We'd love to explore running CuTile kernels through CubeCL. CubeCL is a multi-platform GPU compute language for Rust that powers Burn, and integrating CuTile would let users write tile-optimized NVIDIA kernels within that ecosystem.
We've opened a tracking issue on our side with more details and two proposed integration paths: tracel-ai/cubecl#1282
Would be great to hear your thoughts on feasibility and whether there are any API considerations on the CuTile side that could facilitate this.
We'd love to explore running CuTile kernels through CubeCL. CubeCL is a multi-platform GPU compute language for Rust that powers Burn, and integrating CuTile would let users write tile-optimized NVIDIA kernels within that ecosystem.
We've opened a tracking issue on our side with more details and two proposed integration paths: tracel-ai/cubecl#1282
Would be great to hear your thoughts on feasibility and whether there are any API considerations on the CuTile side that could facilitate this.