
Waint for it ...
+diff --git a/code/css/tictactoe.css b/code/css/tictactoe.css new file mode 100644 index 0000000..c7d3e9a --- /dev/null +++ b/code/css/tictactoe.css @@ -0,0 +1,79 @@ +* { + box-sizing: border-box; + font-family: "Raleway", Helvetica; +} + +body { + background: #1266f1; +} + +.game-container { + margin-top: 50px; +} + +.game-board { + box-shadow: 0 1px 1px 1px rgba(0, 0, 0, 0.15); + width: 400px; + margin: 0 auto; + font-size: 40px; + text-align: center; + line-height: 133.3333333333px; + border-radius: 3px; + overflow: hidden; +} + +.game-board-row { + display: flex; +} +.game-board-row:last-child .game-board-space { + border-bottom: 0; +} + +.game-board-space { + flex: 1; + height: 133.3333333333px; + cursor: pointer; + transition: all 0.15s; + background: #eeeeee; + border-width: 0 1px 1px 0; + border-style: solid; + border-color: #bbbbbb; +} +.game-board-space.selected-space, .game-board-space.selected-space:hover { + background-color: #333333; + color: white; + border-color: #262525; +} +.game-board-space:nth-child(3) { + border-right: 0; +} +.game-board-space:hover { + background: #e6e6e6; +} + +.game-message { + width: 400px; + margin: 0 auto; + background: rgba(237, 2, 206, 0.95); + color: white; + padding: 20px; + margin-bottom: 20px; + text-align: center; + transition: all 0.05s; + cursor: pointer; + border-radius: 3px; + transform: scale(1); +} +.game-message:hover { + background: #ED02CE; +} +.game-message a { + color: #333333; +} + +.game-message:empty { + height: 0; + padding: 0; + border: 0; + transform: scale(0); +} diff --git a/code/games/tictactoe/imgs/robot.png b/code/games/tictactoe/imgs/robot.png new file mode 100644 index 0000000..e126c41 Binary files /dev/null and b/code/games/tictactoe/imgs/robot.png differ diff --git a/code/games/tictactoe/scripts/ai.js b/code/games/tictactoe/scripts/ai.js new file mode 100644 index 0000000..1e8b13b --- /dev/null +++ b/code/games/tictactoe/scripts/ai.js @@ -0,0 +1,252 @@ +/* + * Constructs an action that the ai player could make + * @param pos [Number]: the cell position the ai would make its action in + * made that action + */ +var AIAction = function(pos) { + + // public : the position on the board that the action would put the letter on + this.movePosition = pos; + + //public : the minimax value of the state that the action leads to when applied + this.minimaxVal = 0; + + /* + * public : applies the action to a state to get the next state + * @param state [State]: the state to apply the action to + * @return [State]: the next state + */ + this.applyTo = function(state) { + var next = new State(state); + + //put the letter on the board + next.board[this.movePosition] = state.turn; + + if(state.turn === "O") + next.oMovesCount++; + + next.advanceTurn(); + + return next; + } +}; + +/* + * public static function that defines a rule for sorting AIActions in ascending manner + * @param firstAction [AIAction] : the first action in a pairwise sort + * @param secondAction [AIAction]: the second action in a pairwise sort + * @return [Number]: -1, 1, or 0 + */ +AIAction.ASCENDING = function(firstAction, secondAction) { + if(firstAction.minimaxVal < secondAction.minimaxVal) + return -1; //indicates that firstAction goes before secondAction + else if(firstAction.minimaxVal > secondAction.minimaxVal) + return 1; //indicates that secondAction goes before firstAction + else + return 0; //indicates a tie +} + +/* + * public static function that defines a rule for sorting AIActions in descending manner + * @param firstAction [AIAction] : the first action in a pairwise sort + * @param secondAction [AIAction]: the second action in a pairwise sort + * @return [Number]: -1, 1, or 0 + */ +AIAction.DESCENDING = function(firstAction, secondAction) { + if(firstAction.minimaxVal > secondAction.minimaxVal) + return -1; //indicates that firstAction goes before secondAction + else if(firstAction.minimaxVal < secondAction.minimaxVal) + return 1; //indicates that secondAction goes before firstAction + else + return 0; //indicates a tie +} + + +/* + * Constructs an AI player with a specific level of intelligence + * @param level [String]: the desired level of intelligence + */ +var AI = function(level) { + + //private attribute: level of intelligence the player has + var levelOfIntelligence = level; + + //private attribute: the game the player is playing + var game = {}; + + /* + * private recursive function that computes the minimax value of a game state + * @param state [State] : the state to calculate its minimax value + * @returns [Number]: the minimax value of the state + */ + function minimaxValue(state) { + if(state.isTerminal()) { + //a terminal game state is the base case + return Game.score(state); + } + else { + var stateScore; // this stores the minimax value we'll compute + + if(state.turn === "X") + // X wants to maximize --> initialize to a value smaller than any possible score + stateScore = -1000; + else + // O wants to minimize --> initialize to a value larger than any possible score + stateScore = 1000; + + var availablePositions = state.emptyCells(); + + //enumerate next available states using the info form available positions + var availableNextStates = availablePositions.map(function(pos) { + var action = new AIAction(pos); + + var nextState = action.applyTo(state); + + return nextState; + }); + + /* calculate the minimax value for all available next states + * and evaluate the current state's value */ + availableNextStates.forEach(function(nextState) { + var nextScore = minimaxValue(nextState); + if(state.turn === "X") { + // X wants to maximize --> update stateScore iff nextScore is larger + if(nextScore > stateScore) + stateScore = nextScore; + } + else { + // O wants to minimize --> update stateScore iff nextScore is smaller + if(nextScore < stateScore) + stateScore = nextScore; + } + }); + + return stateScore; + } + } + + /* + * private function: make the ai player take a blind move + * that is: choose the cell to place its symbol randomly + * @param turn [String]: the player to play, either X or O + */ + function takeABlindMove(turn) { + var available = game.currentState.emptyCells(); + var randomCell = available[Math.floor(Math.random() * available.length)]; + var action = new AIAction(randomCell); + + var next = action.applyTo(game.currentState); + + ui.insertAt(randomCell, turn); + + game.advanceTo(next); + } + + /* + * private function: make the ai player take a novice move, + * that is: mix between choosing the optimal and suboptimal minimax decisions + * @param turn [String]: the player to play, either X or O + */ + function takeANoviceMove(turn) { + var available = game.currentState.emptyCells(); + + //enumerate and calculate the score for each available actions to the ai player + var availableActions = available.map(function(pos) { + var action = new AIAction(pos); //create the action object + var nextState = action.applyTo(game.currentState); //get next state by applying the action + + action.minimaxVal = minimaxValue(nextState); //calculate and set the action's minimax value + + return action; + }); + + //sort the enumerated actions list by score + if(turn === "X") + //X maximizes --> sort the actions in a descending manner to have the action with maximum minimax at first + availableActions.sort(AIAction.DESCENDING); + else + //O minimizes --> sort the actions in an ascending manner to have the action with minimum minimax at first + availableActions.sort(AIAction.ASCENDING); + + /* + * take the optimal action 40% of the time, and take the 1st suboptimal action 60% of the time + */ + var chosenAction; + if(Math.random()*100 <= 40) { + chosenAction = availableActions[0]; + } + else { + if(availableActions.length >= 2) { + //if there is two or more available actions, choose the 1st suboptimal + chosenAction = availableActions[1]; + } + else { + //choose the only available actions + chosenAction = availableActions[0]; + } + } + var next = chosenAction.applyTo(game.currentState); + + ui.insertAt(chosenAction.movePosition, turn); + + game.advanceTo(next); + }; + + /* + * private function: make the ai player take a master move, + * that is: choose the optimal minimax decision + * @param turn [String]: the player to play, either X or O + */ + function takeAMasterMove(turn) { + var available = game.currentState.emptyCells(); + + //enumerate and calculate the score for each avaialable actions to the ai player + var availableActions = available.map(function(pos) { + var action = new AIAction(pos); //create the action object + var next = action.applyTo(game.currentState); //get next state by applying the action + + action.minimaxVal = minimaxValue(next); //calculate and set the action's minmax value + + return action; + }); + + //sort the enumerated actions list by score + if(turn === "X") + //X maximizes --> sort the actions in a descending manner to have the action with maximum minimax at first + availableActions.sort(AIAction.DESCENDING); + else + //O minimizes --> sort the actions in an ascending manner to have the action with minimum minimax at first + availableActions.sort(AIAction.ASCENDING); + + + //take the first action as it's the optimal + var chosenAction = availableActions[0]; + var next = chosenAction.applyTo(game.currentState); + + ui.insertAt(chosenAction.movePosition, turn); + + game.advanceTo(next); + } + + + /* + * public method to specify the game the ai player will play + * @param _game [Game] : the game the ai will play + */ + this.plays = function(_game){ + game = _game; + }; + + /* + * public function: notify the ai player that it's its turn + * @param turn [String]: the player to play, either X or O + */ + this.notify = function(turn) { + switch(levelOfIntelligence) { + //invoke the desired behavior based on the level chosen + case "blind": takeABlindMove(turn); break; + case "novice": takeANoviceMove(turn); break; + case "master": takeAMasterMove(turn); break; + } + }; +}; diff --git a/code/games/tictactoe/scripts/control.js b/code/games/tictactoe/scripts/control.js new file mode 100644 index 0000000..03827fe --- /dev/null +++ b/code/games/tictactoe/scripts/control.js @@ -0,0 +1,63 @@ +/* + * object to contain all items accessable to all control functions + */ +var globals = {}; + +/* + * choosing difficulty level (onclick span.level) behavior and control + * when a level is clicked, it becomes highlighted and the "ai.level" variable + * is set to the chosen level + */ +$(".level").each(function() { + var $this = $(this); + $this.click(function() { + $('.selected').toggleClass('not-selected'); + $('.selected').toggleClass('selected'); + $this.toggleClass('not-selected'); + $this.toggleClass('selected'); + + ai.level = $this.attr("id"); + }); +}); + +/* + * start game (onclick div.start) behavior and control + * when start is clicked and a level is chosen, the game status changes to "running" + * and UI view to swicthed to indicate that it's human's trun to play + */ +$(".start").click(function() { + var selectedDiffeculty = $('.selected').attr("id"); + if(typeof selectedDiffeculty !