diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/README.md b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/README.md
new file mode 100644
index 000000000000..a96e995c4ac3
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/README.md
@@ -0,0 +1,117 @@
+
+
+# isAlmostEqualFloat32Array
+
+> Test if two arguments are both [Float32Arrays][@stdlib/array/float32] and contain respective elements which are [approximately equal][@stdlib/assert/is-almost-equal] within a specified number of ULPs (units in the last place).
+
+
+
+## Usage
+
+```javascript
+var isAlmostEqualFloat32Array = require( '@stdlib/assert/is-almost-equal-float32array' );
+```
+
+#### isAlmostEqualFloat32Array( v1, v2, maxULP )
+
+Tests if two arguments are both [Float32Arrays][@stdlib/array/float32] and contain respective elements which are [approximately equal][@stdlib/assert/is-almost-equal] within a specified number of ULPs (units in the last place).
+
+```javascript
+var EPS = require( '@stdlib/constants/float32/eps' );
+var Float32Array = require( '@stdlib/array/float32' );
+
+var x = new Float32Array( [ 1.0, 2.0 ] );
+var y = new Float32Array( [ 1.0+EPS, 2.0 ] );
+
+var bool = isAlmostEqualFloat32Array( x, y, 0 );
+// returns false
+
+bool = isAlmostEqualFloat32Array( x, y, 1 );
+// returns true
+
+bool = isAlmostEqualFloat32Array( x, [ 1.0, 2.0 ], 1 );
+// returns false
+```
+
+
+
+
+
+
+
+## Notes
+
+- The function returns `false` if either input value is a `Float32Array` containing `NaN`.
+- The function does not distinguish between `-0` and `+0`, treating them as equal.
+
+
+
+
+
+
+
+## Examples
+
+
+
+```javascript
+var Float32Array = require( '@stdlib/array/float32' );
+var isAlmostEqualFloat32Array = require( '@stdlib/assert/is-almost-equal-float32array' );
+
+var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+var out = isAlmostEqualFloat32Array( x, y, 0 );
+// returns true
+
+x = new Float32Array( [ -0.0, 0.0, -0.0 ] );
+y = new Float32Array( [ 0.0, -0.0, 0.0 ] );
+out = isAlmostEqualFloat32Array( x, y, 1 );
+// returns true
+
+x = new Float32Array( [ NaN, NaN, NaN ] );
+y = new Float32Array( [ NaN, NaN, NaN ] );
+out = isAlmostEqualFloat32Array( x, y, 0 );
+// returns false
+```
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+[@stdlib/array/float32]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/array/float32
+
+[@stdlib/assert/is-almost-equal]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/assert/is-almost-equal
+
+
+
+
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/benchmark/benchmark.length.js b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/benchmark/benchmark.length.js
new file mode 100644
index 000000000000..1ab375b8731c
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/benchmark/benchmark.length.js
@@ -0,0 +1,97 @@
+/**
+* @license Apache-2.0
+*
+* Copyright (c) 2025 The Stdlib Authors.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+'use strict';
+
+// MODULES //
+
+var bench = require( '@stdlib/bench' );
+var isBoolean = require( '@stdlib/assert/is-boolean' ).isPrimitive;
+var pow = require( '@stdlib/math/base/special/pow' );
+var zeroTo = require( '@stdlib/array/base/zero-to' );
+var Float32Array = require( '@stdlib/array/float32' );
+var pkg = require( './../package.json' ).name;
+var isAlmostEqualFloat32Array = require( './../lib' );
+
+
+// FUNCTIONS //
+
+/**
+* Creates a benchmark function.
+*
+* @private
+* @param {PositiveInteger} len - array length
+* @returns {Function} benchmark function
+*/
+function createBenchmark( len ) {
+ var x = new Float32Array( zeroTo( len ) );
+ var y = new Float32Array( zeroTo( len ) );
+ return benchmark;
+
+ /**
+ * Benchmark function.
