- Windows extension build: raykx.dll now built and packaged on Windows
- Grid toolbar with flash toggle button and row count display
- Flash highlight cells on value change (green/red for increase/decrease)
- IBM Plex Sans font with increased cell padding
- Fix null display using native Rayforce format
- Fix startup freeze when loading scripts
- Toast notifications: auto-dismiss popups replace scrolling alert panel
- Zero-copy obj_p transfer for all cross-thread data (no more malloc'd strings)
- Rule callbacks compiled once via lambda_call with cell value from at_idx
- Remove dead fn_expr/fn_dirty fields and msg->text field
- Widget rules/trigger system with color overlays and fn callbacks
- Increase logo watermark brightness
- Switch to Fira Code Bold font (full box-drawing character support)
- Fix multi-line error rendering in REPL (ANSI newline handling)
- Export rayforce symbols for plugin loading (-rdynamic)
- Auto-clone rayforce dependency on make
- Guard clean target against missing deps
- Professional dark theme with brand gold (#E9A033) accents
- Zed-style flat UI: zero rounding, thin borders
- Bump fonts to 36/80px
- Remove window control button borders
- Fix bolt color to match logo
- Only link dbghelp in debug builds on Windows
- Embed fonts, logo, and icon into binary — no more runtime dependency on
assets/directory - Switch from Iosevka-Bold (9.4MB) to JetBrainsMono-Regular (268KB)
- Suppress console window on Windows (GUI subsystem)
- Remove assets from release packages (now embedded)
- Static link Windows binary to avoid missing DLL errors
- Add
clifeedexample - Add demo page with live feed walkthrough
- Fix GitHub org URL and social links
- Initial release of rayforce-ui
- REPL widget with file chooser for loading scripts
- Grid, Chart, Text widget types
- Zero-copy data flow between Rayforce runtime and UI
- Dear ImGui with docking support
- CI build and release pipeline