-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
285 lines (212 loc) · 7.88 KB
/
CMakeLists.txt
File metadata and controls
285 lines (212 loc) · 7.88 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
cmake_minimum_required(VERSION 3.26)
project(DuoScript C CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
# Ugh
# Thanks, https://stackoverflow.com/questions/13920072/how-to-always-run-command-when-building-regardless-of-any-dependency
add_custom_command(
OUTPUT always_rebuild
COMMAND cmake -E echo
)
add_subdirectory(pkg)
function(create_zip output_file input_files working_dir)
add_custom_command(
COMMAND ${CMAKE_COMMAND} -E tar "cf" "${output_file}" --format=zip -- ${input_files}
WORKING_DIRECTORY "${working_dir}"
OUTPUT "${output_file}"
DEPENDS ${input_files} always_rebuild
COMMENT "Zipping to ${output_file}."
)
endfunction()
# =========
# Protobufs
# =========
if (LINUX)
set(PROTOC_EXECUTABLE devtools/bin/linux/protoc)
elseif(WIN32)
set(PROTOC_EXECUTABLE devtools/bin/protoc.exe)
endif()
add_custom_command(
OUTPUT protobuf_output_stamp
COMMAND ${PROTOC_EXECUTABLE} --proto_path=thirdparty/protobuf-3.21.8/src --proto_path=common --cpp_out=common common/network_connection.proto
COMMENT "Generating protobuf file"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/pkg/sdk
VERBATIM
)
add_library(Protobufs STATIC
pkg/sdk/common/network_connection.pb.cc)
set_target_properties(Protobufs PROPERTIES LINKER_LANGUAGE CXX)
# =========
# DuoScript
# =========
# Platform Defines
include("pkg/platform.cmake")
# Libuv, AMTL, Luau
include_directories(
pkg/mimalloc/include
pkg/uv/include
pkg/luau/Config/include
pkg/luau/CodeGen/include
pkg/luau/VM/include
pkg/luau/Compiler/include
pkg/luau/Analysis/include
pkg/luau/Ast/include
pkg/httplib
pkg/amtl
pkg/zip/src
pkg/tracy/public/tracy
)
include_directories(public src)
add_compile_definitions(TRACY_ENABLE)
# ===========================================
# Duo Core
# Module for core implementation (on CS2)
# ===========================================
set (duo_core_sources
src/Core/Script/ScriptVM.cpp
src/Core/Script/ScriptCall.cpp
src/Core/Script/ScriptHandles.cpp
src/Core/Script/ScriptFiber.cpp
src/Core/Script/ScriptObject.cpp
src/Core/Script/ScriptControllers.cpp
src/Core/Script/ScriptControllerEvents.cpp
src/Core/Logging/Log.cpp
src/Core/Loop/Loop.cpp
src/Core/Loop/AsyncHandle.cpp
src/Core/Loop/DelayHandle.cpp
src/Core/Loop/WorkHandle.cpp
src/Core/Plugins/PluginManager.cpp
src/Core/Plugins/Plugin.cpp
src/Core/Files/Files.cpp
src/Core/Alloc.cpp
src/Core/Plugins/Objects/PluginFileController.cpp
src/Core/Plugins/Objects/PluginFileController.h
src/Core/Plugins/Objects/PluginSingletonController.cpp
src/Core/Plugins/Objects/PluginSingletonController.h
src/Core/Core.cpp
src/Core/Core.h
)
add_library(duo_core STATIC
${duo_core_sources}
)
