Question
Why does it depend on the integration whether it is possible to read more complex events:
- click
- hold
- n-click
- n-click & hold?
Or is it something which ControllerX could synthesize from raw click/release events? This would open the road to a (imho very intuitive) single-button dimmer UI:
- click -> toggle
- hold -> brightness toggle
- double-click -> loop scenes
- double-click & hold -> colortemp toggle
I ask this question before opening a feature request because it simply might be technically impossible.
Question
Why does it depend on the integration whether it is possible to read more complex events:
Or is it something which ControllerX could synthesize from raw click/release events? This would open the road to a (imho very intuitive) single-button dimmer UI:
I ask this question before opening a feature request because it simply might be technically impossible.