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Version update 8.47.0
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CHANGELOG.md

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# Changelog
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## 8.47.0
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### Core
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- Add CPU/GPU/NPE properties and reorganize code - by [VicenteCartas](https://github.com/VicenteCartas) ([#17628](https://github.com/BabylonJS/Babylon.js/pull/17628))
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- Initial implementation of Area Lights emission texture. - by [SergioRZMasson](https://github.com/SergioRZMasson) ([#17698](https://github.com/BabylonJS/Babylon.js/pull/17698))
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- Materialupdate - [_Bug Fix_] by [sebavan](https://github.com/sebavan) ([#17701](https://github.com/BabylonJS/Babylon.js/pull/17701))
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- Fix materials alphamode clone - [_Bug Fix_] by [sebavan](https://github.com/sebavan) ([#17699](https://github.com/BabylonJS/Babylon.js/pull/17699))
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- WebGPU support for atmosphere add-on - by [kircher1](https://github.com/kircher1) ([#17560](https://github.com/BabylonJS/Babylon.js/pull/17560))
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- Add apply torque physics v2 - by [BarthPaleologue](https://github.com/BarthPaleologue) ([#17697](https://github.com/BabylonJS/Babylon.js/pull/17697))
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- ConvertCubeMapTextureToSphericalPolynomial: Fix wrong calculated polynomials - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#17696](https://github.com/BabylonJS/Babylon.js/pull/17696))
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- Fix copy-paste error in voxel shadow shader - by [MiiBond](https://github.com/MiiBond) ([#17695](https://github.com/BabylonJS/Babylon.js/pull/17695))
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- fix(ImageProcessingBlock): use 1.0 for alpha when vec3 input with convertInputToLinearSpace - by [bgaborg](https://github.com/bgaborg) ([#17693](https://github.com/BabylonJS/Babylon.js/pull/17693))
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## 8.46.2
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## 8.46.1

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