@@ -249,7 +249,7 @@ static void KeyDown(kbutton_t *b)
249249
250250 c = Cmd_Argv (1 );
251251 if (c [0 ])
252- k = atoi (c );
252+ k = Q_atoi (c );
253253 else
254254 k = -1 ; // typed manually at the console for continuous down
255255
@@ -270,7 +270,7 @@ static void KeyDown(kbutton_t *b)
270270
271271 // save timestamp
272272 c = Cmd_Argv (2 );
273- b -> downtime = atoi (c );
273+ b -> downtime = Q_atoi (c );
274274 if (!b -> downtime ) {
275275 b -> downtime = com_eventTime - 100 ;
276276 }
@@ -286,7 +286,7 @@ static void KeyUp(kbutton_t *b)
286286
287287 c = Cmd_Argv (1 );
288288 if (c [0 ])
289- k = atoi (c );
289+ k = Q_atoi (c );
290290 else {
291291 // typed manually at the console, assume for unsticking, so clear all
292292 b -> down [0 ] = b -> down [1 ] = 0 ;
@@ -308,7 +308,7 @@ static void KeyUp(kbutton_t *b)
308308
309309 // save timestamp
310310 c = Cmd_Argv (2 );
311- uptime = atoi (c );
311+ uptime = Q_atoi (c );
312312 if (!uptime ) {
313313 b -> msec += 10 ;
314314 } else if (uptime > b -> downtime ) {
@@ -384,7 +384,7 @@ static void IN_UseUp(void)
384384
385385static void IN_Impulse (void )
386386{
387- in_impulse = atoi (Cmd_Argv (1 ));
387+ in_impulse = Q_atoi (Cmd_Argv (1 ));
388388}
389389
390390static void IN_CenterView (void )
@@ -415,7 +415,6 @@ Returns the fraction of the frame that the key was down
415415static float CL_KeyState (kbutton_t * key )
416416{
417417 unsigned msec = key -> msec ;
418- float val ;
419418
420419 if (key -> state & 1 ) {
421420 // still down
@@ -429,9 +428,7 @@ static float CL_KeyState(kbutton_t *key)
429428 return (float )(key -> state & 1 );
430429 }
431430
432- val = (float )msec / cl .cmd .msec ;
433-
434- return clamp (val , 0 , 1 );
431+ return Q_clipf ((float )msec / cl .cmd .msec , 0 , 1 );
435432}
436433
437434//==========================================================================
@@ -565,11 +562,11 @@ static void CL_BaseMove(vec3_t move)
565562
566563static void CL_ClampSpeed (vec3_t move )
567564{
568- float speed = 400 ; // default (maximum) running speed
565+ const float speed = 400 ; // default (maximum) running speed
569566
570- clamp (move [0 ], - speed , speed );
571- clamp (move [1 ], - speed , speed );
572- clamp (move [2 ], - speed , speed );
567+ move [ 0 ] = Q_clipf (move [0 ], - speed , speed );
568+ move [ 1 ] = Q_clipf (move [1 ], - speed , speed );
569+ move [ 2 ] = Q_clipf (move [2 ], - speed , speed );
573570}
574571
575572static void CL_ClampPitch (void )
@@ -584,7 +581,7 @@ static void CL_ClampPitch(void)
584581 if (angle > 180 )
585582 angle -= 360 ; // wrapped
586583
587- clamp (angle , -89 , 89 );
584+ angle = Q_clipf (angle , -89 , 89 );
588585 cl .viewangles [PITCH ] = angle - pitch ;
589586}
590587
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