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Jip Claassens edited this page Aug 3, 2026
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Accessibility is the ease with which relevant destinations can be reached from a given location. It is a driving factor in land use modelling, a policy indicator in its own right, and an input to a wide range of social, economic and environmental analyses.
This wiki is a method reference. It describes how accessibility is modelled: the concepts, the modelling choices, the indicators and the pitfalls, independently of any single project.
| Question | Where to look |
|---|---|
| Which accessibility indicator fits my research question, and what do I need to compute it? | This wiki |
| Which projects has Object Vision done on accessibility? | objectvision.nl, accessibility |
| How was the Dutch national network model built, with which data and for which modes? | Network model PBL |
| How is the worldwide network built from OSM, and what accessibility products does it produce? | NetworkModel World |
| How is the European network used for school and service accessibility and location optimisation? | NetworkModel EU |
| Which GeoDMS operator or function do I use, and what is its syntax? | Network functions and impedance options on geodms.nl |
Examples in this wiki use the GeoDMS where a concrete implementation helps, but the methods themselves are software independent.
- Accessibility, what accessibility is, its four components and four measurement perspectives
- Travel impedance, cost, time and distance as the input to every accessibility measure
- Euclidean versus network distance, why "as the crow flies" is rarely good enough
- Network data sources, choosing between OSM, NWB, GTFS and other sources
- Building a routable network, from geometry to a connected, directed graph
- Network optimisation algorithm, reducing a network without changing its routing behaviour
- Travel speeds per mode, car, bicycle, pedestrian and public transport
- Zoning and spatial units, points, zones, grids, and the errors each introduces
- Connecting origins and destinations to the network, connectors, snapping and access time
- Shortest path and the Dijkstra algorithm, the routing core
- Origin Destination matrix (trip table), many origins to many destinations
- Isochrones and catchment areas, reachable areas and service areas
- Public transport routing, timetables as time expanded graphs
- Accessibility indicators, the indicator families side by side, and when to use which
- Distance decay functions, translating impedance into travel potential
- Spatial Interaction Models, the theory behind gravity and doubly constrained models
- Network centrality, centrality from random walker distributions
- Applications, projects, published indicators and downloadable datasets
Accessibility modelling documentation
© Object Vision BV

Concepts
Networks
- Network data sources
- OSM
- NWB
- GTFS
- Building a routable network
- Network optimisation algorithm
- Travel speeds per mode
Origins & destinations
Computation
- Shortest path and the Dijkstra algorithm
- Origin Destination matrix (trip table)
- Isochrones and catchment areas
- Public transport routing
Indicators
Applications
Network models
Reference