== "undefined") { + var aiPlayer = new AI(selectedDiffeculty); + globals.game = new Game(aiPlayer); + + aiPlayer.plays(globals.game); + + globals.game.start(); + } +}); + +/* + * click on cell (onclick div.cell) behavior and control + * if an empty cell is clicked when the game is running and its the human player's trun + * get the indecies of the clickd cell, craete the next game state, upadet the UI, and + * advance the game to the new created state + */ + $(".cell").each(function() { + var $this = $(this); + $this.click(function() { + if(globals.game.status === "running" && globals.game.currentState.turn === "X" && !$this.hasClass('occupied')) { + var indx = parseInt($this.data("indx")); + + var next = new State(globals.game.currentState); + next.board[indx] = "X"; + + ui.insertAt(indx, "X"); + + next.advanceTurn(); + + globals.game.advanceTo(next); + + } + }) + }); diff --git a/code/games/tictactoe/scripts/game.js b/code/games/tictactoe/scripts/game.js new file mode 100644 index 0000000..7bf2724 --- /dev/null +++ b/code/games/tictactoe/scripts/game.js @@ -0,0 +1,198 @@ +/* + * Represents a state in the game + * @param old [State]: old state to intialize the new state + */ +var State = function(old) { + + /* + * public : the player who has the turn to player + */ + this.turn = ""; + + /* + * public : the number of moves of the AI player + */ + this.oMovesCount = 0; + + /* + * public : the result of the game in this State + */ + this.result = "still running"; + + /* + * public : the board configuration in this state + */ + this.board = []; + + /* Begin Object Construction */ + if(typeof old !== "undefined") { + // if the state is constructed using a copy of another state + var len = old.board.length; + this.board = new Array(len); + for(var itr = 0 ; itr < len ; itr++) { + this.board[itr] = old.board[itr]; + } + + this.oMovesCount = old.oMovesCount; + this.result = old.result; + this.turn = old.turn; + } + /* End Object Construction */ + + /* + * public : advances the turn in a the state + */ + this.advanceTurn = function() { + this.turn = this.turn === "X" ? "O" : "X"; + } + + /* + * public function that enumerates the empty cells in state + * @return [Array]: indices of all empty cells + */ + this.emptyCells = function() { + var indxs = []; + for(var itr = 0; itr < 9 ; itr++) { + if(this.board[itr] === "E") { + indxs.push(itr); + } + } + return indxs; + } + + /* + * public function that checks if the state is a terminal state or not + * the state result is updated to reflect the result of the game + * @returns [Boolean]: true if it's terminal, false otherwise + */ + + this.isTerminal = function() { + var B = this.board; + + //check rows + for(var i = 0; i <= 6; i = i + 3) { + if(B[i] !== "E" && B[i] === B[i + 1] && B[i + 1] == B[i + 2]) { + this.result = B[i] + "-won"; //update the state result + return true; + } + } + + //check columns + for(var i = 0; i <= 2 ; i++) { + if(B[i] !== "E" && B[i] === B[i + 3] && B[i + 3] === B[i + 6]) { + this.result = B[i] + "-won"; //update the state result + return true; + } + } + + //check diagonals + for(var i = 0, j = 4; i <= 2 ; i = i + 2, j = j - 2) { + if(B[i] !== "E" && B[i] == B[i + j] && B[i + j] === B[i + 2*j]) { + this.result = B[i] + "-won"; //update the state result + return true; + } + } + + var available = this.emptyCells(); + if(available.length == 0) { + //the game is draw + this.result = "draw"; //update the state result + return true; + } + else { + return false; + } + }; + +}; + +/* + * Constructs a game object to be played + * @param autoPlayer [AIPlayer] : the AI player to be play the game with + */ +var Game = function(autoPlayer) { + + //public : initialize the ai player for this game + this.ai = autoPlayer; + + // public : initialize the game current state to empty board configuration + this.currentState = new State(); + + //"E" stands for empty board cell + this.currentState.board = ["E", "E", "E", + "E", "E", "E", + "E", "E", "E"]; + + this.currentState.turn = "X"; //X plays first + + /* + * initialize game status to beginning + */ + this.status = "beginning"; + + /* + * public function that advances the game to a new state + * @param _state [State]: the new state to advance the game to + */ + this.advanceTo = function(_state) { + this.currentState = _state; + if(_state.isTerminal()) { + this.status = "ended"; + + if(_state.result === "X-won") + //X won + ui.switchViewTo("won"); + else if(_state.result === "O-won") + //X lost + ui.switchViewTo("lost"); + else + //it's a draw + ui.switchViewTo("draw"); + } + else { + //the game is still running + + if(this.currentState.turn === "X") { + ui.switchViewTo("human"); + } + else { + ui.switchViewTo("robot"); + + //notify the AI player its turn has come up + this.ai.notify("O"); + } + } + }; + + /* + * starts the game + */ + this.start = function() { + if(this.status = "beginning") { + //invoke advanceTo with the initial state + this.advanceTo(this.currentState); + this.status = "running"; + } + } + +}; + +/* + * public static function that calculates the score of the x player in a given terminal state + * @param _state [State]: the state in which the score is calculated + * @return [Number]: the score calculated for the human player + */ +Game.score = function(_state) { + if(_state.result === "X-won"){ + // the x player won + return 10 - _state.oMovesCount; + } + else if(_state.result === "O-won") { + //the x player lost + return - 10 + _state.oMovesCount; + } + else { + //it's a draw + return 0; + } +} diff --git a/code/games/tictactoe/scripts/jquery-1.10.1.min.js b/code/games/tictactoe/scripts/jquery-1.10.1.min.js new file mode 100644 index 0000000..e407e76 --- /dev/null +++ b/code/games/tictactoe/scripts/jquery-1.10.1.min.js @@ -0,0 +1,6 @@ +/*! jQuery v1.10.1 | (c) 2005, 2013 jQuery Foundation, Inc. | jquery.org/license +//@ sourceMappingURL=jquery-1.10.1.min.map +*/ +(function(e,t){var n,r,i=typeof t,o=e.location,a=e.document,s=a.documentElement,l=e.jQuery,u=e.