+ *
+ * @private
+ * @param {Benchmark} b - benchmark instance
+ */
+ function benchmark( b ) {
+ var bool;
+ var i;
+
+ b.tic();
+ for ( i = 0; i < b.iterations; i++ ) {
+ bool = isAlmostEqualFloat32Array( x, y, 1 );
+ if ( typeof bool !== 'boolean' ) {
+ b.fail( 'should return a boolean' );
+ }
+ }
+ b.toc();
+ if ( !isBoolean( bool ) ) {
+ b.fail( 'should return a boolean' );
+ }
+ b.pass( 'benchmark finished' );
+ b.end();
+ }
+}
+
+
+// MAIN //
+
+/**
+* Main execution sequence.
+*
+* @private
+*/
+function main() {
+ var len;
+ var min;
+ var max;
+ var f;
+ var i;
+
+ min = 1; // 10^min
+ max = 6; // 10^max
+
+ for ( i = min; i <= max; i++ ) {
+ len = pow( 10, i );
+ f = createBenchmark( len );
+ bench( pkg+':len='+len, f );
+ }
+}
+
+main();
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/repl.txt b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/repl.txt
new file mode 100644
index 000000000000..acb8e57874d1
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/repl.txt
@@ -0,0 +1,43 @@
+
+{{alias}}( v1, v2, maxULP )
+ Tests if two arguments are both Float32Arrays and contain respective
+ elements which are approximately equal within a specified number of ULPs
+ (units in the last place).
+
+ The function returns `false` if either input value is a `Float32Array`
+ containing `NaN`.
+
+ The function does not distinguish between `-0` and `+0`, treating them as
+ equal.
+
+ Parameters
+ ----------
+ v1: any
+ First input value.
+
+ v2: any
+ Second input value.
+
+ maxULP: integer
+ Maximum allowed ULP difference.
+
+ Returns
+ -------
+ bool: boolean
+ Boolean indicating whether two arguments are approximately equal.
+
+ Examples
+ --------
+ > var x = new {{alias:@stdlib/array/float32}}( [ 1.0, 2.0, 3.0 ] );
+ > var y = new {{alias:@stdlib/array/float32}}( [ 1.0, 2.0, 3.0 ] );
+ > var bool = {{alias}}( x, y, 1 )
+ true
+
+ > x = new {{alias:@stdlib/array/float32}}( [ NaN, NaN, NaN ] );
+ > y = new {{alias:@stdlib/array/float32}}( [ NaN, NaN, NaN ] );
+ > bool = {{alias}}( x, y, 1 )
+ false
+
+ See Also
+ --------
+
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/types/index.d.ts b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/types/index.d.ts
new file mode 100644
index 000000000000..f3f78babffc2
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/types/index.d.ts
@@ -0,0 +1,57 @@
+/*
+* @license Apache-2.0
+*
+* Copyright (c) 2025 The Stdlib Authors.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+// TypeScript Version: 4.1
+
+/**
+* Tests if two arguments are both Float32Arrays and contain respective elements which are approximately equal within a specified number of ULPs (units in the last place).
+*
+* ## Notes
+*
+* - The function returns `false` if either input value is a `Float32Array` containing `NaN`.
+* - The function does not distinguish between `-0` and `+0`, treating them as equal.
+*
+* @param v1 - first input value
+* @param v2 - second input value
+* @param maxULP - maximum allowed ULP difference
+* @returns boolean indicating whether two arguments are approximately equal
+*
+* @example
+* var Float32Array = require( '@stdlib/array/float32' );
+*
+* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+* var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+*
+* var out = isAlmostEqualFloat32Array( x, y, 0 );
+* // returns true
+*
+* @example
+* var Float32Array = require( '@stdlib/array/float32' );
+*
+* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+* var y = new Float32Array( [ 1.0, 2.0, 4.0 ] );
+*
+* var out = isAlmostEqualFloat32Array( x, y, 1 );
+* // returns false
+*/
+declare function isAlmostEqualFloat32Array( v1: any, v2: any, maxULP: number ): boolean;
+
+
+// EXPORTS //
+
+export = isAlmostEqualFloat32Array;
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/types/test.ts b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/types/test.ts
new file mode 100644
index 000000000000..13d98d3a3aec
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/docs/types/test.ts
@@ -0,0 +1,49 @@
+/*
+* @license Apache-2.0
+*
+* Copyright (c) 2025 The Stdlib Authors.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+import isAlmostEqualFloat32Array = require( './index' );
+
+
+// TESTS //
+
+// The function returns a boolean...
