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prepare for release
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build/common.targets

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<!--set general build properties -->
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<Version>4.0.3</Version>
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<Version>4.0.4</Version>
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<Product>SMAPI</Product>
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<LangVersion>latest</LangVersion>
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<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>

docs/release-notes.md

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[README](README.md)
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# Release notes
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## Upcoming release
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## 4.0.4
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Released 29 March 2024 for Stardew Valley 1.6.0 or later.
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* For players:
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* Added `log_context` console command, which replaces `test_input` and logs more info like menu changes.
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* Added [`--prefer-terminal-name` command-line argument](technical/smapi.md#command-line-arguments) to override which terminal SMAPI is launched with (thanks to test482!).
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* Added `log_context` console command. This replaces `log_input` and logs more information like menu changes.
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* Fixed some mods compiled for Stardew Valley 1.6.3+ not working in 1.6.0–1.6.2.
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* Fixed SMAPI's "_Found warnings with X mods_" message counting hidden warnings.
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* Improved translations. Thanks to RezaHidayatM (added Indonesian)!
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{
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"Name": "Console Commands",
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"Author": "SMAPI",
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"Version": "4.0.3",
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"Version": "4.0.4",
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"Description": "Adds SMAPI console commands that let you manipulate the game.",
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"UniqueID": "SMAPI.ConsoleCommands",
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"EntryDll": "ConsoleCommands.dll",
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"MinimumApiVersion": "4.0.3"
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"MinimumApiVersion": "4.0.4"
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}
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{
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"Name": "Save Backup",
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"Author": "SMAPI",
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"Version": "4.0.3",
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"Version": "4.0.4",
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"Description": "Automatically backs up all your saves once per day into its folder.",
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"UniqueID": "SMAPI.SaveBackup",
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"EntryDll": "SaveBackup.dll",
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"MinimumApiVersion": "4.0.3"
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"MinimumApiVersion": "4.0.4"
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}

src/SMAPI/Constants.cs

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internal static int? LogScreenId { get; set; }
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/// <summary>SMAPI's current raw semantic version.</summary>
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internal static string RawApiVersion = "4.0.3";
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internal static string RawApiVersion = "4.0.4";
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}
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/// <summary>Contains SMAPI's constants and assumptions.</summary>

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