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blitzclick.cpp
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99 lines (81 loc) · 2.94 KB
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#include <prism/blitzclick.h>
#include <assert.h>
#include <prism/blitzcomponent.h>
#include <prism/blitzentity.h>
#include <prism/blitzmugenanimation.h>
#include <prism/input.h>
namespace prism {
struct ClickEntry {
int mEntityID;
bool mIsPassiveHitboxCheck;
bool mIsClicked;
};
static struct {
std::unordered_map<int, ClickEntry> mEntries;
} gBlitzClickData;
static void unregisterEntity(int tEntityID);
static BlitzComponent getBlitzClickComponent() {
return makeBlitzComponent(unregisterEntity);
}
static void loadBlitzClickHandler(void*) {
gBlitzClickData.mEntries.clear();
}
static void unloadBlitzClickHandler(void*) {
gBlitzClickData.mEntries.clear();
}
static void updateSingleBlitzClickEntryPassiveAnimationHitbox(ClickEntry& e) {
const auto& activeHitBoxes = getBlitzMugenAnimationActiveHitboxes(e.mEntityID);
for (const auto& activeHitBox : activeHitBoxes) {
const auto offset = getBlitzEntityPosition(e.mEntityID);
const auto rectangle = activeHitBox.mCollider.mImpl.mRect;
const auto geoRect = GeoRectangle2D(rectangle.mTopLeft.x, rectangle.mTopLeft.y, rectangle.mBottomRight.x - rectangle.mTopLeft.x, rectangle.mBottomRight.y - rectangle.mTopLeft.y) + Vector2D(offset.x, offset.y);
if (isMouseInRectangle(geoRect)) {
e.mIsClicked = hasPressedMouseLeftFlank();
}
else
{
e.mIsClicked = false;
}
}
}
static void updateSingleBlitzClickEntry(ClickEntry& e) {
if (e.mIsPassiveHitboxCheck)
{
updateSingleBlitzClickEntryPassiveAnimationHitbox(e);
}
else
{
assert(false && "Unimplemented blitz click type.");
}
}
static void updateBlitzClickHandler(void*) {
for (auto& e : gBlitzClickData.mEntries) {
updateSingleBlitzClickEntry(e.second);
}
}
ActorBlueprint getBlitzClickHandler() {
return makeActorBlueprint(loadBlitzClickHandler, unloadBlitzClickHandler, updateBlitzClickHandler);
}
void addBlitzClickComponent(int tEntityID)
{
ClickEntry e;
e.mEntityID = tEntityID;
e.mIsPassiveHitboxCheck = false;
registerBlitzComponent(tEntityID, getBlitzClickComponent());
gBlitzClickData.mEntries[tEntityID] = e;
}
void addBlitzClickComponentPassiveAnimationHitbox(int tEntityID)
{
addBlitzClickComponent(tEntityID);
auto& e = gBlitzClickData.mEntries[tEntityID];
e.mIsPassiveHitboxCheck = true;
e.mIsClicked = false;
}
bool isBlitzEntityClicked(int tEntityID) {
assert(gBlitzClickData.mEntries.count(tEntityID));
return gBlitzClickData.mEntries[tEntityID].mIsClicked;
}
static void unregisterEntity(int tEntityID) {
gBlitzClickData.mEntries.erase(tEntityID);
}
}