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import BrowserOnly from '@docusaurus/BrowserOnly';
import { useRef, useState } from 'react';
import {
GestureDetector,
GestureHandlerRootView,
usePanGesture,
} from 'react-native-gesture-handler';
import Animated, {
useAnimatedStyle,
useSharedValue,
withSpring,
} from 'react-native-reanimated';
import {
ArrowMarkers,
bracketLoopPath,
CAUSAL_DELAY_MS,
ChartNode,
Edge,
type NodeRect,
type PulseColor,
sideRailPath,
useChartGeometry,
usePulse,
} from './shared';
import styles from './styles.module.css';
const BALL_CLAMP_RADIUS = 70;
const SPRING_BACK = { damping: 14, stiffness: 220 };
const MARKER_ID_PREFIX = 'gesture-callbacks-arrow';
const NODES = [
'onBegin',
'onActivate',
'onUpdate',
'onDeactivate',
'onFinalize',
] as const;
type GestureNode = (typeof NODES)[number];
const NODE_ROW: Record<GestureNode, number> = {
onBegin: 1,
onActivate: 3,
onUpdate: 5,
onDeactivate: 7,
onFinalize: 9,
};
function buildGesturePaths(n: Record<GestureNode, NodeRect>) {
const begin = n.onBegin;
const activate = n.onActivate;
const update = n.onUpdate;
const deactivate = n.onDeactivate;
const finalize = n.onFinalize;
return {
begin_activate: `M${begin.cx},${begin.bottom} L${activate.cx},${activate.top}`,
activate_update: `M${activate.cx},${activate.bottom} L${update.cx},${update.top}`,
update_update: bracketLoopPath(update),
update_deactivate: `M${update.cx},${update.bottom} L${deactivate.cx},${deactivate.top}`,
deactivate_finalize: `M${deactivate.cx},${deactivate.bottom} L${finalize.cx},${finalize.top}`,
begin_finalize: sideRailPath(begin, finalize, 'left'),
activate_deactivate: sideRailPath(activate, deactivate, 'right'),
};
}
type GestureEdge = keyof ReturnType<typeof buildGesturePaths>;
const EDGES: GestureEdge[] = [
'begin_activate',
'activate_update',
'update_update',
'update_deactivate',
'deactivate_finalize',
'begin_finalize',
'activate_deactivate',
];
// edges/nodes ending at onFinalize take the blue/red color of the outcome
const EDGE_COLOR: Record<GestureEdge, PulseColor | 'finalize'> = {
begin_activate: 'green',
activate_update: 'green',
update_update: 'green',
update_deactivate: 'green',
deactivate_finalize: 'finalize',
begin_finalize: 'finalize',
activate_deactivate: 'green',
};
const NODE_COLOR: Record<GestureNode, PulseColor | 'finalize'> = {
onBegin: 'blue',
onActivate: 'green',
onUpdate: 'green',
onDeactivate: 'green',
onFinalize: 'finalize',
};
function GestureCallbacksDiagram() {
const { active, pulse, fire, later, resetPulses } = usePulse();
const { wrapRef, setNodeRef, geometry } = useChartGeometry(
NODES,
buildGesturePaths
);
const [pressed, setPressed] = useState(false);
const [finalizeOk, setFinalizeOk] = useState(true);
const wasActive = useRef(false);
const isFirstUpdate = useRef(false);
const ballX = useSharedValue(0);
const ballY = useSharedValue(0);
const pan = usePanGesture({
shouldCancelWhenOutside: true,
minDistance: 5,
onBegin: () => {
setPressed(true);
pulse('onBegin');
},
onActivate: () => {
wasActive.current = true;
isFirstUpdate.current = true;
fire('begin_activate', 'onActivate');
},
onUpdate: (event) => {
const distance = Math.hypot(event.translationX, event.translationY);
const scale =
distance > BALL_CLAMP_RADIUS ? BALL_CLAMP_RADIUS / distance : 1;
ballX.value = event.translationX * scale;
ballY.value = event.translationY * scale;
if (isFirstUpdate.current) {
isFirstUpdate.current = false;
fire('activate_update', 'onUpdate');
} else {
fire('update_update', 'onUpdate');
}
},
onDeactivate: () => {
fire('update_deactivate', 'onDeactivate');
pulse('activate_deactivate');
},
onFinalize: (event) => {
setPressed(false);
setFinalizeOk(!event.canceled);
ballX.value = withSpring(0, SPRING_BACK);
ballY.value = withSpring(0, SPRING_BACK);
if (wasActive.current) {
// let the onDeactivate pulse land first
later(() => {
fire('deactivate_finalize', 'onFinalize');
}, 2 * CAUSAL_DELAY_MS);
} else {
pulse('onFinalize');
pulse('begin_finalize');
}
wasActive.current = false;
},
});
const ballAnimatedStyle = useAnimatedStyle(() => ({
transform: [{ translateX: ballX.value }, { translateY: ballY.value }],
}));
const finalizeColor: PulseColor = finalizeOk ? 'blue' : 'red';
const resolveColor = (color: PulseColor | 'finalize'): PulseColor =>
color === 'finalize' ? finalizeColor : color;
const onReset = () => {
resetPulses();
setPressed(false);
setFinalizeOk(true);
wasActive.current = false;
ballX.value = withSpring(0, SPRING_BACK);
ballY.value = withSpring(0, SPRING_BACK);
};
return (
<div className={styles.panel}>
<div className={styles.gestureChartWrap} ref={wrapRef}>
{geometry && (
<svg className={styles.arrowsOverlay} viewBox={geometry.viewBox}>
<ArrowMarkers idPrefix={MARKER_ID_PREFIX} />
{EDGES.map((edge) => (
<Edge
key={edge}
d={geometry.paths[edge]}
active={!!active[edge]}
color={resolveColor(EDGE_COLOR[edge])}
idPrefix={MARKER_ID_PREFIX}
/>
))}
</svg>
)}
<div className={styles.gestureGrid}>
{NODES.map((node) => (
<ChartNode
key={node}
label={node}
active={!!active[node]}
color={resolveColor(NODE_COLOR[node])}
gridRow={NODE_ROW[node]}
gridColumn={1}
nodeRef={setNodeRef(node)}
/>
))}
</div>
</div>
<div className={styles.ballArea}>
<GestureHandlerRootView>
<GestureDetector gesture={pan}>
{/* react-native-web drops oklch() colors in RN styles, so the
gesture-handling Animated.View only moves and a plain div
paints the ball */}
<Animated.View style={ballAnimatedStyle}>
<div
className={`${styles.ball} ${pressed ? styles.ballPressed : ''}`}
/>
</Animated.View>
</GestureDetector>
</GestureHandlerRootView>
<div className={styles.caption}>Drag or hold the circle</div>
</div>
<div className={styles.resetRow}>
<button type="button" className={styles.resetButton} onClick={onReset}>
reset ↺
</button>
</div>
</div>
);
}
export default function GestureCallbacksExample() {
return (
<BrowserOnly fallback={<div style={{ minHeight: 560 }} />}>
{() => <GestureCallbacksDiagram />}
</BrowserOnly>
);
}