+{
+ isAlmostEqualFloat32Array( 3.14, 3.14, 1 ); // $ExpectType boolean
+ isAlmostEqualFloat32Array( null, null, 1 ); // $ExpectType boolean
+ isAlmostEqualFloat32Array( 'beep', 'boop', 1 ); // $ExpectType boolean
+}
+
+// The compiler throws an error if the function is provided a third argument which is not a number...
+{
+ isAlmostEqualFloat32Array( 3.14, 3.14, '1' ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14, true ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14, false ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14, null ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14, undefined ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14, [] ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14, {} ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14, ( x: number ): number => x ); // $ExpectError
+}
+
+// The compiler throws an error if the function is provided an unsupported number of arguments...
+{
+ isAlmostEqualFloat32Array(); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14 ); // $ExpectError
+ isAlmostEqualFloat32Array( 3.14, 3.14 ); // $ExpectError
+ isAlmostEqualFloat32Array( 'beep', 'beep', 2, {} ); // $ExpectError
+}
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/examples/index.js b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/examples/index.js
new file mode 100644
index 000000000000..17b42765a0f6
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/examples/index.js
@@ -0,0 +1,40 @@
+/**
+* @license Apache-2.0
+*
+* Copyright (c) 2025 The Stdlib Authors.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+'use strict';
+
+var Float32Array = require( '@stdlib/array/float32' );
+var isAlmostEqualFloat32Array = require( './../lib' );
+
+var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+var out = isAlmostEqualFloat32Array( x, y, 0 );
+console.log( out );
+// => true
+
+x = new Float32Array( [ -0.0, 0.0, -0.0 ] );
+y = new Float32Array( [ 0.0, -0.0, 0.0 ] );
+out = isAlmostEqualFloat32Array( x, y, 1 );
+console.log( out );
+// => true
+
+x = new Float32Array( [ NaN, NaN, NaN ] );
+y = new Float32Array( [ NaN, NaN, NaN ] );
+out = isAlmostEqualFloat32Array( x, y, 0 );
+console.log( out );
+// => false
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/lib/index.js b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/lib/index.js
new file mode 100644
index 000000000000..2a4f63a92299
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/lib/index.js
@@ -0,0 +1,54 @@
+/**
+* @license Apache-2.0
+*
+* Copyright (c) 2025 The Stdlib Authors.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+'use strict';
+
+/**
+* Test if two arguments are both Float32Arrays and contain respective elements which are approximately equal within a specified number of ULPs (units in the last place).
+*
+* @module @stdlib/assert/is-almost-equal-float32array
+*
+* @example
+* var Float32Array = require( '@stdlib/array/float32' );
+* var isAlmostEqualFloat32Array = require( '@stdlib/assert/is-almost-equal-float32array' );
+*
+* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+* var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+*
+* var out = isAlmostEqualFloat32Array( x, y, 1 );
+* // returns true
+*
+* @example
+* var Float32Array = require( '@stdlib/array/float32' );
+* var isAlmostEqualFloat32Array = require( '@stdlib/assert/is-almost-equal-float32array' );
+*
+* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+* var y = new Float32Array( [ 1.0, 2.0, 4.0 ] );
+*
+* var out = isAlmostEqualFloat32Array( x, y, 1 );
+* // returns false
+*/
+
+// MODULES //
+
+var main = require( './main.js' );
+
+
+// EXPORTS //
+
+module.exports = main;
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/lib/main.js b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/lib/main.js
new file mode 100644
index 000000000000..38b402b5e29e
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/lib/main.js
@@ -0,0 +1,67 @@
+/**
+* @license Apache-2.0
+*
+* Copyright (c) 2025 The Stdlib Authors.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+'use strict';
+
+// MODULES //
+
+var isFloat32Array = require( '@stdlib/assert/is-float32array' );
+var hasAlmostEqualValues = require( '@stdlib/array/base/assert/has-almost-equal-values' );
+
+
+// MAIN //
+
+/**
+* Tests if two arguments are both Float32Arrays and contain respective elements which are approximately equal within a specified number of ULPs (units in the last place).
