When using Vulkan renderer, all weapons have their ADS positions shifted to the right and are no longer centered It appears that setting cg_gunY to "1" will make the gun centered, looks like first person models are shifted by exactly that amount.
When using Vulkan renderer, all weapons have their ADS positions shifted to the right and are no longer centered
It appears that setting cg_gunY to "1" will make the gun centered, looks like first person models are shifted by exactly that amount.