$,c={},p=[],f="1.10.1",d=p.concat,h=p.push,g=p.slice,m=p.indexOf,y=c.toString,v=c.hasOwnProperty,b=f.trim,x=function(e,t){return new x.fn.init(e,t,r)},w=/[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/.source,T=/\S+/g,C=/^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g,N=/^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]*))$/,k=/^<(\w+)\s*\/?>(?:<\/\1>|)$/,E=/^[\],:{}\s]*$/,S=/(?:^|:|,)(?:\s*\[)+/g,A=/\\(?:["\\\/bfnrt]|u[\da-fA-F]{4})/g,j=/"[^"\\\r\n]*"|true|false|null|-?(?:\d+\.|)\d+(?:[eE][+-]?\d+|)/g,D=/^-ms-/,L=/-([\da-z])/gi,H=function(e,t){return t.toUpperCase()},q=function(e){(a.addEventListener||"load"===e.type||"complete"===a.readyState)&&(_(),x.ready())},_=function(){a.addEventListener?(a.removeEventListener("DOMContentLoaded",q,!1),e.removeEventListener("load",q,!1)):(a.detachEvent("onreadystatechange",q),e.detachEvent("onload",q))};x.fn=x.prototype={jquery:f,constructor:x,init:function(e,n,r){var i,o;if(!e)return this;if("string"==typeof e){if(i="<"===e.charAt(0)&&">"===e.charAt(e.length-1)&&e.length>=3?[null,e,null]:N.exec(e),!i||!i[1]&&n)return!n||n.jquery?(n||r).find(e):this.constructor(n).find(e);if(i[1]){if(n=n instanceof x?n[0]:n,x.merge(this,x.parseHTML(i[1],n&&n.nodeType?n.ownerDocument||n:a,!0)),k.test(i[1])&&x.isPlainObject(n))for(i in n)x.isFunction(this[i])?this[i](n[i]):this.attr(i,n[i]);return this}if(o=a.getElementById(i[2]),o&&o.parentNode){if(o.id!==i[2])return r.find(e);this.length=1,this[0]=o}return this.context=a,this.selector=e,this}return e.nodeType?(this.context=this[0]=e,this.length=1,this):x.isFunction(e)?r.ready(e):(e.selector!==t&&(this.selector=e.selector,this.context=e.context),x.makeArray(e,this))},selector:"",length:0,toArray:function(){return g.call(this)},get:function(e){return null==e?this.toArray():0>e?this[this.length+e]:this[e]},pushStack:function(e){var t=x.merge(this.constructor(),e);return t.prevObject=this,t.context=this.context,t},each:function(e,t){return x.each(this,e,t)},ready:function(e){return x.ready.promise().done(e),this},slice:function(){return this.pushStack(g.apply(this,arguments))},first:function(){return this.eq(0)},last:function(){return this.eq(-1)},eq:function(e){var t=this.length,n=+e+(0>e?t:0);return this.pushStack(n>=0&&t>n?[this[n]]:[])},map:function(e){return this.pushStack(x.map(this,function(t,n){return e.call(t,n,t)}))},end:function(){return this.prevObject||this.constructor(null)},push:h,sort:[].sort,splice:[].splice},x.fn.init.prototype=x.fn,x.extend=x.fn.extend=function(){var e,n,r,i,o,a,s=arguments[0]||{},l=1,u=arguments.length,c=!1;for("boolean"==typeof s&&(c=s,s=arguments[1]||{},l=2),"object"==typeof s||x.isFunction(s)||(s={}),u===l&&(s=this,--l);u>l;l++)if(null!=(o=arguments[l]))for(i in o)e=s[i],r=o[i],s!==r&&(c&&r&&(x.isPlainObject(r)||(n=x.isArray(r)))?(n?(n=!1,a=e&&x.isArray(e)?e:[]):a=e&&x.isPlainObject(e)?e:{},s[i]=x.extend(c,a,r)):r!==t&&(s[i]=r));return s},x.extend({expando:"jQuery"+(f+Math.random()).replace(/\D/g,""),noConflict:function(t){return e.$===x&&(e.$=u),t&&e.jQuery===x&&(e.jQuery=l),x},isReady:!1,readyWait:1,holdReady:function(e){e?x.readyWait++:x.ready(!0)},ready:function(e){if(e===!0?!--x.readyWait:!x.isReady){if(!a.body)return setTimeout(x.ready);x.isReady=!0,e!==!0&&--x.readyWait>0||(n.resolveWith(a,[x]),x.fn.trigger&&x(a).trigger("ready").off("ready"))}},isFunction:function(e){return"function"===x.type(e)},isArray:Array.isArray||function(e){return"array"===x.type(e)},isWindow:function(e){return null!=e&&e==e.window},isNumeric:function(e){return!isNaN(parseFloat(e))&&isFinite(e)},type:function(e){return null==e?e+"":"object"==typeof e||"function"==typeof e?c[y.call(e)]||"object":typeof e},isPlainObject:function(e){var n;if(!e||"object"!==x.type(e)||e.nodeType||x.isWindow(e))return!1;try{if(e.constructor&&!v.call(e,"constructor")&&!v.call(e.constructor.prototype,"isPrototypeOf"))return!1}catch(r){return!1}if(x.support.ownLast)for(n in e)return v.call(e,n);for(n in e);return n===t||v.call(e,n)},isEmptyObject:function(e){var t;for(t in e)return!1;return!0},error:function(e){throw Error(e)},parseHTML:function(e,t,n){if(!e||"string"!=typeof e)return null;"boolean"==typeof t&&(n=t,t=!1),t=t||a;var r=k.exec(e),i=!n&&[];return r?[t.createElement(r[1])]:(r=x.buildFragment([e],t,i),i&&x(i).remove(),x.merge([],r.childNodes))},parseJSON:function(n){return e.JSON&&e.JSON.parse?e.JSON.parse(n):null===n?n:"string"==typeof n&&(n=x.trim(n),n&&E.test(n.replace(A,"@").replace(j,"]").replace(S,"")))?Function("return "+n)():(x.error("Invalid JSON: "+n),t)},parseXML:function(n){var r,i;if(!n||"string"!=typeof n)return null;try{e.DOMParser?(i=new DOMParser,r=i.parseFromString(n,"text/xml")):(r=new ActiveXObject("Microsoft.XMLDOM"),r.async="false",r.loadXML(n))}catch(o){r=t}return r&&r.documentElement&&!r.getElementsByTagName("parsererror").length||x.error("Invalid XML: "+n),r},noop:function(){},globalEval:function(t){t&&x.trim(t)&&(e.execScript||function(t){e.eval.call(e,t)})(t)},camelCase:function(e){return e.replace(D,"ms-").replace(L,H)},nodeName:function(e,t){return e.nodeName&&e.nodeName.toLowerCase()===t.toLowerCase()},each:function(e,t,n){var r,i=0,o=e.length,a=M(e);if(n){if(a){for(;o>i;i++)if(r=t.apply(e[i],n),r===!1)break}else for(i in e)if(r=t.apply(e[i],n),r===!1)break}else if(a){for(;o>i;i++)if(r=t.call(e[i],i,e[i]),r===!1)break}else for(i in e)if(r=t.call(e[i],i,e[i]),r===!1)break;return e},trim:b&&!b.call("\ufeff\u00a0")?function(e){return null==e?"":b.call(e)}:function(e){return null==e?"":(e+"").replace(C,"")},makeArray:function(e,t){var n=t||[];return null!=e&&(M(Object(e))?x.merge(n,"string"==typeof e?