+*
+* ## Notes
+*
+* - The function returns `false` if either input value is a `Float32Array` containing `NaN`.
+* - The function does not distinguish between `-0` and `+0`, treating them as equal.
+*
+* @param {*} v1 - first value
+* @param {*} v2 - second value
+* @param {NonNegativeInteger} maxULP - maximum allowed ULP difference
+* @returns {boolean} boolean indicating whether two arguments are approximately equal
+*
+* @example
+* var Float32Array = require( '@stdlib/array/float32' );
+*
+* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+* var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+*
+* var out = isAlmostEqualFloat32Array( x, y, 0 );
+* // returns true
+*
+* @example
+* var Float32Array = require( '@stdlib/array/float32' );
+*
+* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
+* var y = new Float32Array( [ 1.0, 2.0, 4.0 ] );
+*
+* var out = isAlmostEqualFloat32Array( x, y, 1 );
+* // returns false
+*/
+function isAlmostEqualFloat32Array( v1, v2, maxULP ) {
+ return ( isFloat32Array( v1 ) && isFloat32Array( v2 ) && hasAlmostEqualValues( v1, v2, maxULP ) ); // eslint-disable-line max-len
+}
+
+
+// EXPORTS //
+
+module.exports = isAlmostEqualFloat32Array;
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/package.json b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/package.json
new file mode 100644
index 000000000000..cf6db24307f5
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/package.json
@@ -0,0 +1,77 @@
+{
+ "name": "@stdlib/assert/is-almost-equal-float32array",
+ "version": "0.0.0",
+ "description": "Test if two arguments are both Float32Arrays and contain respective elements which are approximately equal within a specified number of ULPs (units in the last place).",
+ "license": "Apache-2.0",
+ "author": {
+ "name": "The Stdlib Authors",
+ "url": "https://github.com/stdlib-js/stdlib/graphs/contributors"
+ },
+ "contributors": [
+ {
+ "name": "The Stdlib Authors",
+ "url": "https://github.com/stdlib-js/stdlib/graphs/contributors"
+ }
+ ],
+ "main": "./lib",
+ "directories": {
+ "benchmark": "./benchmark",
+ "doc": "./docs",
+ "example": "./examples",
+ "lib": "./lib",
+ "test": "./test"
+ },
+ "types": "./docs/types",
+ "scripts": {},
+ "homepage": "https://github.com/stdlib-js/stdlib",
+ "repository": {
+ "type": "git",
+ "url": "git://github.com/stdlib-js/stdlib.git"
+ },
+ "bugs": {
+ "url": "https://github.com/stdlib-js/stdlib/issues"
+ },
+ "dependencies": {},
+ "devDependencies": {},
+ "engines": {
+ "node": ">=0.10.0",
+ "npm": ">2.7.0"
+ },
+ "os": [
+ "aix",
+ "darwin",
+ "freebsd",
+ "linux",
+ "macos",
+ "openbsd",
+ "sunos",
+ "win32",
+ "windows"
+ ],
+ "keywords": [
+ "stdlib",
+ "stdassert",
+ "assertion",
+ "assert",
+ "utilities",
+ "utility",
+ "utils",
+ "util",
+ "equal",
+ "same",
+ "strict",
+ "is",
+ "issame",
+ "issamevalue",
+ "isequal",
+ "isstrictequal",
+ "type",
+ "check",
+ "valid",
+ "validate",
+ "test",
