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| 1 | +#[path = "ctx.rs"] |
| 2 | +mod ctx; |
| 3 | + |
| 4 | +use ctx::Ctx; |
| 5 | +use glyph_brush::{FontId, OwnedSection}; |
| 6 | +use glyph_brush::ab_glyph::FontRef; |
| 7 | +use std::sync::Arc; |
| 8 | +use std::time::{Duration, Instant}; |
| 9 | +use wgpu_text::glyph_brush::{ |
| 10 | + BuiltInLineBreaker, Layout, OwnedText, Section, Text, VerticalAlign, |
| 11 | +}; |
| 12 | +use wgpu_text::{BrushBuilder, TextBrush}; |
| 13 | +use winit::application::ApplicationHandler; |
| 14 | +use winit::event::{ElementState, WindowEvent}; |
| 15 | +use winit::event::{KeyEvent, MouseScrollDelta}; |
| 16 | +use winit::event_loop::{self, ActiveEventLoop, ControlFlow}; |
| 17 | +use winit::keyboard::{Key, NamedKey}; |
| 18 | +use winit::window::Window; |
| 19 | + |
| 20 | +struct State<'a> { |
| 21 | + // Use an `Option` to allow the window to not be available until the |
| 22 | + // application is properly running. |
| 23 | + window: Option<Arc<Window>>, |
| 24 | + font1: &'a [u8], |
| 25 | + font2: &'a [u8], |
| 26 | + brush: Option<TextBrush<FontRef<'a>>>, |
| 27 | + font_size: f32, |
| 28 | + section_0: Option<OwnedSection>, |
| 29 | + section_1: Option<OwnedSection>, |
| 30 | + |
| 31 | + target_framerate: Duration, |
| 32 | + delta_time: Instant, |
| 33 | + fps_update_time: Instant, |
| 34 | + fps: i32, |
| 35 | + |
| 36 | + // wgpu |
| 37 | + ctx: Option<Ctx>, |
| 38 | +} |
| 39 | + |
| 40 | +impl ApplicationHandler for State<'_> { |
| 41 | + fn resumed(&mut self, event_loop: &ActiveEventLoop) { |
| 42 | + let window = Arc::new( |
| 43 | + event_loop |
| 44 | + .create_window( |
| 45 | + Window::default_attributes() |
| 46 | + .with_title("wgpu-text: 'simple' example"), |
| 47 | + ) |
| 48 | + .unwrap(), |
| 49 | + ); |
| 50 | + |
| 51 | + self.ctx = Some(Ctx::new(window.clone())); |
| 52 | + |
| 53 | + let ctx = self.ctx.as_ref().unwrap(); |
| 54 | + let device = &ctx.device; |
| 55 | + let config = &ctx.config; |
| 56 | + |
| 57 | + self.brush = Some(BrushBuilder::using_font_bytes_vec(vec![self.font1, self.font2]).unwrap().build( |
| 58 | + device, |
| 59 | + config.width, |
| 60 | + config.height, |
| 61 | + config.format, |
| 62 | + )); |
| 63 | + |
| 64 | + self.section_0 = Some( |
| 65 | + Section::default() |
| 66 | + .add_text( |
| 67 | + Text::new( |
| 68 | + "Try typing some text,\n \ |
| 69 | + del - delete all, backspace - remove last character", |
| 70 | + ) |
| 71 | + .with_scale(self.font_size) |
| 72 | + .with_color([0.9, 0.5, 0.5, 1.0]) |
| 73 | + .with_font_id(FontId(0)), |
| 74 | + ) |
| 75 | + .with_bounds((config.width as f32 * 0.4, config.height as f32)) |
| 76 | + .with_layout( |
| 77 | + Layout::default() |
| 78 | + .v_align(VerticalAlign::Center) |
| 79 | + .line_breaker(BuiltInLineBreaker::AnyCharLineBreaker), |
| 80 | + ) |
| 81 | + .with_screen_position((50.0, config.height as f32 * 0.5)) |
| 82 | + .to_owned(), |
| 83 | + ); |
| 84 | + |
| 85 | + self.section_1 = Some( |
| 86 | + Section::default() |
| 87 | + .add_text( |
| 88 | + Text::new("Other section") |
| 89 | + .with_scale(40.0) |
| 90 | + .with_color([0.2, 0.5, 0.8, 1.0]) |
| 91 | + .with_font_id(FontId(1)), |
| 92 | + ) |
| 93 | + .with_bounds((config.width as f32 * 0.5, config.height as f32)) |
| 94 | + .with_layout( |
| 95 | + Layout::default() |
| 96 | + .v_align(VerticalAlign::Top) |
| 97 | + .line_breaker(BuiltInLineBreaker::AnyCharLineBreaker), |
| 98 | + ) |
| 99 | + .with_screen_position((500.0, config.height as f32 * 0.2)) |
| 100 | + .to_owned(), |
| 101 | + ); |
| 102 | + |
| 103 | + self.window = Some(window); |
| 104 | + } |
| 105 | + |
| 106 | + fn window_event( |