[e]:e):h.call(n,e)),n},inArray:function(e,t,n){var r;if(t){if(m)return m.call(t,e,n);for(r=t.length,n=n?0>n?Math.max(0,r+n):n:0;r>n;n++)if(n in t&&t[n]===e)return n}return-1},merge:function(e,n){var r=n.length,i=e.length,o=0;if("number"==typeof r)for(;r>o;o++)e[i++]=n[o];else while(n[o]!==t)e[i++]=n[o++];return e.length=i,e},grep:function(e,t,n){var r,i=[],o=0,a=e.length;for(n=!!n;a>o;o++)r=!!t(e[o],o),n!==r&&i.push(e[o]);return i},map:function(e,t,n){var r,i=0,o=e.length,a=M(e),s=[];if(a)for(;o>i;i++)r=t(e[i],i,n),null!=r&&(s[s.length]=r);else for(i in e)r=t(e[i],i,n),null!=r&&(s[s.length]=r);return d.apply([],s)},guid:1,proxy:function(e,n){var r,i,o;return"string"==typeof n&&(o=e[n],n=e,e=o),x.isFunction(e)?(r=g.call(arguments,2),i=function(){return e.apply(n||this,r.concat(g.call(arguments)))},i.guid=e.guid=e.guid||x.guid++,i):t},access:function(e,n,r,i,o,a,s){var l=0,u=e.length,c=null==r;if("object"===x.type(r)){o=!0;for(l in r)x.access(e,n,l,r[l],!0,a,s)}else if(i!==t&&(o=!0,x.isFunction(i)||(s=!0),c&&(s?(n.call(e,i),n=null):(c=n,n=function(e,t,n){return c.call(x(e),n)})),n))for(;u>l;l++)n(e[l],r,s?i:i.call(e[l],l,n(e[l],r)));return o?e:c?n.call(e):u?n(e[0],r):a},now:function(){return(new Date).getTime()},swap:function(e,t,n,r){var i,o,a={};for(o in t)a[o]=e.style[o],e.style[o]=t[o];i=n.apply(e,r||[]);for(o in t)e.style[o]=a[o];return i}}),x.ready.promise=function(t){if(!n)if(n=x.Deferred(),"complete"===a.readyState)setTimeout(x.ready);else if(a.addEventListener)a.addEventListener("DOMContentLoaded",q,!1),e.addEventListener("load",q,!1);else{a.attachEvent("onreadystatechange",q),e.attachEvent("onload",q);var r=!1;try{r=null==e.frameElement&&a.documentElement}catch(i){}r&&r.doScroll&&function o(){if(!x.isReady){try{r.doScroll("left")}catch(e){return setTimeout(o,50)}_(),x.ready()}}()}return n.promise(t)},x.each("Boolean Number String Function Array Date RegExp Object Error".split(" "),function(e,t){c["[object "+t+"]"]=t.toLowerCase()});function M(e){var t=e.length,n=x.type(e);return x.isWindow(e)?!1:1===e.nodeType&&t?!0:"array"===n||"function"!==n&&(0===t||"number"==typeof t&&t>0&&t-1 in e)}r=x(a),function(e,t){var n,r,i,o,a,s,l,u,c,p,f,d,h,g,m,y,v,b="sizzle"+-new Date,w=e.document,T=0,C=0,N=lt(),k=lt(),E=lt(),S=!1,A=function(){return 0},j=typeof t,D=1<<31,L={}.hasOwnProperty,H=[],q=H.pop,_=H.push,M=H.push,O=H.slice,F=H.indexOf||function(e){var t=0,n=this.length;for(;n>t;t++)if(this[t]===e)return t;return-1},B="checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped",P="[\\x20\\t\\r\\n\\f]",R="(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+",W=R.replace("w","w#"),$="\\["+P+"*("+R+")"+P+"*(?:([*^$|!~]?=)"+P+"*(?:(['\"])((?:\\\\.|[^\\\\])*?)\\3|("+W+")|)|)"+P+"*\\]",I=":("+R+")(?:\\(((['\"])((?:\\\\.|[^\\\\])*?)\\3|((?:\\\\.|[^\\\\()[\\]]|"+$.replace(3,8)+")*)|.*)\\)|)",z=RegExp("^"+P+"+|((?:^|[^\\\\])(?:\\\\.)*)"+P+"+$","g"),X=RegExp("^"+P+"*,"+P+"*"),U=RegExp("^"+P+"*([>+~]|"+P+")"+P+"*"),V=RegExp(P+"*[+~]"),Y=RegExp("="+P+"*([^\\]'\"]*)"+P+"*\\]","g"),J=RegExp(I),G=RegExp("^"+W+"$"),Q={ID:RegExp("^#("+R+")"),CLASS:RegExp("^\\.("+R+")"),TAG:RegExp("^("+R.replace("w","w*")+")"),ATTR:RegExp("^"+$),PSEUDO:RegExp("^"+I),CHILD:RegExp("^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\("+P+"*(even|odd|(([+-]|)(\\d*)n|)"+P+"*(?:([+-]|)"+P+"*(\\d+)|))"+P+"*\\)|)","i"),bool:RegExp("^(?:"+B+")$","i"),needsContext:RegExp("^"+P+"*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\("+P+"*((?:-\\d)?\\d*)"+P+"*\\)|)(?=[^-]|$)","i")},K=/^[^{]+\{\s*\[native \w/,Z=/^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/,et=/^(?:input|select|textarea|button)$/i,tt=/^h\d$/i,nt=/'|\\/g,rt=RegExp("\\\\([\\da-f]{1,6}"+P+"?|("+P+")|.)","ig"),it=function(e,t,n){var r="0x"+t-65536;return r!==r||n?t:0>r?String.fromCharCode(r+65536):String.fromCharCode(55296|r>>10,56320|1023&r)};try{M.apply(H=O.call(w.childNodes),w.childNodes),H[w.childNodes.length].nodeType}catch(ot){M={apply:H.length?function(e,t){_.apply(e,O.call(t))}:function(e,t){var n=e.length,r=0;while(e[n++]=t[r++]);e.length=n-1}}}function at(e,t,n,i){var o,a,s,l,u,c,d,m,y,x;if((t?t.ownerDocument||t:w)!==f&&p(t),t=t||f,n=n||[],!e||"string"!=typeof e)return n;if(1!==(l=t.nodeType)&&9!==l)return[];if(h&&!i){if(o=Z.exec(e))if(s=o[1]){if(9===l){if(a=t.getElementById(s),!a||!a.parentNode)return n;if(a.id===s)return n.push(a),n}else if(t.ownerDocument&&(a=t.ownerDocument.getElementById(s))&&v(t,a)&&a.id===s)return n.push(a),n}else{if(o[2])return M.apply(n,t.getElementsByTagName(e)),n;if((s=o[3])&&r.getElementsByClassName&&t.getElementsByClassName)return M.apply(n,t.getElementsByClassName(s)),n}if(r.qsa&&(!g||!g.test(e))){if(m=d=b,y=t,x=9===l&&e,1===l&&"object"!==t.nodeName.toLowerCase()){c=bt(e),(d=t.getAttribute("id"))?m=d.replace(nt,"\\$&"):t.setAttribute("id",m),m="[id='"+m+"'] ",u=c.length;while(u--)c[u]=m+xt(c[u]);y=V.test(e)&&t.parentNode||t,x=c.join(",")}if(x)try{return M.apply(n,y.querySelectorAll(x)),n}catch(T){}finally{d||t.removeAttribute("id")}}}return At(e.replace(z,"$1"),t,n,i)}function st(e){return K.test(e+"")}function lt(){var e=[];function t(n,r){return e.push(n+=" ")>o.cacheLength&&delete t[e.shift()],t[n]=r}return t}function ut(e){return e[b]=!0,e}function ct(e){var t=f.createElement("div");try{return!!e(t)}catch(n){return!1}finally{t.parentNode&&t.parentNode.removeChild(t),t=null}}function pt(e,t,n){e=e.split("|");var r,i=e.length,a=n?null:t;while(i--)(r=o.attrHandle[e[i]])&&r!