Whenever I preload all slots the timestamp seems to be broken, every slot is having the current time.
Steps to reproduce the behavior:
- prepare the setup, make a widget which is listing all savefiles with preloading, and display the timestamp
- prepare two different saves
- get back to the widget with the saves
- See that all slots display the current time, instead of the creation time
Environment (please complete the following information):
- Engine Version: [5.7.4]
- Plugin Version: [1.5a]
- OS: [Windows]
Solution:
Mark the Stat variables as SaveGame in the UPROPERTY macro. so it will be included in the deserialization
Whenever I preload all slots the timestamp seems to be broken, every slot is having the current time.
Steps to reproduce the behavior:
Environment (please complete the following information):
Solution:
Mark the Stat variables as SaveGame in the UPROPERTY macro. so it will be included in the deserialization