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Homogeneous diffuse shade with n_band material is now using correct functions
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src/create_wce_objects.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -870,7 +870,7 @@ namespace wincalc
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auto material = create_material(product_data, method, number_of_layers);
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LOGMSG("before SingleLayerOptics::CBSDFLayerMaker::getDirDifLayer");
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auto layer =
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SingleLayerOptics::CBSDFLayerMaker::getSpecularLayer(material, bsdf_hemisphere);
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SingleLayerOptics::CBSDFLayerMaker::getDirDifLayer(material, bsdf_hemisphere);
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LOGMSG("begin create_bsdf_layer_direct_diffuse(product_data, " + method.name + ")");
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return layer;
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}

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