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Description
On devices such as samsung s26 (android version 13), we get the following errors when compiling:
GL ERROR 0x0505 GL_OUT_OF_MEMORY in func:active(), in file:../../../../../../../core/framebuffer.cc, at line 66
GL ERROR 0x0500 GL_INVALID_ENUM in func:readPixelsWithPBO(), in file:../../../../../../../target/target_raw_data_output.cc, at line 318
GL ERROR 0x0502 GL_INVALID_OPERATION in func:readPixelsWithPBO(), in file:../../../../../../../target/target_raw_data_output.cc, at line 319
GL ERROR 0x0500 GL_INVALID_ENUM in func:readPixelsWithPBO(), in file:../../../../../../../target/target_raw_data_output.cc, at line 321
GL ERROR 0x0500 GL_INVALID_ENUM in func:inactive(), in file:../../../../../../../core/framebuffer.cc, at line 71
This suggests a problem with memory management (namely, with glBindFramebuffer). Anyone has an idea on how to solve this?