+ "typed",
+ "array",
+ "float32"
+ ]
+}
diff --git a/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/test/test.js b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/test/test.js
new file mode 100644
index 000000000000..817f0bf57225
--- /dev/null
+++ b/lib/node_modules/@stdlib/assert/is-almost-equal-float32array/test/test.js
@@ -0,0 +1,114 @@
+/**
+* @license Apache-2.0
+*
+* Copyright (c) 2025 The Stdlib Authors.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+'use strict';
+
+// MODULES //
+
+var tape = require( 'tape' );
+var typedarray = require( '@stdlib/array/typed' );
+var EPS = require( '@stdlib/constants/float32/eps' );
+var isAlmostEqualFloat32Array = require( './../lib' );
+
+
+// TESTS //
+
+tape( 'main export is a function', function test( t ) {
+ t.ok( true, __filename );
+ t.strictEqual( typeof isAlmostEqualFloat32Array, 'function', 'main export is a function' );
+ t.end();
+});
+
+tape( 'the function returns `true` if provided two Float32Arrays having almost equal values', function test( t ) {
+ var x;
+ var y;
+
+ x = typedarray( [ 1.0, 2.0, 3.0 ], 'float32' );
+ t.strictEqual( isAlmostEqualFloat32Array( x, x, 0 ), true, 'returns expected value' );
+
+ x = typedarray( [ 1.0, 2.0, 3.0 ], 'float32' );
+ y = typedarray( [ 1.0, 2.0, 3.0 ], 'float32' );
+ t.strictEqual( isAlmostEqualFloat32Array( x, y, 0 ), true, 'returns expected value' );
+
+ x = typedarray( [ -0.0, 0.0, -0.0 ], 'float32' );
+ y = typedarray( [ -0.0, 0.0, -0.0 ], 'float32' );
+ t.strictEqual( isAlmostEqualFloat32Array( x, y, 0 ), true, 'returns expected value' );
+
+ x = typedarray( [ 1.0, 2.0, 3.0 ], 'float32' );
+ y = typedarray( [ 1.0+EPS, 2.0, 3.0 ], 'float32' );
+ t.strictEqual( isAlmostEqualFloat32Array( x, y, 1 ), true, 'returns expected value' );
+
+ t.end();
+});
+
+tape( 'the function returns `false` if not provided two Float32Arrays having almost equal values', function test( t ) {
+ var x;
+ var y;
+ var i;
+
+ x = [
+ '',
+ 'beep',
+ 5,
+ 3.14,
+ -3.14,
+ 0.0,
+ -0.0,
+ true,
+ false,
+ null,
+ void 0,
+ [],
+ {},
+ function noop() {},
+ typedarray( 10, 'float64' ),
+ typedarray( 10, 'int32' ),
+ typedarray( 10, 'float64' ),
+ typedarray( [ 1.0, 2.0, 3.0 ], 'float32' ),
+ typedarray( [ -0.0, -0.0, -0.0 ], 'float32' ),
+ typedarray( [ 1.0, 2.0, 3.0 ], 'float32' ),
+ typedarray( [ NaN, NaN, NaN ], 'float32' )
+ ];
+ y = [
+ 'abc',
+ 'boop',
+ -5,
+ -3.14,
+ 3.14,
+ -0.0,
+ 0.0,
+ false,
+ true,
+ void 0,
+ null,
+ [],
+ {},
+ function noop() {},
+ typedarray( 10, 'float64' ),
+ typedarray( 10, 'int32' ),
+ typedarray( 10, 'float32' ),
+ typedarray( [ 2.0, 4.0, 6.0 ], 'float32' ),
+ typedarray( [ 0.0, 0.0, 1.0 ], 'float32' ),
+ typedarray( [ 1.0+EPS+EPS, 2.0, 3.0 ], 'float32' ),
+ typedarray( [ NaN, NaN, NaN ], 'float32' )
+ ];
+ for ( i = 0; i < x.length; i++ ) {
+ t.strictEqual( isAlmostEqualFloat32Array( x[ i ], y[ i ], 1 ), false, 'returns expected value' );
+ }
+ t.end();
+});