Discussion about player tag (nametag) plugins #38
MATRIX-feather
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For reference, if someone wants to achieve the effect mentioned above with UNT, here's what our server was doing: nameTags:
default:
permission: nametag.default
linesGroups:
- lines:
- ' %vault_prefix%%player_name%%vault_suffix% ' # Player's Original name, if not disguised
modifiers:
- type: conditional
parameter: '%feathermorph_state_status%' # The Condition
condition: ==
value: 'false'
- lines:
- '' # Hide tag, if disguised as mob
modifiers:
- type: conditional
parameter: '%feathermorph_state_status%' # Player disguised?
condition: ==
value: 'true'
- type: conditional
parameter: '%feathermorph_state_provider_is?minecraft%' # If provider namespace is "minecraft", which is used by the Vanilla Disguise Provider
condition: ==
value: 'true'
- lines:
- ' %feathermorph_state_name% ' # Fake name if disguised as player
modifiers:
- type: conditional
parameter: '%feathermorph_state_status%' # Disguised?
condition: ==
value: 'true'
- type: conditional
parameter: '%feathermorph_state_provider_is?player%' # If provider namespace is "player", which is used by the Player Disguise Provider
condition: ==
value: 'true' |
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UnlimitedNameTags it works on folia, tested, I think can close this and maybe add this into Wiki as Q&A |
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Here you can talk various things about player tag plugins, from compatibility, to configuration, or something else.
Currently known plugins:
TAB: The original player tag hides when someone disguises as a mob, if disguised as another player, it will show the target's name, along with its style if they are online.
UnlimitedNameTags: It works, tag is always visible no matter disguising or not, additional configuration is required if you wish to achieve some effect (Hide nametag when disguised as a mob, or display disguise's nickname when disguised as a player)
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