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Fix IL2CPP build crash on Unity 6000.0.x caused by multiple implement… #602

Fix IL2CPP build crash on Unity 6000.0.x caused by multiple implement…

Fix IL2CPP build crash on Unity 6000.0.x caused by multiple implement… #602

Status Success
Total duration 12m 1s
Artifacts 32

main.ci.cd.workflow.yml

on: pull_request
Matrix: build
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1 error and 8 warnings
build (ios, 2021, NET_4_x, il2cpp)
The process '/usr/bin/docker' failed with exit code 2
build (android, 2020, STANDARD_2_x, mono)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (android, 2020, STANDARD_2_x, mono)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (android, 2020, STANDARD_2_x, mono)
Changes were made to the following files and folders:
build (android, 2020, STANDARD_2_x, mono)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
build (ios, 2021, NET_4_x, il2cpp)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v4, actions/upload-artifact@v4, game-ci/unity-builder@v4, game-ci/unity-test-runner@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (ios, 2021, NET_4_x, il2cpp)
M ProjectSettings/ProjectSettings.asset M ProjectSettings/ProjectVersion.txt ?? artifacts/
build (ios, 2021, NET_4_x, il2cpp)
Changes were made to the following files and folders:
build (ios, 2021, NET_4_x, il2cpp)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build_2020_android_mono_STANDARD_2_x.apk
20.1 MB
sha256:aefc9411099cba095936097d69981bdc147260c1fc0c23bbe7effd61edb999bb
Build_2021_ios_il2cpp_NET_4_x.ipa
211 MB
sha256:523c14a8b751e710dd0dbe2a77ed2941a8a82fe9f8158a8ff319259530b4dd7b
Test_Results_2020_android_mono_STANDARD_2_x
254 KB
sha256:84c15ddffbefb0b98ec2870172eae682668e7a398775f8c128ce4e13fd0640e1
Test_Results_2021_ios_il2cpp_NET_4_x
274 KB
sha256:e37f3cb45d6b73041edfba31d3b1c9a172b18be745cd3aaea1c71738ecd254b8