Hi Cooler2,
First of all, thank you for open-sourcing Apus Game Engine — it's a great
contribution, and I've really enjoyed Spectromancer over the years.
I own a legitimate Steam copy of Spectromancer including the DLC, and I'd
love to play it on my Android phone (Redmi Note 14 Pro). I noticed the
game is available on the iOS App Store but not on Google Play, so I wanted
to ask directly:
-
Do you have an Android APK build of Spectromancer lying around that
you'd be willing to share for personal use? I'm not looking to
redistribute it — just to play on my own device.
-
If no APK exists, would you consider producing one, even unofficially?
-
If neither is feasible, is there any guidance you can give someone
who wants to target Android using Apus Engine with their own project
(so I can at least use the engine for something new)?
I fully understand if the answer is no — the game's IP is yours and I
respect that. Either way, thanks for the engine and for keeping the
Pascal game-dev scene alive.
Best regards
Hi Cooler2,
First of all, thank you for open-sourcing Apus Game Engine — it's a great
contribution, and I've really enjoyed Spectromancer over the years.
I own a legitimate Steam copy of Spectromancer including the DLC, and I'd
love to play it on my Android phone (Redmi Note 14 Pro). I noticed the
game is available on the iOS App Store but not on Google Play, so I wanted
to ask directly:
Do you have an Android APK build of Spectromancer lying around that
you'd be willing to share for personal use? I'm not looking to
redistribute it — just to play on my own device.
If no APK exists, would you consider producing one, even unofficially?
If neither is feasible, is there any guidance you can give someone
who wants to target Android using Apus Engine with their own project
(so I can at least use the engine for something new)?
I fully understand if the answer is no — the game's IP is yours and I
respect that. Either way, thanks for the engine and for keeping the
Pascal game-dev scene alive.
Best regards