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updated docu
- README.md - NVS 4200M measurements (commented out, mostly for my reference) - GPUJPEG_DEC_OPT_ALIGNMENT_BYTES_INT - notice that it can be used for pitch
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‎README.md‎

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@@ -113,6 +113,7 @@ mean value is taken -->
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| GTX 1060M | 1.36 ms | 4.55 ms | 17.34 ms | _(low mem)_ |
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| GTX 580 | 2.38 ms | 8.68 ms | _(low mem)_ | _(low mem)_ |
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| AMD Radeon RX 7600 [ZLUDA] | 0.88 ms | 3.16 ms | 13.09 ms | 50.52 ms |
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<!--| NVS 4200M | 14.48 ms | 56.26 ms | _(low mem)_ | _(low mem)_ |-->
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**Note:** First iteration is slower because the initialization takes place and
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lasts about _28.6 ms_ for 8K (_87.1 ms_ for 16K) with RTX 3080 (but the
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| GTX 1060M | 1.68 ms | 4.81 ms | 17.56 ms | _(low mem)_ |
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| GTX 580 | 2.61 ms | 7.96 ms | _(low mem)_ | _(low mem)_ |
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| AMD Radeon RX 7600 [ZLUDA] | 1.00 ms | 3.02 ms | 11.25 ms | 45.06 ms |
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<!--| NVS 4200M | 12.46 ms | 46.98 ms | _(low mem)_ | _(low mem)_ |-->
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**Note**: _(low mem)_ above means that the card didn't have sufficient memory to
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encode or decode the picture.

‎libgpujpeg/gpujpeg_decoder.h‎

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@@ -300,7 +300,7 @@ gpujpeg_decoder_get_image_info(uint8_t *image, size_t image_size, struct gpujpeg
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/// @copydoc GPUJPEG_ENC_OPT_CHANNEL_REMAP
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#define GPUJPEG_DEC_OPT_CHANNEL_REMAP "dec_opt_channel_remap"
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/// required line alignment in bytes
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/// required line alignment in bytes, can be used also for pitch
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#define GPUJPEG_DEC_OPT_ALIGNMENT_BYTES_INT "dec_opt_alignment_bytes"
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/**

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