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update colors to match Taffer 5.0.2
1 parent a2e47df commit 06e06c2

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Lines changed: 7 additions & 6 deletions

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data/init/colors.txt

Lines changed: 6 additions & 5 deletions
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@@ -1,7 +1,8 @@
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Pastel Psygnosia, by Taffer.
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[BLACK_R:25]
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[BLACK_G:25]
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[BLACK_B:25]
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[BLACK_R:7]
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[BLACK_G:7]
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[BLACK_B:7]
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[BLUE_R:76]
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[BLUE_G:96]
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[BLUE_B:135]
@@ -17,8 +18,8 @@ Pastel Psygnosia, by Taffer.
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[MAGENTA_R:108]
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[MAGENTA_G:91]
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[MAGENTA_B:123]
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[BROWN_R:115]
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[BROWN_G:97]
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[BROWN_R:120]
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[BROWN_G:102]
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[BROWN_B:80]
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[LGRAY_R:86]
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[LGRAY_G:86]

data/init/init.txt

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@@ -43,7 +43,7 @@ If this is set to YES, the tiles will not be stretched, but rather the game view
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[BLACK_SPACE:YES]
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Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use the "raw/graphics" folder for tile information. Currently this is limited to whatever creature graphics you have downloaded. The game comes with a few pictures to demonstrate. As of July 2016, the Dwarf Fortress Wiki has custom tilesets available at http://dwarffortresswiki.org/index.php/Tileset_repository and creature graphics at http://dwarffortresswiki.org/index.php/Graphics_set_repository.
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Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use the "raw/graphics" folder for tile information. Currently this is limited to whatever creature graphics you have downloaded. The game comes with a few pictures to demonstrate. As of November 2017, the Dwarf Fortress Wiki has custom tilesets available at http://dwarffortresswiki.org/index.php/Tileset_repository and creature graphics at http://dwarffortresswiki.org/index.php/Graphics_set_repository.
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[GRAPHICS:YES]
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[GRAPHICS_WINDOWEDX:0]

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