==t||(o.attrHandle[e[i]]=a)}function ft(e,t){var n=e.getAttributeNode(t);return n&&n.specified?n.value:e[t]===!0?t.toLowerCase():null}function dt(e,t){return e.getAttribute(t,"type"===t.toLowerCase()?1:2)}function ht(e){return"input"===e.nodeName.toLowerCase()?e.defaultValue:t}function gt(e,t){var n=t&&e,r=n&&1===e.nodeType&&1===t.nodeType&&(~t.sourceIndex||D)-(~e.sourceIndex||D);if(r)return r;if(n)while(n=n.nextSibling)if(n===t)return-1;return e?1:-1}function mt(e){return function(t){var n=t.nodeName.toLowerCase();return"input"===n&&t.type===e}}function yt(e){return function(t){var n=t.nodeName.toLowerCase();return("input"===n||"button"===n)&&t.type===e}}function vt(e){return ut(function(t){return t=+t,ut(function(n,r){var i,o=e([],n.length,t),a=o.length;while(a--)n[i=o[a]]&&(n[i]=!(r[i]=n[i]))})})}s=at.isXML=function(e){var t=e&&(e.ownerDocument||e).documentElement;return t?"HTML"!==t.nodeName:!1},r=at.support={},p=at.setDocument=function(e){var n=e?e.ownerDocument||e:w,i=n.parentWindow;return n!==f&&9===n.nodeType&&n.documentElement?(f=n,d=n.documentElement,h=!s(n),i&&i.frameElement&&i.attachEvent("onbeforeunload",function(){p()}),r.attributes=ct(function(e){return e.innerHTML="",pt("type|href|height|width",dt,"#"===e.firstChild.getAttribute("href")),pt(B,ft,null==e.getAttribute("disabled")),e.className="i",!e.getAttribute("className")}),r.input=ct(function(e){return e.innerHTML="",e.firstChild.setAttribute("value",""),""===e.firstChild.getAttribute("value")}),pt("value",ht,r.attributes&&r.input),r.getElementsByTagName=ct(function(e){return e.appendChild(n.createComment("")),!e.getElementsByTagName("*").length}),r.getElementsByClassName=ct(function(e){return e.innerHTML="
",e.firstChild.className="i",2===e.getElementsByClassName("i").length}),r.getById=ct(function(e){return d.appendChild(e).id=b,!n.getElementsByName||!n.getElementsByName(b).length}),r.getById?(o.find.ID=function(e,t){if(typeof t.getElementById!==j&&h){var n=t.getElementById(e);return n&&n.parentNode?[n]:[]}},o.filter.ID=function(e){var t=e.replace(rt,it);return function(e){return e.getAttribute("id")===t}}):(delete o.find.ID,o.filter.ID=function(e){var t=e.replace(rt,it);return function(e){var n=typeof e.getAttributeNode!==j&&e.getAttributeNode("id");return n&&n.value===t}}),o.find.TAG=r.getElementsByTagName?function(e,n){return typeof n.getElementsByTagName!==j?n.getElementsByTagName(e):t}:function(e,t){var n,r=[],i=0,o=t.getElementsByTagName(e);if("*"===e){while(n=o[i++])1===n.nodeType&&r.push(n);return r}return o},o.find.CLASS=r.getElementsByClassName&&function(e,n){return typeof n.getElementsByClassName!==j&&h?n.getElementsByClassName(e):t},m=[],g=[],(r.qsa=st(n.querySelectorAll))&&(ct(function(e){e.innerHTML="",e.querySelectorAll("[selected]").length||g.push("\\["+P+"*(?:value|"+B+")"),e.querySelectorAll(":checked").length||g.push(":checked")}),ct(function(e){var t=n.createElement("input");t.setAttribute("type","hidden"),e.appendChild(t).setAttribute("t",""),e.querySelectorAll("[t^='']").length&&g.push("[*^$]="+P+"*(?:''|\"\")"),e.querySelectorAll(":enabled").length||g.push(":enabled",":disabled"),e.querySelectorAll("*,:x"),g.push(",.*:")})),(r.matchesSelector=st(y=d.webkitMatchesSelector||d.mozMatchesSelector||d.oMatchesSelector||d.msMatchesSelector))&&ct(function(e){r.disconnectedMatch=y.call(e,"div"),y.call(e,"[s!='']:x"),m.push("!=",I)}),g=g.length&&RegExp(g.join("|")),m=m.length&&RegExp(m.join("|")),v=st(d.contains)||d.compareDocumentPosition?function(e,t){var n=9===e.nodeType?e.documentElement:e,r=t&&t.parentNode;return e===r||!(!r||1!==r.nodeType||!(n.contains?n.contains(r):e.compareDocumentPosition&&16&e.compareDocumentPosition(r)))}:function(e,t){if(t)while(t=t.parentNode)if(t===e)return!0;return!1},r.sortDetached=ct(function(e){return 1&e.compareDocumentPosition(n.createElement("div"))}),A=d.compareDocumentPosition?function(e,t){if(e===t)return S=!0,0;var i=t.compareDocumentPosition&&e.compareDocumentPosition&&e.compareDocumentPosition(t);return i?1&i||!r.sortDetached&&t.compareDocumentPosition(e)===i?e===n||v(w,e)?-1:t===n||v(w,t)?1:c?F.call(c,e)-F.call(c,t):0:4&i?-1:1:e.compareDocumentPosition?-1:1}:function(e,t){var r,i=0,o=e.parentNode,a=t.parentNode,s=[e],l=[t];if(e===t)return S=!0,0;if(!o||!a)return e===n?-1:t===n?1:o?-1:a?1:c?F.call(c,e)-F.call(c,t):0;if(o===a)return gt(e,t);r=e;while(r=r.parentNode)s.unshift(r);r=t;while(r=r.parentNode)l.unshift(r);while(s[i]===l[i])i++;return i?gt(s[i],l[i]):s[i]===w?-1:l[i]===w?1:0},n):f},at.matches=function(e,t){return at(e,null,null,t)},at.matchesSelector=function(e,t){if((e.ownerDocument||e)!==f&&p(e),t=t.replace(Y,"='$1']"),!(!r.matchesSelector||!h||m&&m.test(t)||g&&g.test(t)))try{var n=y.call(e,t);if(n||r.disconnectedMatch||e.document&&11!==e.document.nodeType)return n}catch(i){}return at(t,f,null,[e]).length>0},at.contains=function(e,t){return(e.ownerDocument||e)!==f&&p(e),v(e,t)},at.attr=function(e,n){(e.ownerDocument||e)!==f&&p(e);var i=o.attrHandle[n.toLowerCase()],a=i&&L.call(o.attrHandle,n.toLowerCase())?i(e,n,!h):t;return a===t?r.attributes||!h?e.getAttribute(n):(a=e.getAttributeNode(n))&&a.specified?a.value:null:a},at.error=function(e){throw Error("Syntax error, unrecognized expression: "+e)},at.uniqueSort=function(e){var t,n=[],i=0,o=0;if(S=!r.detectDuplicates,c=!r.sortStable&&e.slice(0),e.sort(A),S){while(t=e[o++])t===e[o]&&(i=n.push(o));while(i--)e.splice(n[i],1)}return e},a=at.getText=function(e){var t,n="",r=0,i=e.nodeType;if(i){if(1===i||9===i||11===i){if("string"==typeof e.textContent)return e.textContent;for(e=e.firstChild;e;e=e.nextSibling)n+=a(e)}else if(3===i||4===i)return e.nodeValue}else for(;t=e[r];r++)n+=a(t);return n},o=at.selectors={cacheLength:50,createPseudo:ut,match:Q,attrHandle:{},find:{},relative:{">":{dir:"parentNode",first:!0}," ":{dir:"parentNode"},"+":{dir:"previousSibling",first:!0},"~":{dir:"previousSibling"}},preFilter:{ATTR:function(e){return e[1]=e[1].replace(rt,it),e[3]=(e[4]||e[5]||"").replace(rt,it),"~="===e[2]&&(e[3]=" "+e[3]+" "),e.slice(0,4)},CHILD:function(e){return e[1]=e[1].toLowerCase(),"nth"===e[1].slice(0,3)?