Control: Fixed some empty states that flickered when resizing the splitter or scrolling the table. |
| 90 | + (VCS-1007258) |
| 91 | + |
| 92 | +- Version Control: Fixed the error 'EndLayoutGroup: BeginLayoutGroup must be called first' in different scenarios. |
| 93 | + (VCS-1006653) |
| 94 | + |
| 95 | +- Version Control: Fixed undo shortcut for the PendingChanges view comments TextBox. |
| 96 | + |
| 97 | +- Version Control: Updated LoadingSpinner to fix VisualElement.transform becoming obsolete. |
| 98 | + |
| 99 | +- Version Control: Updated the Perforce client with P4 API 2021.2/2201121 to support Perforce P4 Cloud \(Helix Core Cloud\). |
| 100 | + ([UUM-113016](https://issuetracker.unity3d.com/issues/perforce-client-does-not-support-p4-helix-core-cloud-upgrade-to-version-2021-dot-2-slash-2201121-or-later)) |
| 101 | + |
| 102 | + |
| 103 | + |
| 104 | + |
| 105 | +## Package changes in 2021.3.56f1 |
| 106 | + |
| 107 | +## Packages updated |
| 108 | + |
| 109 | +- com.unity.2d.aseprite: [1.1.9 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.1.10 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 110 | + |
| 111 | +- com.unity.addressables: [1.25.1 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.27.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 112 | + |
| 113 | +- com.unity.burst: [1.8.23 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.8.24 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 114 | + |
| 115 | +- com.unity.collab-proxy: [2.8.2 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [2.9.2 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 116 | + |
| 117 | +- com.unity.scriptablebuildpipeline: [1.22.5 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.23.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 118 | + |
| 119 | +- com.unity.services.analytics: [6.0.3 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [6.1.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 120 | + |
| 121 | +- com.unity.services.wire: [1.3.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.4.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 122 | + |
| 123 | +- com.unity.netcode.gameobjects: [1.14.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.14.1 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 124 | + |
| 125 | +- com.unity.microsoft.gdk: [1.3.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.4.4 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 126 | + |
| 127 | +- com.unity.microsoft.gdk.tools: [1.3.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.4.4 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 128 | + |
| 129 | +- com.unity.microsoft.gdk.discovery: [1.0.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [1.1.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
| 130 | + |
| 131 | +- com.unity.services.levelplay: [8.10.0 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) to [8.10.1 ](https://docs.unity3d.com/Packages/[email protected]//changelog/CHANGELOG.html) |
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