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Copy pathLottie.Maui.csproj
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76 lines (66 loc) · 3.58 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net8.0-android;net8.0-ios</TargetFrameworks>
<!--<TargetFrameworks>net6.0-android;net6.0-ios;net6.0-maccatalyst</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net6.0-windows10.0.19041.0</TargetFrameworks>-->
<UseMaui>true</UseMaui>
</PropertyGroup>
<PropertyGroup>
<AssemblyName>Lottie.Maui</AssemblyName>
<RootNamespace>Lottie.Maui</RootNamespace>
<Description>Render After Effects animations natively on Android, iOS, MacOS, TVOs and UWP</Description>
<PackageId>Com.Airbnb.Xamarin.Forms.Lottie</PackageId>
<Version>5.0.0</Version>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Platforms\**\*.cs" />
<None Include="Platforms\**\*.cs" />
<None Include="Resources\*.cs" />
<Compile Remove="Resources\*.cs" />
<None Include="readme.txt" pack="true" PackagePath="." />
</ItemGroup>
<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows' And $([MSBuild]::IsOSPlatform('windows'))">
<Compile Include="Platforms\Uap\**\*.cs" />
<!--<Page Include="Platforms\Uap\**\*.xaml" SubType="Designer" Generator="MSBuild:Compile" />-->
<None Update="**\*.xaml.cs" DependentUpon="%(Filename)" />
<Compile Update="**\*.xaml.cs" DependentUpon="%(Filename)" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.755" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.2.221209.1" />
<!--<PackageReference Include="Microsoft.Toolkit.Uwp.UI.Lottie" Version="7.1.1" />-->
</ItemGroup>
<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">
<None Remove="Platforms\Ios\**\*.cs" />
<Compile Include="Platforms\Apple\**\*.cs" />
<Compile Include="Platforms\Ios\**\*.cs" />
<ProjectReference Include="..\Lottie.iOS\Lottie.iOS.csproj" />
</ItemGroup>
<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">
<None Remove="Platforms\Ios\**\*.cs" />
<Compile Include="Platforms\Apple\**\*.cs" />
<Compile Include="Platforms\Ios\**\*.cs" />
<ProjectReference Include="..\Lottie.iOS\Lottie.iOS.csproj" />
</ItemGroup>
<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'tvos'">
<None Remove="Platforms\Ios\**\*.cs" />
<None Remove="Platforms\Tvos\**\*.cs" />
<Compile Include="Platforms\Apple\**\*.cs" />
<Compile Include="Platforms\Ios\**\*.cs" />
<Compile Include="Platforms\Tvos\**\*.cs" />
</ItemGroup>
<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'watchos'">
<None Remove="Platforms\Watchos\**\*.cs" />
<Compile Include="Platforms\Apple\**\*.cs" />
<Compile Include="Platforms\Watchos\**\*.cs" />
</ItemGroup>
<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">
<None Remove="Platforms\Android\**\*.cs" />
<Compile Include="Platforms\Android\**\*.cs" />
<AndroidResource Include="Resources\**\*.xml" SubType="Designer" Generator="MSBuild:UpdateAndroidResources" />
<ProjectReference Include="..\Lottie.Android\Lottie.Android.csproj" />
</ItemGroup>
<ItemGroup Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'tizen'">
<None Remove="Platforms\Tizen\**\*.cs" />
<Compile Include="Platforms\Tizen\**\*.cs" />
<PackageReference Include="ElottieSharp" Version="0.9.7-preview2" />
</ItemGroup>
</Project>