(e[3]||at.error(e[0]),e[4]=+(e[4]?e[5]+(e[6]||1):2*("even"===e[3]||"odd"===e[3])),e[5]=+(e[7]+e[8]||"odd"===e[3])):e[3]&&at.error(e[0]),e},PSEUDO:function(e){var n,r=!e[5]&&e[2];return Q.CHILD.test(e[0])?null:(e[3]&&e[4]!==t?e[2]=e[4]:r&&J.test(r)&&(n=bt(r,!0))&&(n=r.indexOf(")",r.length-n)-r.length)&&(e[0]=e[0].slice(0,n),e[2]=r.slice(0,n)),e.slice(0,3))}},filter:{TAG:function(e){var t=e.replace(rt,it).toLowerCase();return"*"===e?function(){return!0}:function(e){return e.nodeName&&e.nodeName.toLowerCase()===t}},CLASS:function(e){var t=N[e+" "];return t||(t=RegExp("(^|"+P+")"+e+"("+P+"|$)"))&&N(e,function(e){return t.test("string"==typeof e.className&&e.className||typeof e.getAttribute!==j&&e.getAttribute("class")||"")})},ATTR:function(e,t,n){return function(r){var i=at.attr(r,e);return null==i?"!="===t:t?(i+="","="===t?i===n:"!="===t?i!==n:"^="===t?n&&0===i.indexOf(n):"*="===t?n&&i.indexOf(n)>-1:"$="===t?n&&i.slice(-n.length)===n:"~="===t?(" "+i+" ").indexOf(n)>-1:"|="===t?i===n||i.slice(0,n.length+1)===n+"-":!1):!0}},CHILD:function(e,t,n,r,i){var o="nth"!==e.slice(0,3),a="last"!==e.slice(-4),s="of-type"===t;return 1===r&&0===i?function(e){return!!e.parentNode}:function(t,n,l){var u,c,p,f,d,h,g=o!==a?"nextSibling":"previousSibling",m=t.parentNode,y=s&&t.nodeName.toLowerCase(),v=!l&&!s;if(m){if(o){while(g){p=t;while(p=p[g])if(s?p.nodeName.toLowerCase()===y:1===p.nodeType)return!1;h=g="only"===e&&!h&&"nextSibling"}return!0}if(h=[a?m.firstChild:m.lastChild],a&&v){c=m[b]||(m[b]={}),u=c[e]||[],d=u[0]===T&&u[1],f=u[0]===T&&u[2],p=d&&m.childNodes[d];while(p=++d&&p&&p[g]||(f=d=0)||h.pop())if(1===p.nodeType&&++f&&p===t){c[e]=[T,d,f];break}}else if(v&&(u=(t[b]||(t[b]={}))[e])&&u[0]===T)f=u[1];else while(p=++d&&p&&p[g]||(f=d=0)||h.pop())if((s?p.nodeName.toLowerCase()===y:1===p.nodeType)&&++f&&(v&&((p[b]||(p[b]={}))[e]=[T,f]),p===t))break;return f-=i,f===r||0===f%r&&f/r>=0}}},PSEUDO:function(e,t){var n,r=o.pseudos[e]||o.setFilters[e.toLowerCase()]||at.error("unsupported pseudo: "+e);return r[b]?r(t):r.length>1?(n=[e,e,"",t],o.setFilters.hasOwnProperty(e.toLowerCase())?ut(function(e,n){var i,o=r(e,t),a=o.length;while(a--)i=F.call(e,o[a]),e[i]=!(n[i]=o[a])}):function(e){return r(e,0,n)}):r}},pseudos:{not:ut(function(e){var t=[],n=[],r=l(e.replace(z,"$1"));return r[b]?ut(function(e,t,n,i){var o,a=r(e,null,i,[]),s=e.length;while(s--)(o=a[s])&&(e[s]=!(t[s]=o))}):function(e,i,o){return t[0]=e,r(t,null,o,n),!n.pop()}}),has:ut(function(e){return function(t){return at(e,t).length>0}}),contains:ut(function(e){return function(t){return(t.textContent||t.innerText||a(t)).indexOf(e)>-1}}),lang:ut(function(e){return G.test(e||"")||at.error("unsupported lang: "+e),e=e.replace(rt,it).toLowerCase(),function(t){var n;do if(n=h?t.lang:t.getAttribute("xml:lang")||t.getAttribute("lang"))return n=n.toLowerCase(),n===e||0===n.indexOf(e+"-");while((t=t.parentNode)&&1===t.nodeType);return!1}}),target:function(t){var n=e.location&&e.location.hash;return n&&n.slice(1)===t.id},root:function(e){return e===d},focus:function(e){return e===f.activeElement&&(!f.hasFocus||f.hasFocus())&&!!(e.type||e.href||~e.tabIndex)},enabled:function(e){return e.disabled===!1},disabled:function(e){return e.disabled===!0},checked:function(e){var t=e.nodeName.toLowerCase();return"input"===t&&!!e.checked||"option"===t&&!!e.selected},selected:function(e){return e.parentNode&&e.parentNode.selectedIndex,e.selected===!0},empty:function(e){for(e=e.firstChild;e;e=e.nextSibling)if(e.nodeName>"@"||3===e.nodeType||4===e.nodeType)return!1;return!0},parent:function(e){return!o.pseudos.empty(e)},header:function(e){return tt.test(e.nodeName)},input:function(e){return et.test(e.nodeName)},button:function(e){var t=e.nodeName.toLowerCase();return"input"===t&&"button"===e.type||"button"===t},text:function(e){var t;return"input"===e.nodeName.toLowerCase()&&"text"===e.type&&(null==(t=e.getAttribute("type"))||t.toLowerCase()===e.type)},first:vt(function(){return[0]}),last:vt(function(e,t){return[t-1]}),eq:vt(function(e,t,n){return[0>n?n+t:n]}),even:vt(function(e,t){var n=0;for(;t>n;n+=2)e.push(n);return e}),odd:vt(function(e,t){var n=1;for(;t>n;n+=2)e.push(n);return e}),lt:vt(function(e,t,n){var r=0>n?n+t:n;for(;--r>=0;)e.push(r);return e}),gt:vt(function(e,t,n){var r=0>n?n+t:n;for(;t>++r;)e.push(r);return e})}};for(n in{radio:!0,checkbox:!0,file:!0,password:!0,image:!0})o.pseudos[n]=mt(n);for(n in{submit:!0,reset:!0})o.pseudos[n]=yt(n);function bt(e,t){var n,r,i,a,s,l,u,c=k[e+" "];if(c)return t?0:c.slice(0);s=e,l=[],u=o.preFilter;while(s){(!n||(r=X.exec(s)))&&(r&&(s=s.slice(r[0].length)||s),l.push(i=[])),n=!1,(r=U.exec(s))&&(n=r.shift(),i.push({value:n,type:r[0].replace(z," ")}),s=s.slice(n.length));for(a in o.filter)!(r=Q[a].exec(s))||u[a]&&!(r=u[a](r))||(n=r.shift(),i.push({value:n,type:a,matches:r}),s=s.slice(n.length));if(!n)break}return t?s.length:s?at.error(e):k(e,l).slice(0)}function xt(e){var t=0,n=e.length,r="";for(;n>t;t++)r+=e[t].value;return r}function wt(e,t,n){var r=t.dir,o=n&&"parentNode"===r,a=C++;return t.first?function(t,n,i){while(t=t[r])if(1===t.nodeType||o)return e(t,n,i)}:function(t,n,s){var l,u,c,p=T+" "+a;if(s){while(t=t[r])if((1===t.nodeType||o)&&e(t,n,s))return!0}else while(t=t[r])if(1===t.nodeType||o)if(c=t[b]||(t[b]={}),(u=c[r])&&u[0]===p){if((l=u[1])===!0||l===i)return l===!0}else if(u=c[r]=[p],u[1]=e(t,n,s)||i,u[1]===!0)return!0}}function Tt(e){return e.length>1?function(t,n,r){var i=e.length;while(i--)if(!e[i](t,n,r))return!1;return!0}:e[0]}function Ct(e,t,n,r,i){var o,a=[],s=0,l=e.length,u=null!