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Copy file name to clipboardExpand all lines: Changelog.txt
+11-4Lines changed: 11 additions & 4 deletions
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@@ -3659,7 +3659,7 @@ Added: 'H' shortcut for variables to get the value as hexadecimal.
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- Added: @DelRedCandle trigger that triggers while red candle removing.
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Args:
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- I: Champion spawner uid.
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- ARGO: Candle uid.
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- ARGO: Candle uid. [Read Only]
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- ARGN1: Reason of removing. [Read Only]
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1: Timeout
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2: User Command
@@ -3669,7 +3669,7 @@ Added: 'H' shortcut for variables to get the value as hexadecimal.
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- Added: @DelWhiteCandle trigger that triggers while white candle removing.
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Args:
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- I: Champion spawner uid.
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- ARGO: Candle uid.
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- ARGO: Candle uid. [Read Only]
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- ARGN1: Reason of removing. [Read Only]
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1: Timeout
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2: User Command
@@ -4064,13 +4064,20 @@ When setting a property like MORE to the a spell or skill defname, trying to rea
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- Changed: Login rejection (packet `0x82`) is now sent to all clients trying to log in (used to be only to clients, that Sphere could identify).
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03-11-2025, Nolok
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- Fixed: Corner cases issues with number parsing from scripts.
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- Fixed: Corner cases issues with number parsing from scripts (Issue #1448).
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- Fixed: Function call stack messed up ordering.
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- Fixed: Wrong script line pointed to in console log messages.
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- Fixed: Changing Char flags didn't always trigger a full update packet.
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- Fixed: Sector indexing issue.
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- Changed: Made both Windows and Linux load scripts in a folder in alphabetical order.
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- Added: "Old VarDef value..." log message when overwriting a DEF value during startup in debug builds (Issue #1437).
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11-11-2025, Jhobean
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17-11-2025, Nolok
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- Fixed: CAN_O_NOSLEEP was not considered/honored at server startup (Issue #1440).
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- Changed: Object timers are now saved in worldsave files as TIMERMS, to avoid ambiguity and reliance on git build number to determine if TIMER expressed a number in seconds or milliseconds.
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- Changed: Added 5 seconds timeout to DNS hostname resolution at startup (avoid getting stuck when connectivity is enabled but not working).
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- Changed: CANMASK formatted in worldsave files as hexadecimal number, instead of decimal.
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19-11-2025, Jhobean
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- Fixed: Full Tooltip now update each time you move an item manually (Issue #1500)
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- Fixed: On some situation when item was move or add on ground by script, decay flag and timer was not set. (Issue #1498)
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