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Copy file name to clipboardExpand all lines: docs/release-notes.md
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_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
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## 3.18.4
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Released 24 June 2023 for Stardew Valley 1.5.6 or later.
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* For players:
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* In multiplayer, the game/SMAPI window titles now show whether you're the main player or a farmhand.
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* The `test_input` console command now logs input until the command is run again (instead of for 30 seconds).
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* Fixed logged SMAPI errors not having line numbers on Linux/macOS.
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* Fixed wezterm terminal support on Linux/macoS (thanks to romangraef!).
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* Fixed install error if a game folder has an invalid symlink.
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* For mod authors:
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* Added `--no-prompt` installer command-line argument for automated tools (thanks to NyCodeGHG!).
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* Added clearer error message when a map tilesheet has no image source (thanks to atravita!).
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* Fixed `Context.HasRemotePlayers` being true when there's no farmhands connected.
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* Fixed error loading a mod if it explicitly sets `"MinimumApiVersion": null`.
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* Updated Newtonsoft.Json 13.0.2 → 13.0.3 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.3)) and Pintail 2.2.2 → 2.3.0 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#230)).
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* For SMAPI toolkit users:
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* Fixed `ModFolder` not being JSON-serializable.
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* For the web API:
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* Fixed manifest schema format for the `examples` field (thanks to boneskull!).
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## 3.18.3
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Released 09 April 2023 for Stardew Valley 1.5.6 or later.
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* Fixed installer error for some Linux players due to a non-portable shebang (thanks to freyacoded!).
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* Fixed error using load order overrides when there are broken mods installed (thanks to atravita!).
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* Removed `LargeAddressAware` flag on SMAPI (no longer needed since it's 64-bit now).
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* Improved translations. Thganks to stylemate (updated Korean)!
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* Improved translations. Thanks to stylemate (updated Korean)!
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* For mod authors:
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* Added `IsActiveForScreen()` method to `PerScreen<T>`.
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`--install` | Preselects the install action, skipping the prompt asking what the user wants to do.
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`--uninstall` | Preselects the uninstall action, skipping the prompt asking what the user wants to do.
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`--game-path "path"` | Specifies the full path to the folder containing the Stardew Valley executable, skipping automatic detection and any prompt to choose a path. If the path is not valid, the installer displays an error.
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`--no-prompt` | Don't let the installer wait for user input (e.g. for cases where it's being run by a script). If the installer is unable to continue without user input, it'll fail instead.
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SMAPI itself recognises five arguments, but these are meant for internal use or testing, and might
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change without warning. **On Linux/macOS**, command-line arguments won't work; see _environment
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