# Some code doesn't support running under both source-engine
# and independently, so we build a separate lib with a compiler
# define so they can sort their problems out.
add_library(duo_core_independent STATIC
${duo_core_sources}
)
target_include_directories(duo_core PRIVATE src/Core)
target_include_directories(duo_core_independent PRIVATE src/Core)
target_compile_definitions(duo_core PRIVATE DUO_DEBUG COMPILING_DUOSCRIPT)
target_compile_definitions(duo_core_independent PUBLIC DUO_DEBUG COMPILING_DUOSCRIPT DUO_INDEPENDENT)
target_link_libraries(duo_core uv_a mimalloc-static zip TracyClient)
target_link_libraries(duo_core Luau.VM Luau.Compiler Luau.CodeGen)
target_link_libraries(duo_core_independent uv_a mimalloc-static zip TracyClient)
target_link_libraries(duo_core_independent Luau.VM Luau.Compiler Luau.CodeGen)
target_link_libraries(duo_core AVX HOTPATCH MOARDEBUG)
# ===
# Duo Metamod
#
# Metamod
include_directories(
pkg/metamod/core
pkg/metamod/core/sourcehook
)
# HL2SDK
include_directories(
pkg/sdk/common
pkg/sdk/game/shared
pkg/sdk/game/server
pkg/sdk/public
pkg/sdk/public/engine
pkg/sdk/public/mathlib
pkg/sdk/public/tier0
pkg/sdk/public/tier1
pkg/sdk/public/entity2
pkg/sdk/public/game/server
pkg/sdk/thirdparty/protobuf-3.21.8/src
)
add_library(duo SHARED
src/Metamod/Duo.cpp
src/Metamod/DuoMetamod.cpp
src/Metamod/Modules/ModuleManager.cpp
src/Metamod/Modules/ModuleInstance.cpp
src/Metamod/Modules/ControllerManagerSink.cpp
)
target_include_directories(duo PRIVATE src/Core)
target_link_libraries(duo Metamod Protobufs Sdk)
target_link_libraries(duo duo_core)
# ==============================================
# Duo Logic
# Completely non-game/engineless controllers
# ==============================================
set(duo_logic_sources
src/Logic/Logic.cpp
src/Logic/Threading/FiberController.cpp
src/Logic/Files/ZipController.cpp
src/Logic/Files/FileSystemController.cpp
src/Logic/Generic/PerformanceController.cpp
src/Logic/Generic/LogController.cpp
src/Logic/Net/HttpRequestController.cpp
src/Logic/Memory/PointerController.cpp
)
add_library(duo_logic SHARED
src/Logic/DuoModule.cpp
${duo_logic_sources}
)
target_include_directories(duo_logic PRIVATE src/Logic)
# TODO: Uncomment me when NO_HL2SDK is fixed!
# target_link_libraries(duo_logic MetamodAbstract)
target_link_libraries(duo_logic Protobufs Sdk Metamod)
target_link_libraries(duo_logic mimalloc-static uv_a zip)
# =============================================
# Duo Cstrike
# Module for Counter-Strike 2 functionality
# =============================================
add_library(duo_cstrike SHARED
src/Cstrike/DuoModule.cpp
)
target_include_directories(duo_cstrike PRIVATE src/Cstrike)
target_link_libraries(duo_cstrike Protobufs Sdk Metamod)
target_link_libraries(duo_cstrike mimalloc-static)
# =============================================
# Duo Source 2
# Module for general Source 2 functionality
# =============================================
add_library(duo_source2 SHARED
src/Engine/DuoModule.cpp
)
target_include_directories(duo_source2 PRIVATE src/Engine)
target_link_libraries(duo_source2 Protobufs Sdk Metamod)
target_link_libraries(duo_source2 mimalloc-static)
# ==============================
# Duo Sdk
# Build tools & more for Duo
# ==============================
add_executable(duokit
src/Sdk/Main.cpp
${duo_logic_sources}
src/Sdk/Controllers/LuauCompilerController.cpp
src/Sdk/Controllers/LuauCompilerController.h
src/Sdk/Controllers/LuauFrontend.cpp
src/Sdk/Controllers/LuauFrontend.h
src/Sdk/Controllers/LuauCheckResult.cpp
src/Sdk/Controllers/LuauCheckResult.h
src/Sdk/Controllers/LuauType.cpp
src/Sdk/Controllers/LuauType.h
)
file(GLOB duokit_sources CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/Sdk/Provider/*")
create_zip("${CMAKE_CURRENT_BINARY_DIR}/duokit.duo" "${duokit_sources}" "${CMAKE_CURRENT_SOURCE_DIR}/src/Sdk/Provider")
add_custom_target(duokit_provider ALL DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/duokit.duo")
add_dependencies(duokit duokit_provider)
target_include_directories(duokit PRIVATE src/Core src/Logic)
target_compile_definitions(duokit PUBLIC DUO_INDEPENDENT)
target_link_libraries(duokit uv_a mimalloc-static zip)
target_link_libraries(duokit Luau.VM Luau.Compiler Luau.CodeGen Luau.Analysis)
target_link_libraries(duokit duo_core_independent)
# ================================================
# Duo All
# Build target to create the entire repository
# ================================================
add_custom_target(duo_all)
add_dependencies(duo_all duokit duo_core duo duo_cstrike duo_logic duo_source2)