1212#include < spdlog/logger.h>
1313#include < spdlog/sinks/callback_sink.h>
1414
15+ #include < openvic-simulation/core/memory/MemoryTracker.hpp>
16+ #include < openvic-simulation/core/memory/Vector.hpp>
1517#include < openvic-simulation/GameManager.hpp>
1618#include < openvic-simulation/country/CountryInstance.hpp>
1719#include < openvic-simulation/dataloader/Dataloader.hpp>
2022#include < openvic-simulation/economy/production/ResourceGatheringOperation.hpp>
2123#include < openvic-simulation/pathfinding/AStarPathing.hpp>
2224#include < openvic-simulation/testing/Testing.hpp>
23- #include < openvic-simulation/utility/Containers.hpp>
2425#include < openvic-simulation/utility/Logger.hpp>
25- #include < openvic-simulation/utility/MemoryTracker.hpp>
2626
2727using namespace OpenVic ;
2828
@@ -37,7 +37,7 @@ inline static void print_memory_usage( //
3737#else
3838 spdlog::source_loc {},
3939#endif
40- spdlog::level::info, " {} Memory Usage: {} Bytes" , prefix, OpenVic::utility ::MemoryTracker::get_memory_usage ()
40+ spdlog::level::info, " {} Memory Usage: {} Bytes" , prefix, OpenVic::memory ::MemoryTracker::get_memory_usage ()
4141 );
4242#endif
4343#endif
@@ -365,7 +365,7 @@ static bool run_headless(fs::path const& root, memory::vector<memory::string>& m
365365 SPDLOG_INFO (" ===== Ending game session... =====" );
366366 ret &= game_manager.end_game_session ();
367367
368- SPDLOG_INFO (" Max Memory Usage: {} Bytes" , OpenVic::utility ::MemoryTracker::get_max_memory_usage ());
368+ SPDLOG_INFO (" Max Memory Usage: {} Bytes" , OpenVic::memory ::MemoryTracker::get_max_memory_usage ());
369369
370370 return ret;
371371}
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