-
Notifications
You must be signed in to change notification settings - Fork 155
Description
Platform: Android
Game Version: Mindustry 154.3
Mod Version: [Please specify if you know, or write "unknown"]
Expected Behavior: The mod "exogenesis" should load and work without crashes.
Actual Behavior: The game freezes or crashes immediately after the mod finishes loading.
Detailed Description:
After updating the game to version 154.3, the mod loads but then the game becomes unresponsive or crashes. The log shows two main categories of errors:
- Critical Audio File Errors: Many
Audio file not foundwarnings for sound files (e.g.,sounds/railgun,sounds/laser,sounds/shootBig). It seems the game cannot find thesounds/folder or the audio files inside the mod archive. - Unknown Field Warnings: Numerous
Unknown fieldwarnings for JSON fields likerecoilAmount,shootShake,rotateShooting, etc. While marked as warnings, in combination with missing assets they likely cause instability. - Tech Tree Warnings: Some content prerequisites are missing from the tech tree (e.g.,
'w-enforcer' isn't in the tech tree).
Steps to Reproduce:
- Install Mindustry v154.3 on Android.
- Place the
aureusstratusexogenesis.zipmod file into the/Android/data/com.anuken.mindustry/files/mods/directory. - Launch the game. The mod loads, but the game crashes or freezes shortly after.
Log File:
The complete last_log.txt file is attached. Here are the first critical lines as an example:
[I] [Mindustry] Version: 154.3
[I] Loaded mod 'exogenesis' in 66.32869ms
[W] Audio file not found: sounds/railgun (.mp3 or .ogg)
[W] [1-augur.json]: Unknown field 'coolantUsage' for class 'ItemTurret'
... (hundreds of similar warnings follow)
Additional Information:
- The mod archive structure appears correct (ZIP file containing a folder with
mod.hjson,content/, etc.). - The issue did not occur with game version 146 (the mod simply failed to load). After updating to 154.3, the mod loads but causes a crash.
- No other mods are installed.
Attachments:
last_log.txt(full game log)- Screenshot of the mods folder (optional, if needed)