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* Simplify the CPU Speed description in MinArch
* Switch the governor scripts to the shared policy0 path
* Remove the unrelated diff about rom_path
Also stop running the CPU monitor when it is not needed by gating
it behind the Debug HUD setting and removing the NextUI-side thread
launch. Previously, nextui.c was launching this thread in teh back-
ground and detaching from it. Now, it's launched conditionally in
minarch.c only when the Debug HUD switch is turned on.
The platform monitor loop now checks the shared enabled
state so the sampling work shuts down when the HUD is off.
Hope this squeezes a little more performance out of the cpu.
Copy file name to clipboardExpand all lines: workspace/all/minarch/minarch.c
+20-9Lines changed: 20 additions & 9 deletions
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@@ -2639,7 +2639,7 @@ static struct Config {
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[FE_OPT_OVERCLOCK] = {
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.key="minarch_cpu_speed",
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.name="CPU Speed",
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.desc="Select the CPU governor profile.\nAuto uses ondemand scaling, Performance\nallows max frequency, Powersave limits\nto a conservative midpoint.",
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.desc="Choose how the CPU scales.\nAuto is recommended for most users.",
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