diff --git a/README.markdown b/README.markdown index 326223d8e..cb4bed660 100644 --- a/README.markdown +++ b/README.markdown @@ -4,7 +4,7 @@ Inspired by [three.js](https://github.com/mrdoob/three.js) and [ammo.js](https://github.com/kripken/ammo.js), and driven by the fact that the web lacks a physics engine, here comes cannon.js. The rigid body physics engine includes simple collision detection, various body shapes, contacts, friction and constraints. -[Demos](http://schteppe.github.com/cannon.js) - [Documentation](http://schteppe.github.com/cannon.js/docs) - [Rendering hints](https://github.com/schteppe/cannon.js/tree/master/examples) - [NPM package](https://npmjs.org/package/cannon) - [CDN](https://cdnjs.com/libraries/cannon.js) +[Demos](http://schteppe.github.io/cannon.js) - [Documentation](http://schteppe.github.io/cannon.js/docs) - [Rendering hints](https://github.com/schteppe/cannon.js/tree/master/examples) - [NPM package](https://npmjs.org/package/cannon) - [CDN](https://cdnjs.com/libraries/cannon.js) ### Browser install