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Haxelib release 4.9.0
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CHANGELOG.md

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4.9.0 (???, 2021)
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4.9.0 (April 11, 2021)
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------------------------------
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#### Dependencies:
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- `FlxTween`: added `cancelTweensOf()` and `completeTweensOf()` ([#2273](https://github.com/HaxeFlixel/flixel/pull/2273))
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- `FlxSound`: added an `OnLoad` callback to `loadStream()` ([#2276](https://github.com/HaxeFlixel/flixel/pull/2276))
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- `FlxState`: added `subStateOpened` and `subStateClosed` signals ([#2280](https://github.com/HaxeFlixel/flixel/pull/2280))
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- `FlxG.cameras`: added a `DefaultDrawTarget` argument to `add()` and `setDefaultDrawTarget()` ([#2296](https://github.com/HaxeFlixel/flixel/pull/2296))
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#### Bugfixes:
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- `FlxTween`: fixed an issue with setting `startDelay` after tween creation ([#2262](https://github.com/HaxeFlixel/flixel/pull/2262))
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- `FlxEmitter`: fixed `maxSize` not being set to `Quantity` in `makeParticles()` ([#2265](https://github.com/HaxeFlixel/flixel/pull/2265))
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- `FlxBitmapFont`: fixed infinite loops caused by "farbling" in the Brave browser ([#2300](https://github.com/HaxeFlixel/flixel/pull/2300))
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#### Changes and improvements:
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- `FlxG.plugins`: improved type safety for `get()` and `remove()` ([#2292](https://github.com/HaxeFlixel/flixel/pull/2292))
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- `FlxAtlasFrames`: improved animation support in `fromLibGdx()` ([#2278](https://github.com/HaxeFlixel/flixel/pull/2278))
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- `FlxBasic`: assign an incremented `ID` for each created instance ([#2266](https://github.com/HaxeFlixel/flixel/pull/2266))
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- `FlxCamera`: deprecated `defaultCameras` in favor of default draw targets in `FlxG.cameras` ([#2296](https://github.com/HaxeFlixel/flixel/pull/2296))
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4.8.1 (July 16, 2020)
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------------------------------

flixel/FlxG.hx

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* The HaxeFlixel version, in semantic versioning syntax. Use `Std.string()`
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* on it to get a `String` formatted like this: `"HaxeFlixel MAJOR.MINOR.PATCH-COMMIT_SHA"`.
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*/
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public static var VERSION(default, null):FlxVersion = new FlxVersion(4, 8, 1);
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public static var VERSION(default, null):FlxVersion = new FlxVersion(4, 9, 0);
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/**
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* Internal tracker for game object.

haxelib.json

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"license": "MIT",
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"tags": ["game", "openfl", "flash", "html5", "neko", "cpp", "android", "ios", "cross"],
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"description": "HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games.",
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"version": "4.8.1",
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"releasenote": "Improved rendering performance on low-end devices.",
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"version": "4.9.0",
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"releasenote": "Compatibility with Haxe 4.2.x, tween and default camera handling improvements.",
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"contributors": ["haxeflixel", "Gama11"],
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"dependencies": {}
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}

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