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zstd
is a newer compression algorithm which achieves similar compression ratios as xz
(slightly worse, but within 5-10%) and decompresses significantly faster. As xz
decompression is currently the bottleneck when recomputing scores for old runs, we should consider switching to zstd
(subject to testing that shows it actually results in an improvement).
We'd likely want to use https://github.com/gyscos/zstd-rs for this.
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