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| 1 | +# Unity 3.4.1 |
| 2 | + |
| 3 | +https://unity3d.com/unity/whats-new/unity-3.4.1 |
| 4 | + |
| 5 | +## Fixes |
| 6 | + |
| 7 | +- [Editor](#editor) |
| 8 | +- [Runtime](#runtime) |
| 9 | +- [Standard assets](#standard-assets) |
| 10 | +- [Javascript](#javascript) |
| 11 | +- [MonoDevelop](#monodevelop) |
| 12 | + |
| 13 | + |
| 14 | +### Editor |
| 15 | + |
| 16 | +* Icons on newly created Prefabs no longer stay after the Prefab is deleted from the scene. |
| 17 | +* Fixed crash on Windows related to AssetStore server side errors. |
| 18 | +* Fixed right click menu for keys on curves in the AudioSource Component not working when a AudioLowPassFilter component was also attached. |
| 19 | +* Fixed crash when changing .meta files and the .meta data file is disagreeing with the changes. |
| 20 | +* Only display progress bar when it changes at least one percentage point, fixes crash due to out of memory and faster asset scan speed. |
| 21 | +* Fixed texture importer rescan memory leak, which caused out of memory crashes. |
| 22 | +* Clear log callback when unloading domains, fixes crash when hitting Play button. |
| 23 | +* Fixed auto release leaks in progress bars on Mac OS X. |
| 24 | +* Fixed potential crash in curve editing for audio sources. |
| 25 | +* Fixed render texture creation error when searching in the project view. |
| 26 | + |
| 27 | +### Runtime |
| 28 | + |
| 29 | +* Fix intermittent crash-on-reload on Windows. |
| 30 | +* Fixed crash on exit when "Exit on Suspend" was checked on iOS. |
| 31 | +* Fixed crash on exit in forced OpenGL mode on Windows. |
| 32 | +* Fixed webplayer graphical glitches existing in Safari on Mac OS X Lion for some AMD graphics cards. |
| 33 | +* Fixed crash in skinning meshes with invalid bone indices or when mesh has just been updated. |
| 34 | +* Fixed crash in SSE2 skinning code when reading out of bounds. |
| 35 | +* Fixed regression against Unity 3.3 when using RenderTexture.GetTemporary with cubemaps. |
| 36 | + |
| 37 | +### Standard assets |
| 38 | + |
| 39 | +* Added missing Pro Water shaders. |
| 40 | + |
| 41 | +### Javascript |
| 42 | + |
| 43 | +* Implicit downcasts (for example, assignment from a variable of type Object to a variable of type String) will now be reported as warnings instead of errors in strict mode. |
| 44 | + |
| 45 | +### MonoDevelop |
| 46 | + |
| 47 | +* Fixed US International input method to allow input of ' and ". |
| 48 | +* Better window resizing on Mac OS X Lion. |
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