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Fix detection of builtin UDT DXR struct types (microsoft#7452)
Built-in DXR struct types RayDesc and
BuiltInTriangleIntersectionAttributes were not treated identically to
other UDT types.
This caused differences in intrinsic codegen when one of these types is
returned.
This change corrects this difference so these builtin structs are
handled in the same way as other UDTs.
Fixesmicrosoft#7450.
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