| 107 | + &mut self, |
| 108 | + elwt: &ActiveEventLoop, |
| 109 | + _window_id: winit::window::WindowId, |
| 110 | + event: WindowEvent, |
| 111 | + ) { |
| 112 | + match event { |
| 113 | + WindowEvent::Resized(new_size) => { |
| 114 | + let ctx = self.ctx.as_mut().unwrap(); |
| 115 | + let queue = &ctx.queue; |
| 116 | + let device = &ctx.device; |
| 117 | + let config = &mut ctx.config; |
| 118 | + let surface = &ctx.surface; |
| 119 | + let section_0 = self.section_0.as_mut().unwrap(); |
| 120 | + let brush = self.brush.as_mut().unwrap(); |
| 121 | + |
| 122 | + config.width = new_size.width.max(1); |
| 123 | + config.height = new_size.height.max(1); |
| 124 | + surface.configure(device, config); |
| 125 | + |
| 126 | + section_0.bounds = (config.width as f32 * 0.4, config.height as _); |
| 127 | + section_0.screen_position.1 = config.height as f32 * 0.5; |
| 128 | + |
| 129 | + brush.resize_view(config.width as f32, config.height as f32, queue); |
| 130 | + |
| 131 | + // You can also do this! |
| 132 | + // brush.update_matrix(wgpu_text::ortho(config.width, config.height), &queue); |
| 133 | + } |
| 134 | + WindowEvent::CloseRequested => elwt.exit(), |
| 135 | + WindowEvent::KeyboardInput { |
| 136 | + event: |
| 137 | + KeyEvent { |
| 138 | + logical_key, |
| 139 | + state: ElementState::Pressed, |
| 140 | + .. |
| 141 | + }, |
| 142 | + .. |
| 143 | + } => match logical_key { |
| 144 | + Key::Named(k) => match k { |
| 145 | + NamedKey::Escape => elwt.exit(), |
| 146 | + NamedKey::Delete => self.section_0.as_mut().unwrap().text.clear(), |
| 147 | + NamedKey::Backspace |
| 148 | + if !self.section_0.clone().unwrap().text.is_empty() => |
| 149 | + { |
| 150 | + let section = self.section_0.as_mut().unwrap(); |
| 151 | + let mut end_text = section.text.remove(section.text.len() - 1); |
| 152 | + end_text.text.pop(); |
| 153 | + if !end_text.text.is_empty() { |
| 154 | + self.section_0.as_mut().unwrap().text.push(end_text.clone()); |
| 155 | + } |
| 156 | + } |
| 157 | + _ => (), |
| 158 | + }, |
| 159 | + Key::Character(char) => { |
| 160 | + let c = char.as_str(); |
| 161 | + if c != "\u{7f}" && c != "\u{8}" { |
| 162 | + if self.section_0.clone().unwrap().text.is_empty() { |
| 163 | + self.section_0.as_mut().unwrap().text.push( |
| 164 | + OwnedText::default() |
| 165 | + .with_scale(self.font_size) |
| 166 | + .with_color([0.9, 0.5, 0.5, 1.0]), |
| 167 | + ); |
| 168 | + } |
| 169 | + self.section_0.as_mut().unwrap().text.push( |
| 170 | + OwnedText::new(c.to_string()) |
| 171 | + .with_scale(self.font_size) |
| 172 | + .with_color([0.9, 0.5, 0.5, 1.0]), |
| 173 | + ); |
| 174 | + } |
| 175 | + } |
| 176 | + _ => (), |
| 177 | + }, |
| 178 | + WindowEvent::MouseWheel { |
| 179 | + delta: MouseScrollDelta::LineDelta(_, y), |
| 180 | + .. |
| 181 | + } => { |
| 182 | + // increase/decrease font size |
| 183 | + let mut size = self.font_size; |
| 184 | + if y > 0.0 { |
| 185 | + size += (size / 4.0).max(2.0) |
| 186 | + } else { |
| 187 | + size *= 4.0 / 5.0 |
| 188 | + }; |
| 189 | + self.font_size = (size.clamp(3.0, 25000.0) * 2.0).round() / 2.0; |
| 190 | + } |
| 191 | + WindowEvent::RedrawRequested => { |
| 192 | + let brush = self.brush.as_mut().unwrap(); |
| 193 | + let ctx = self.ctx.as_ref().unwrap(); |
| 194 | + let queue = &ctx.queue; |
| 195 | + let device = &ctx.device; |
| 196 | + let config = &ctx.config; |
| 197 | + let surface = &ctx.surface; |
| 198 | + let section_0 = self.section_0.as_ref().unwrap(); |
| 199 | + let section_1 = self.section_1.as_ref().unwrap(); |
| 200 | + |
| 201 | + match brush.queue(device, queue, [section_0, section_1]) { |
| 202 | + Ok(_) => (), |
| 203 | + Err(err) => { |
