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Simplest way to render with OpenGL in Rust Qt program? #1316

@faern

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@faern

I'm trying to figure out how I can use OpenGL to draw parts of my UI that is otherwise a Qt Quick app using this library. An example in the examples/ dir would be amazing, and I can help contribute one once I understand how to to make one.

Will I be able to achieve this using only Rust + QML? Or will C++ be needed? What I have found/read so far:

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