You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+8-1Lines changed: 8 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -3,7 +3,14 @@
3
3
4
4
### Improved
5
5
6
-
- Updated to bevy 0.7, bevy_kira_audio 0.9, and bevy_prototype_lyon 0.5
6
+
- Updated to bevy 0.7 and bevy_prototype_lyon 0.5
7
+
- Stopped using bevy_kira_audio in favor of the built-in bevy audio which nows has all the features we need.
8
+
9
+
### BREAKING CHANGES
10
+
11
+
Yes, I know I shouldn't be releasing breaking changes in a patch release...but no one should be using any 5.x versions until I start teaching classes with it publicly...so I'm going to break it until I start teaching with 5.x.
12
+
13
+
- Renamed the music file extensions to `.ogg` since [bevy doesn't support that file extension yet](https://github.com/bevyengine/bevy/pull/4703) -- this means the asset pack is now different.
The music files "Arcade Fantasy.oga", "Classy 8-Bit.oga", "Mysterious Magic.oga", and "Whimsical Popsicle.oga" have been licensed for non-attribution use in Rusty Engine itself by a commercial license agreement between the author of Rusty Engine and the creator of the music, Eric Matyas. However, any distribution of these music files in any project created using Rusty Engine must include attribution information as per the directions at https://soundimage.org/attribution-info/ or be independently licensed.
1
+
The music files "Arcade Fantasy.ogg", "Classy 8-Bit.ogg", "Mysterious Magic.ogg", and "Whimsical Popsicle.ogg" have been licensed for non-attribution use in Rusty Engine itself by a commercial license agreement between the author of Rusty Engine and the creator of the music, Eric Matyas. However, any distribution of these music files in any project created using Rusty Engine must include attribution information as per the directions at https://soundimage.org/attribution-info/ or be independently licensed.
Copy file name to clipboardExpand all lines: tutorial/src/200-audio.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -2,6 +2,6 @@
2
2
3
3
Rusty Engine has a basic audio system. You can play one looping music track, and quite a few concurrent sound effects. There are some music and sound effect files included in the asset pack.
4
4
5
-
Supported audio file formats are `ogg` (including `oga`), `mp3`, `flac`, and `wav`.
5
+
Supported audio file formats are `ogg`, `mp3`, `flac`, and `wav`.
6
6
7
7
All audio is accessed through methods on the audio manager accessed through `Engine.audio_manager`.
0 commit comments