All notable changes to AgriSim will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Initial project setup
- Core farming mechanics (tilling, planting, watering, harvesting)
- Day/night cycle with dynamic 2D lighting
- Weather system (Sun, Rain, Thunder)
- Inventory management system (9 slots)
- Economy system (coins, buying, selling)
- Save/Load functionality (F5/F9)
- Scene transitions (Farm ↔ House)
- Main Menu UI
- Player character with animations
- Updated project branding and namespace to "AgriSim"
- Updated namespace from
HappyHarvesttoAgriSim
- N/A (initial release)
- New features
- Changes in existing functionality
- Soon-to-be removed features
- Removed features
- Bug fixes
- Vulnerability fixes