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rusty_engine 5.0.2
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CHANGELOG.md

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<!-- next-header -->
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## [Unreleased] - ReleaseDate
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## [5.0.2] - 2022-04-29
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### New
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- The `collider` example can be installed globally with `cargo install rusty_engine --example collider` and run in the root of your own project with `collider assets/some-image.png`.
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[Bevy]: https://bevyengine.org
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<!-- next-url -->
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v5.0.1...HEAD
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v5.0.2...HEAD
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[5.0.2]: https://github.com/CleanCut/rusty_engine/compare/v5.0.1...v5.0.2
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[5.0.1]: https://github.com/CleanCut/rusty_engine/compare/v5.0.0...v5.0.1
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[5.0.0]: https://github.com/CleanCut/rusty_engine/compare/v4.0.0...v5.0.0
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[4.0.0]: https://github.com/CleanCut/rusty_engine/compare/v3.0.0...v4.0.0

Cargo.toml

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[package]
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name = "rusty_engine"
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version = "5.0.1"
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version = "5.0.2"
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description = "Learn Rust with a simple, cross-platform, 2D game engine."
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edition = "2021"
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homepage = "https://github.com/CleanCut/rusty_engine"

README.md

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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "5.0.1"
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rusty_engine = "5.0.2"
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```
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Write your game!

tutorial/src/02-quick-start.md

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- Create a new Rust project and add `rusty_engine` as a dependency (see the [Configuration](05-config.md) page for more details)
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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "5.0.1"
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rusty_engine = "5.0.2"
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```
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- Download the Asset Pack to your project (see the [Asset Pack](10-assets.md) page for more details).
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```shell

tutorial/src/05-config.md

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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "5.0.1"
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rusty_engine = "5.0.2"
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```
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### (Optional) Make `dev` profile act like `release`

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