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271 lines (227 loc) · 7.43 KB
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package com.untamedears.citadel.entity;
import java.util.ArrayList;
import java.util.List;
import javax.persistence.Column;
import javax.persistence.Entity;
import javax.persistence.Id;
import javax.persistence.JoinColumn;
import javax.persistence.ManyToOne;
import javax.persistence.Table;
import javax.persistence.Transient;
import javax.persistence.Version;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.ContainerBlock;
import org.bukkit.entity.Player;
import org.bukkit.material.Openable;
import com.untamedears.citadel.Citadel;
import com.untamedears.citadel.DbUpdateAction;
import com.untamedears.citadel.SecurityLevel;
import static com.untamedears.citadel.Utility.sendMessage;
/**
* User: chrisrico
*/
@Table(name="reinforcement")
@Entity
public class PlayerReinforcement implements
IReinforcement, Comparable<IReinforcement> {
public static final List<Integer> SECURABLE = new ArrayList<Integer>();
public static final List<Integer> NON_REINFORCEABLE = new ArrayList<Integer>();
@Id private ReinforcementKey id;
private int materialId;
private int durability;
private SecurityLevel securityLevel;
private String chunkId;
// @Transient == not persisted in the DB
@Transient private DbUpdateAction dbAction;
@Version
@Column(name="version")
private int dbRowVersion; // Do not touch
@ManyToOne
@JoinColumn(name = "name")
private Faction owner;
public PlayerReinforcement() {
this.dbAction = DbUpdateAction.NONE;
}
public PlayerReinforcement(
Block block,
ReinforcementMaterial material,
Faction owner,
SecurityLevel securityLevel) {
this.id = new ReinforcementKey(block);
this.materialId = material.getMaterial().getId();
this.durability = material.getStrength();
this.owner = owner;
this.securityLevel = securityLevel;
this.chunkId = this.id.getChunkId();
this.dbAction = DbUpdateAction.INSERT;
}
private void flagForDbUpdate() {
if (getDbAction() == DbUpdateAction.NONE) {
setDbAction(DbUpdateAction.SAVE);
}
}
public void updateFrom(PlayerReinforcement that) {
setMaterialId(that.getMaterialId());
setDurability(that.getDurability());
setOwner(that.getOwner());
setSecurityLevel(that.getSecurityLevel());
if (getDbAction() == DbUpdateAction.DELETE) {
setDbAction(DbUpdateAction.SAVE);
}
}
public ReinforcementKey getId() { return id; }
public void setId(ReinforcementKey id) { this.id = id; }
// Do not touch
public int getDbRowVersion() { return this.dbRowVersion; }
public void setDbRowVersion(int value) { this.dbRowVersion = value; }
// Do not touch
public Block getBlock() {
try {
return Bukkit.getServer().getWorld(id.getWorld()).getBlockAt(
id.getX(),
id.getY(),
id.getZ());
} catch (NullPointerException e) {
return null;
}
}
public ReinforcementMaterial getMaterial() {
return ReinforcementMaterial.get(Material.getMaterial(materialId));
}
public int getMaterialId() {
return materialId;
}
public void setMaterialId(int materialId) {
flagForDbUpdate();
this.materialId = materialId;
}
public int getDurability() {
return durability;
}
public void setDurability(int durability) {
flagForDbUpdate();
this.durability = durability;
}
public String getChunkId() {
return this.chunkId;
}
public void setChunkId(String id) {
this.chunkId = id;
}
public SecurityLevel getSecurityLevel() {
return securityLevel;
}
public void setSecurityLevel(SecurityLevel securityLevel) {
flagForDbUpdate();
this.securityLevel = securityLevel;
}
public Faction getOwner() {
return owner;
}
public void setOwner(Faction group) {
flagForDbUpdate();
this.owner = group;
}
public double getHealth() {
return (double) durability / (double) getMaterial().getStrength();
}
public String getHealthText() {
double health = getHealth();
if (health > 0.75) {
return "excellently";
} else if (health > 0.50) {
return "well";
} else if (health > 0.25) {
return "decently";
} else {
return "poorly";
}
}
public String getStatus() {
String verb;
if (isSecurable()) {
verb = "Locked";
} else {
verb = "Reinforced";
}
return String.format("%s %s with %s",
verb,
getHealthText(),
getMaterial().getMaterial().name());
}
public boolean isAccessible(Player player) {
String name = player.getDisplayName();
return isAccessible(name);
}
public boolean isAccessible(String name) {
if (owner == null) {
Citadel.severe(String.format("isAccessible(%s) encountered unowned reinforcement: %s",
name, toString()));
return false;
}
switch (securityLevel) {
case PRIVATE:
return name.equals(owner.getFounder());
case GROUP:
return name.equals(owner.getFounder()) || owner.isMember(name) || owner.isModerator(name);
case PUBLIC:
return true;
}
return false;
}
public boolean isBypassable(Player player) {
String name = player.getDisplayName();
if (owner == null) {
Citadel.severe(String.format("isBypassable(%s) encountered unowned reinforcement: %s",
name, toString()));
sendMessage(player, ChatColor.RED, "This reinforcement has an issue. Please send modmail.");
return false;
}
switch (securityLevel) {
case PRIVATE:
return name.equals(owner.getFounder());
default:
return name.equals(owner.getFounder()) || owner.isModerator(name);
}
}
public boolean isSecurable() {
Block block = getBlock();
return block.getState() instanceof ContainerBlock
|| block.getState().getData() instanceof Openable
|| SECURABLE.contains(block.getTypeId());
}
@Override
public String toString() {
return String.format("%s, material: %s, durability: %d", id, getMaterial().getMaterial().name(), durability);
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (!(o instanceof IReinforcement)) return false;
IReinforcement r = (IReinforcement)o;
return this.id.equals(r.getId());
}
public int compareTo(IReinforcement r) {
return this.id.compareTo(r.getId());
}
@Override
public int hashCode() {
return this.id.hashCode();
}
@Override
public boolean isBroken() {
return this.durability <= 0;
}
@Override
public boolean breakOnce() {
if (!isBroken()) {
this.durability--;
}
return isBroken();
}
public DbUpdateAction getDbAction() { return this.dbAction; }
public void setDbAction(DbUpdateAction value) { this.dbAction = value; }
}