-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathRDPlaySongVortex.csproj
More file actions
71 lines (64 loc) · 3.56 KB
/
Copy pathRDPlaySongVortex.csproj
File metadata and controls
71 lines (64 loc) · 3.56 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Nullable>enable</Nullable>
<Configurations>Debug;Release;BepInEx</Configurations>
<Description>A tool for finding BPM in Rhythm Doctor</Description>
<Company>root-mega, BalancedLight</Company>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' != 'BepInEx'">
<DefineConstants>$(DefineConstants);MELONLOADER</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'BepInEx'">
<DefineConstants>$(DefineConstants);BEPINEX</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='BepInEx|AnyCPU'">
<Optimize>True</Optimize>
</PropertyGroup>
<ItemGroup Condition="'$(Configuration)' == 'BepInEx'">
<Reference Include="BepInEx">
<HintPath>..\..\..\..\..\Downloads\BepInEx_win_x64_5.4.23.4\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony" Condition="'$(Configuration)' != 'BepInEx'">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\MelonLoader\net6\0Harmony.dll</HintPath>
</Reference>
<Reference Include="0Harmony" Condition="'$(Configuration)' == 'BepInEx'">
<HintPath>..\..\..\..\..\Downloads\BepInEx_win_x64_5.4.23.4\BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\..\..\..\Downloads\BepInEx_win_x64_5.4.23.4\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="BepInEx.Harmony">
<HintPath>..\..\..\..\..\Downloads\BepInEx_win_x64_5.4.23.4\BepInEx\core\BepInEx.Harmony.dll</HintPath>
</Reference>
<Reference Include="MelonLoader" Condition="'$(Configuration)' != 'BepInEx'">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\MelonLoader\net6\MelonLoader.dll</HintPath>
</Reference>
<Reference Include="RDTools">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\RDTools.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AudioModule">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Rhythm Doctor\Rhythm Doctor_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>