| 204 | + panic!("{err}"); |
| 205 | + } |
| 206 | + }; |
| 207 | + |
| 208 | + let frame = match surface.get_current_texture() { |
| 209 | + Ok(frame) => frame, |
| 210 | + Err(_) => { |
| 211 | + surface.configure(device, config); |
| 212 | + surface |
| 213 | + .get_current_texture() |
| 214 | + .expect("Failed to acquire next surface texture!") |
| 215 | + } |
| 216 | + }; |
| 217 | + let view = frame |
| 218 | + .texture |
| 219 | + .create_view(&wgpu::TextureViewDescriptor::default()); |
| 220 | + |
| 221 | + let mut encoder = |
| 222 | + device.create_command_encoder(&wgpu::CommandEncoderDescriptor { |
| 223 | + label: Some("Command Encoder"), |
| 224 | + }); |
| 225 | + |
| 226 | + { |
| 227 | + let mut rpass = |
| 228 | + encoder.begin_render_pass(&wgpu::RenderPassDescriptor { |
| 229 | + label: Some("Render Pass"), |
| 230 | + color_attachments: &[Some(wgpu::RenderPassColorAttachment { |
| 231 | + view: &view, |
| 232 | + depth_slice: None, |
| 233 | + resolve_target: None, |
| 234 | + ops: wgpu::Operations { |
| 235 | + load: wgpu::LoadOp::Clear(wgpu::Color { |
| 236 | + r: 0.2, |
| 237 | + g: 0.2, |
| 238 | + b: 0.3, |
| 239 | + a: 1., |
| 240 | + }), |
| 241 | + store: wgpu::StoreOp::Store, |
| 242 | + }, |
| 243 | + })], |
| 244 | + depth_stencil_attachment: None, |
| 245 | + timestamp_writes: None, |
| 246 | + occlusion_query_set: None, |
| 247 | + multiview_mask: None, |
| 248 | + }); |
| 249 | + |
| 250 | + brush.draw(&mut rpass); |
| 251 | + } |
| 252 | + |
| 253 | + queue.submit([encoder.finish()]); |
| 254 | + frame.present(); |
| 255 | + } |
| 256 | + _ => (), |
| 257 | + } |
| 258 | + } |
| 259 | + |
| 260 | + fn new_events(&mut self, _elwt: &ActiveEventLoop, _cause: winit::event::StartCause) { |
| 261 | + if self.target_framerate <= self.delta_time.elapsed() |
| 262 | + && let Some(window) = self.window.clone().as_mut() |
| 263 | + { |
| 264 | + window.request_redraw(); |
| 265 | + self.delta_time = Instant::now(); |
| 266 | + self.fps += 1; |
| 267 | + if self.fps_update_time.elapsed().as_millis() > 1000 { |
| 268 | + window.set_title(&format!( |
| 269 | + "wgpu-text: 'simple' example, FPS: {}", |
| 270 | + self.fps |
| 271 | + )); |
| 272 | + self.fps = 0; |
| 273 | + self.fps_update_time = Instant::now(); |
| 274 | + } |
| 275 | + } |
| 276 | + } |
| 277 | + |
| 278 | + fn exiting(&mut self, _event_loop: &ActiveEventLoop) { |
| 279 | + println!("Exiting!"); |
| 280 | + } |
| 281 | +} |
| 282 | + |
| 283 | +// TODO text layout of characters like 'š, ć, ž, đ' doesn't work correctly. |
| 284 | +fn main() { |
| 285 | + if std::env::var("RUST_LOG").is_err() { |
| 286 | + unsafe { |
| 287 | + std::env::set_var("RUST_LOG", "error"); |
| 288 | + } |
| 289 | + } |
| 290 | + env_logger::init(); |
| 291 | + |
| 292 | + let event_loop = event_loop::EventLoop::new().unwrap(); |
| 293 | + event_loop.set_control_flow(ControlFlow::Poll); |
| 294 | + |
| 295 | + let mut state = State { |
| 296 | + window: None, |
| 297 | + font1: include_bytes!("fonts/DejaVuSans.ttf"), |
| 298 | + font2: include_bytes!("fonts/ClimateCrisis.ttf"), |
| 299 | + brush: None, |
| 300 | + font_size: 25., |
| 301 | + section_0: None, |
| 302 | + section_1: None, |
| 303 | + |
| 304 | + // FPS and window updating: |
| 305 | + // change '60.0' if you want different FPS cap |
| 306 | + target_framerate: Duration::from_secs_f64(1.0 / 60.0), |
| 307 | + delta_time: Instant::now(), |
| 308 | + fps_update_time: Instant::now(), |
| 309 | + fps: 0, |
| 310 | + |
| 311 | + ctx: None, |
| 312 | + }; |
| 313 | + |
| 314 | + let _ = event_loop.run_app(&mut state); |
| 315 | +} |
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