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Getting Started

1. Clone the repo

git clone https://github.com/0xheycat/isometric-game-skills.git
cd isometric-game-skills

2. Start with the router

Open skills/using-isometric-skills/SKILL.md. It maps any task to the right skill in the right order.

3. Follow the pipeline order

For a new game, run skills in this order:

  1. isometric-art-direction — lock the style.
  2. comfyui-lowvram-setup — set up reproducible generation.
  3. seamless-isometric-terrain -> object/building/character sprites — make assets.
  4. transparent-cutout-cleanup -> spritesheet-atlas-packing — process them.
  5. isometric-grid-math -> canvas2d-isometric-renderer -> depth-sorting-occlusion — render.
  6. tilemap-data-format -> pathfinding / camera / picking — gameplay.
  7. canvas-performance-optimization + asset-pipeline-automation — ship.

4. Install into your agent

See the table in the README and cursor-setup.md.

5. Verify as you go

Every skill ends with a Verification checklist. Do not move to the next skill until the current one's boxes are checked.