Skip to content

Commit 811fe3f

Browse files
authored
Upkeep 6 (#53)
* flixel 6.0.0 upkeep * formatting
1 parent ea22545 commit 811fe3f

File tree

7 files changed

+15
-15
lines changed

7 files changed

+15
-15
lines changed

.vscode/settings.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3,7 +3,7 @@
33
"editor.formatOnSave": true,
44
"editor.formatOnPaste": true,
55
"editor.codeActionsOnSave": {
6-
"source.sortImports": true
6+
"source.sortImports": "explicit"
77
}
88
}
99
}

demos/collision/moving-platforms/source/PlayState.hx

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -54,8 +54,8 @@ class PlayState extends FlxState
5454
if (sprite.y >= FlxG.height - (16 * 3))
5555
resetSprite();
5656

57-
var left:Bool = pad.buttonLeft.pressed || FlxG.keys.anyPressed([A, LEFT]);
58-
var right:Bool = pad.buttonRight.pressed || FlxG.keys.anyPressed([D, RIGHT]);
57+
var left:Bool = pad.getButton(LEFT).pressed || FlxG.keys.anyPressed([A, LEFT]);
58+
var right:Bool = pad.getButton(RIGHT).pressed || FlxG.keys.anyPressed([D, RIGHT]);
5959

6060
if (left && right)
6161
left = right = false;

demos/input/basics/source/PlayState.hx

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -30,31 +30,31 @@ class PlayState extends FlxState
3030
{
3131
super.update(elapsed);
3232

33-
if (pad.buttonA.justPressed || FlxG.keys.justPressed.X)
33+
if (pad.getButton(A).justPressed || FlxG.keys.justPressed.X)
3434
{
3535
if (lastInput != 0)
3636
{
3737
status.text += "\nJust Pressed";
3838
lastInput = 0;
3939
}
4040
}
41-
else if (pad.buttonA.pressed || FlxG.keys.pressed.X)
41+
else if (pad.getButton(A).pressed || FlxG.keys.pressed.X)
4242
{
4343
if (lastInput != 1)
4444
{
4545
status.text += "\nPressed";
4646
lastInput = 1;
4747
}
4848
}
49-
else if (pad.buttonA.justReleased || FlxG.keys.justReleased.X)
49+
else if (pad.getButton(A).justReleased || FlxG.keys.justReleased.X)
5050
{
5151
if (lastInput != 2)
5252
{
5353
status.text += "\nJust Released";
5454
lastInput = 2;
5555
}
5656
}
57-
else if (pad.buttonA.released || !FlxG.keys.pressed.X)
57+
else if (pad.getButton(A).released || !FlxG.keys.pressed.X)
5858
{
5959
if (lastInput != -1)
6060
{

demos/input/keyboard/source/PlayState.hx

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -26,10 +26,10 @@ class PlayState extends FlxState
2626
{
2727
super.update(elapsed);
2828

29-
var up:Bool = pad.buttonUp.pressed || FlxG.keys.anyPressed([UP, W]);
30-
var down:Bool = pad.buttonDown.pressed || FlxG.keys.anyPressed([DOWN, S]);
31-
var left:Bool = pad.buttonLeft.pressed || FlxG.keys.anyPressed([LEFT, A]);
32-
var right:Bool = pad.buttonRight.pressed || FlxG.keys.anyPressed([RIGHT, D]);
29+
var up:Bool = pad.getButton(UP).pressed || FlxG.keys.anyPressed([UP, W]);
30+
var down:Bool = pad.getButton(DOWN).pressed || FlxG.keys.anyPressed([DOWN, S]);
31+
var left:Bool = pad.getButton(LEFT).pressed || FlxG.keys.anyPressed([LEFT, A]);
32+
var right:Bool = pad.getButton(RIGHT).pressed || FlxG.keys.anyPressed([RIGHT, D]);
3333

3434
if (up && down)
3535
up = down = false;

demos/movement/jumping/source/PlayState.hx

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -40,7 +40,7 @@ class PlayState extends FlxState
4040
FlxG.collide(box, sprite);
4141

4242
// jump if touching the box, and jump is pressed
43-
if (sprite.isTouching(DOWN) && pad.buttonA.justPressed)
43+
if (sprite.isTouching(DOWN) && pad.getButton(A).justPressed)
4444
{
4545
sprite.velocity.y = -300;
4646
}

demos/movement/variable-jumping/source/PlayState.hx

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ class PlayState extends FlxState
4545
FlxG.collide(box, sprite);
4646

4747
// Reset jumpTimer when touching the floor and jump is pressed
48-
if (sprite.isTouching(DOWN) && pad.buttonA.justPressed)
48+
if (sprite.isTouching(DOWN) && pad.getButton(A).justPressed)
4949
{
5050
jumpTimer = 0;
5151
}

demos/states/flxstate/source/PlayState.hx

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@ class PlayState extends FlxState
2929

3030
private function switchState():Void
3131
{
32-
FlxG.switchState(new OtherState());
32+
FlxG.switchState(OtherState.new);
3333
}
3434
}
3535

@@ -55,6 +55,6 @@ class OtherState extends FlxState
5555

5656
private function switchState():Void
5757
{
58-
FlxG.switchState(new PlayState());
58+
FlxG.switchState(PlayState.new);
5959
}
6060
}

0 commit comments

Comments
 (0)