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fix: Address code review feedback for OpenCodeConfigurator #156

fix: Address code review feedback for OpenCodeConfigurator

fix: Address code review feedback for OpenCodeConfigurator #156

Workflow file for this run

name: Unity Tests
on:
workflow_dispatch: {}
push:
branches: ["**"]
paths:
- TestProjects/UnityMCPTests/**
- MCPForUnity/Editor/**
- .github/workflows/unity-tests.yml
jobs:
testAllModes:
name: Test in ${{ matrix.testMode }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
projectPath:
- TestProjects/UnityMCPTests
testMode:
- editmode
unityVersion:
- 2021.3.45f2
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
lfs: true
- name: Detect Unity license secrets
id: detect
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
run: |
set -e
if [ -n "$UNITY_LICENSE" ] || { [ -n "$UNITY_EMAIL" ] && [ -n "$UNITY_PASSWORD" ] && [ -n "$UNITY_SERIAL" ]; }; then
echo "unity_ok=true" >> "$GITHUB_OUTPUT"
else
echo "unity_ok=false" >> "$GITHUB_OUTPUT"
fi
- name: Skip Unity tests (missing license secrets)
if: steps.detect.outputs.unity_ok != 'true'
run: |
echo "Unity license secrets missing; skipping Unity tests."
- uses: actions/cache@v4
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-${{ matrix.unityVersion }}
restore-keys: |
Library-${{ matrix.projectPath }}-
Library-
# Run domain reload tests first (they're [Explicit] so need explicit category)
- name: Run domain reload tests
if: steps.detect.outputs.unity_ok == 'true'
uses: game-ci/unity-test-runner@v4
id: domain-tests
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: ${{ matrix.testMode }}
customParameters: -testCategory domain_reload
- name: Run tests
if: steps.detect.outputs.unity_ok == 'true'
uses: game-ci/unity-test-runner@v4
id: tests
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
testMode: ${{ matrix.testMode }}
- uses: actions/upload-artifact@v4
if: always() && steps.detect.outputs.unity_ok == 'true'
with:
name: Test results for ${{ matrix.testMode }}
path: ${{ steps.tests.outputs.artifactsPath }}