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CL-1.83.17 & CL-1.84.2-pre
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ApplyUpdate.exe

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av_libglesv2.dll

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changelog_preview.md

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@@ -8,6 +8,47 @@ That being said, this 1.84 update will be the marked as the last V1 release afte
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![UpdateIsAvailable-Campaign-Columbina](https://github.com/user-attachments/assets/e7043018-4d49-48f2-adf1-3c846fd3c3e4)
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And so without further ado, let's dig into what's new in this release so far.
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# Preview 1.84.2 (Codename: Columbina) - What's new?
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- **[Fix]** [ImageCropper crash for small image](https://github.com/CollapseLauncher/Collapse/commit/d35a4fcaf2358acdb2bc1f6b00c6f95e253ec614), by @shatyuka
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- **[Imp]** [Update tooling version requirements](https://github.com/CollapseLauncher/Collapse/commit/fdc8215d6e34ca194cd907a9678725450c618b07), by @Cryotechnic
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- **[Imp+Fix]** [Background image system improvements](https://github.com/CollapseLauncher/Collapse/commit/9e6905c8bbd95ff26492c085ab580b74b19300e1), by @neon-nyan
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- Applies fading transition while pausing background to static image
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- Reduce UI thread overhead while transitioning between backgrounds
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- [Fix seeking on pause causing background position to reset](https://github.com/CollapseLauncher/Collapse/commit/dd6f624dfc8e057116b671b35bb9910c41fc64fc)
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- [Fix 0x8001010E Exception on ImageBackgroundManager.CanOpenCropOverlay](https://github.com/CollapseLauncher/Collapse/commit/beed30bbe280b1ac9b32fe96c56b332475f24a4b)
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- **[Fix]** XAML Binding warnings, by @neon-nyan
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- [Fix binding on FFmpeg decoding mode settings](https://github.com/CollapseLauncher/Collapse/commit/af44646de28673ae33e835c5e20757b0eac260d6)
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- [Fix binding on Image Event icon](https://github.com/CollapseLauncher/Collapse/commit/b8a59155b8a0f2d2bcb086e64173a85ab0270c80)
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- [Fix bind conversion warning on SettingsPage](https://github.com/CollapseLauncher/Collapse/commit/f997f32ac216aa88f9addf2b27e161d1e2bf8519)
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- **[Fix]** [Manual Game Switching doesn't reload the page](https://github.com/CollapseLauncher/Collapse/commit/a04d41f9ad7311bbffe125b7c7e1b58abddc24b7), by @neon-nyan
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- **[Fix]** [Disable system media transport controls](https://github.com/CollapseLauncher/Collapse/commit/1b3f5dcd71a16b91f9a6ae6ba5b0c5cc8979d809), by @shatyuka
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- **[Fix]** [Crash due to missing Contrast brushes on Contrast-enabled theme](https://github.com/CollapseLauncher/Collapse/commit/41479dcaeee13b177302c0eb72920cbfe05db260), by @Cryotechnic
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- **[HSR][Fix]** Crash due to Missing URLs on Audio and Video files while performing Game Repair, by @neon-nyan
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- **[Plugin][Fix]** File URL formatting and ensure successful HTTP response in plugin, by @Cryotechnic
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- **[Sophon][Fix]** Excessive File Package Size on Preload, by @Cryotechnic
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- **[Sophon][Fix]** Incorrect state display based on preload status, by @Cryotechnic
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- **[Imp]** Update WindowsAppSDK from v1.8 to v2.0 build
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- **[Imp]** [Deprecating x86-64-v2 compile target](https://github.com/CollapseLauncher/Collapse/commit/9a60396b65a45972e904e2a65a19bec0b25699f9), by @neon-nyan
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As per this release, we are going to set target build to x86-64-v4 or native. This means, the ILC could possibly support latest intrinsics like AVX2 and AVX512, allowing some code to run better due to wide vectorization.
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Some static libraries which utilizes BMI and AVX intrinsics (like ZStandard library) might not run properly on an old machine without AVX or BMI intrinsics support.
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- **[Imp]** Localization updates, by localizers 🥳
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- de-DE - German (Progress: 99%)
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- es-419 - Spanish (Latin America)(Progress: 99%)
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- fr-FR - French (Progress: 98%)
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- id-ID - Bahasa Indonesia (Progress: 100%)
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- it-IT - Italian (Progress: 44%)
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- ja-JP - Japanese (Progress: 99%)
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- ko-KR - Korean (Progress: 90%)
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- nl-NL - Dutch (Progress: 99%)
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- pl-PL - Polish (Progress: 55%)
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- pt-BR - Portuguese (Brazil)(Progress: 72%)
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- pt-PT - Portuguese (Portugal)(Progress: 65%)
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- ru-RU - Russian (Progress: 75%)
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- th-TH - Thai (Progress: 94%)
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- uk-UA - Ukrainian (Progress: 84%)
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- zh-CN - Chinese Simplified (Progress: 100%)
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- zh-TW - Chinese Traditional (Progress: 60%)
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# Preview 1.84.1 (Codename: Columbina) - What's new?
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## Reworked Background System
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Since months, HoYoverse has updated HoYoPlay to support multiple background to display, including static image and dynamic background ones. This has been our backlog since this release as due to "spaghetti-code" nature of our entire codebase, this made us harder to adapt the changes and thus making Collapse still only support one static background image.

changelog_stable.md

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![UpdateIsAvailable-Campaign](https://github.com/user-attachments/assets/5c5df62c-8570-4018-b6e7-66d5decf8278)
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# What's changed? - 1.83.17
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- **[HSR][Fix]** Crash due to Missing URLs on Audio and Video files while performing Game Repair, by @neon-nyan
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- **[Plugin][Fix]** File URL formatting and ensure successful HTTP response in plugin, by @Cryotechnic
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- **[Sophon][Fix]** Excessive File Package Size on Preload, by @Cryotechnic
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- **[Sophon][Fix]** Incorrect state display based on preload status, by @Cryotechnic
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- **[Imp]** Update WindowsAppSDK from v1.8 to v2.0 build
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# What's changed? - 1.83.16
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- **[Fix]** Deleted assets still getting downloaded while updating Honkai: Star Rail and Zenless Zone Zero, by @neon-nyan
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This caused by the filtering of the asset is still being redirected to FilterSophonPatchAssetList, which is unused rather than to FilterAssetList. This causes the supposedly deleted assets to get included, causing files to be redownloaded if not exist.

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