=t;for(;l>s;s++)(o=e[s])&&(!n||n(o,r,i))&&(a.push(o),u&&t.push(s));return a}function Nt(e,t,n,r,i,o){return r&&!r[b]&&(r=Nt(r)),i&&!i[b]&&(i=Nt(i,o)),ut(function(o,a,s,l){var u,c,p,f=[],d=[],h=a.length,g=o||St(t||"*",s.nodeType?[s]:s,[]),m=!e||!o&&t?g:Ct(g,f,e,s,l),y=n?i||(o?e:h||r)?[]:a:m;if(n&&n(m,y,s,l),r){u=Ct(y,d),r(u,[],s,l),c=u.length;while(c--)(p=u[c])&&(y[d[c]]=!(m[d[c]]=p))}if(o){if(i||e){if(i){u=[],c=y.length;while(c--)(p=y[c])&&u.push(m[c]=p);i(null,y=[],u,l)}c=y.length;while(c--)(p=y[c])&&(u=i?F.call(o,p):f[c])>-1&&(o[u]=!(a[u]=p))}}else y=Ct(y===a?y.splice(h,y.length):y),i?i(null,a,y,l):M.apply(a,y)})}function kt(e){var t,n,r,i=e.length,a=o.relative[e[0].type],s=a||o.relative[" "],l=a?1:0,c=wt(function(e){return e===t},s,!0),p=wt(function(e){return F.call(t,e)>-1},s,!0),f=[function(e,n,r){return!a&&(r||n!==u)||((t=n).nodeType?c(e,n,r):p(e,n,r))}];for(;i>l;l++)if(n=o.relative[e[l].type])f=[wt(Tt(f),n)];else{if(n=o.filter[e[l].type].apply(null,e[l].matches),n[b]){for(r=++l;i>r;r++)if(o.relative[e[r].type])break;return Nt(l>1&&Tt(f),l>1&&xt(e.slice(0,l-1).concat({value:" "===e[l-2].type?"*":""})).replace(z,"$1"),n,r>l&&kt(e.slice(l,r)),i>r&&kt(e=e.slice(r)),i>r&&xt(e))}f.push(n)}return Tt(f)}function Et(e,t){var n=0,r=t.length>0,a=e.length>0,s=function(s,l,c,p,d){var h,g,m,y=[],v=0,b="0",x=s&&[],w=null!=d,C=u,N=s||a&&o.find.TAG("*",d&&l.parentNode||l),k=T+=null==C?1:Math.random()||.1;for(w&&(u=l!==f&&l,i=n);null!=(h=N[b]);b++){if(a&&h){g=0;while(m=e[g++])if(m(h,l,c)){p.push(h);break}w&&(T=k,i=++n)}r&&((h=!m&&h)&&v--,s&&x.push(h))}if(v+=b,r&&b!==v){g=0;while(m=t[g++])m(x,y,l,c);if(s){if(v>0)while(b--)x[b]||y[b]||(y[b]=q.call(p));y=Ct(y)}M.apply(p,y),w&&!s&&y.length>0&&v+t.length>1&&at.uniqueSort(p)}return w&&(T=k,u=C),x};return r?ut(s):s}l=at.compile=function(e,t){var n,r=[],i=[],o=E[e+" "];if(!o){t||(t=bt(e)),n=t.length;while(n--)o=kt(t[n]),o[b]?r.push(o):i.push(o);o=E(e,Et(i,r))}return o};function St(e,t,n){var r=0,i=t.length;for(;i>r;r++)at(e,t[r],n);return n}function At(e,t,n,i){var a,s,u,c,p,f=bt(e);if(!i&&1===f.length){if(s=f[0]=f[0].slice(0),s.length>2&&"ID"===(u=s[0]).type&&r.getById&&9===t.nodeType&&h&&o.relative[s[1].type]){if(t=(o.find.ID(u.matches[0].replace(rt,it),t)||[])[0],!t)return n;e=e.slice(s.shift().value.length)}a=Q.needsContext.test(e)?0:s.length;while(a--){if(u=s[a],o.relative[c=u.type])break;if((p=o.find[c])&&(i=p(u.matches[0].replace(rt,it),V.test(s[0].type)&&t.parentNode||t))){if(s.splice(a,1),e=i.length&&xt(s),!e)return M.apply(n,i),n;break}}}return l(e,f)(i,t,!h,n,V.test(e)),n}o.pseudos.nth=o.pseudos.eq;function jt(){}jt.prototype=o.filters=o.pseudos,o.setFilters=new jt,r.sortStable=b.split("").sort(A).join("")===b,p(),[0,0].sort(A),r.detectDuplicates=S,x.find=at,x.expr=at.selectors,x.expr[":"]=x.expr.pseudos,x.unique=at.uniqueSort,x.text=at.getText,x.isXMLDoc=at.isXML,x.contains=at.contains}(e);var O={};function F(e){var t=O[e]={};return x.each(e.match(T)||[],function(e,n){t[n]=!0}),t}x.Callbacks=function(e){e="string"==typeof e?O[e]||F(e):x.extend({},e);var n,r,i,o,a,s,l=[],u=!e.once&&[],c=function(t){for(r=e.memory&&t,i=!0,a=s||0,s=0,o=l.length,n=!0;l&&o>a;a++)if(l[a].apply(t[0],t[1])===!1&&e.stopOnFalse){r=!1;break}n=!1,l&&(u?u.length&&c(u.shift()):r?l=[]:p.disable())},p={add:function(){if(l){var t=l.length;(function i(t){x.each(t,function(t,n){var r=x.type(n);"function"===r?e.unique&&p.has(n)||l.push(n):n&&n.length&&"string"!==r&&i(n)})})(arguments),n?o=l.length:r&&(s=t,c(r))}return this},remove:function(){return l&&x.each(arguments,function(e,t){var r;while((r=x.inArray(t,l,r))>-1)l.splice(r,1),n&&(o>=r&&o--,a>=r&&a--)}),this},has:function(e){return e?x.inArray(e,l)>-1:!(!l||!l.length)},empty:function(){return l=[],o=0,this},disable:function(){return l=u=r=t,this},disabled:function(){return!l},lock:function(){return u=t,r||p.disable(),this},locked:function(){return!u},fireWith:function(e,t){return t=t||[],t=[e,t.slice?t.slice():t],!l||i&&!u||(n?u.push(t):c(t)),this},fire:function(){return p.fireWith(this,arguments),this},fired:function(){return!!i}};return p},x.extend({Deferred:function(e){var t=[["resolve","done",x.Callbacks("once memory"),"resolved"],["reject","fail",x.Callbacks("once memory"),"rejected"],["notify","progress",x.Callbacks("memory")]],n="pending",r={state:function(){return n},always:function(){return i.done(arguments).fail(arguments),this},then:function(){var e=arguments;return x.Deferred(function(n){x.each(t,function(t,o){var a=o[0],s=x.isFunction(e[t])&&e[t];i[o[1]](function(){var e=s&&s.apply(this,arguments);e&&x.isFunction(e.promise)?e.promise().done(n.resolve).fail(n.reject).progress(n.notify):n[a+"With"](this===r?n.promise():this,s?[e]:arguments)})}),e=null}).promise()},promise:function(e){return null!=e?x.extend(e,r):r}},i={};return r.pipe=r.then,x.each(t,function(e,o){var a=o[2],s=o[3];r[o[1]]=a.add,s&&a.add(function(){n=s},t[1^e][2].disable,t[2][2].lock),i[o[0]]=function(){return i[o[0]+"With"](this===i?r:this,arguments),this},i[o[0]+"With"]=a.fireWith}),r.promise(i),e&&e.call(i,i),i},when:function(e){var t=0,n=g.call(arguments),r=n.length,i=1!==r||e&&x.isFunction(e.promise)?r:0,o=1===i?e:x.Deferred(),a=function(e,t,n){return function(r){t[e]=this,n[e]=arguments.length>1?g.call(arguments):r,n===s?o.notifyWith(t,n):--i||o.resolveWith(t,n)}},s,l,u;if(r>1)for(s=Array(r),l=Array(r),u=Array(r);r>t;t++)n[t]&&x.isFunction(n[t].promise)?n[t].promise().done(a(t,u,n)).fail(o.reject).progress(a(t,l,s)):--i;return i||o.resolveWith(u,n),o.promise()}}),x.support=function(t){var n,r,o,s,l,u,c,p,f,d=a.createElement("div");if(d.setAttribute("className","t"),d.innerHTML="t |