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New Crowdin updates #1451

New Crowdin updates

New Crowdin updates #1451

Triggered via pull request November 30, 2024 17:34
@ScighostScighost
synchronize #1147
l10n/main
Status Success
Total duration 6m 0s
Artifacts 4
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention

build.yml

on: pull_request
Matrix: build
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40 warnings
build (Debug, x64): src/Starward.Launcher/Starward.Launcher.cpp#L23
'argument': conversion from 'size_t' to 'DWORD', possible loss of data
build (Debug, x64): src/Starward.Launcher/Starward.Launcher.cpp#L24
'argument': conversion from 'size_t' to 'DWORD', possible loss of data
build (Debug, x64): src/Starward.Core/HoYoPlay/HoYoPlayClient.cs#L56
Using member 'System.Text.Json.JsonSerializer.Deserialize<TValue>(JsonNode, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
build (Debug, x64): src/Starward/Controls/InstallGameDialog.xaml.cs#L290
The variable 'ex' is declared but never used
build (Debug, x64): src/Starward/Controls/ColorfulTextBlock.xaml.cs#L117
The variable 'ex' is declared but never used
build (Debug, x64): src/Starward/Controls/GameBizSelector.xaml.cs#L143
The variable 'ex' is declared but never used
build (Debug, x64): src/Starward/Controls/GameBannerAndPost.xaml.cs#L236
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Debug, x64): src/Starward/Pages/Welcome/SelectGamePage.xaml.cs#L110
'AppConfig.SetLastRegionOfGame(GameBiz, GameBiz)' is obsolete: '已不用'
build (Debug, x64): src/Starward/Services/Gacha/ZZZGachaService.cs#L222
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Debug, x64): src/Starward/Services/Gacha/ZZZGachaService.cs#L241
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Debug, arm64): src/Starward.Core/HoYoPlay/HoYoPlayClient.cs#L56
Using member 'System.Text.Json.JsonSerializer.Deserialize<TValue>(JsonNode, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
build (Debug, arm64): src/Starward/Controls/InstallGameDialog.xaml.cs#L290
The variable 'ex' is declared but never used
build (Debug, arm64): src/Starward/Controls/GameBizSelector.xaml.cs#L143
The variable 'ex' is declared but never used
build (Debug, arm64): src/Starward/Controls/GameBannerAndPost.xaml.cs#L236
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Debug, arm64): src/Starward/Controls/ColorfulTextBlock.xaml.cs#L117
The variable 'ex' is declared but never used
build (Debug, arm64): src/Starward/Pages/Welcome/SelectGamePage.xaml.cs#L110
'AppConfig.SetLastRegionOfGame(GameBiz, GameBiz)' is obsolete: '已不用'
build (Debug, arm64): src/Starward/Services/Gacha/ZZZGachaService.cs#L222
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Debug, arm64): src/Starward/Services/Gacha/ZZZGachaService.cs#L241
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Debug, arm64): src/Starward/Pages/GameLauncherPage.xaml.cs#L1673
The variable 'ex' is declared but never used
build (Debug, arm64): src/Starward/Pages/GameLauncherPage.xaml.cs#L1667
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, x64): src/Starward.Launcher/Starward.Launcher.cpp#L23
'argument': conversion from 'size_t' to 'DWORD', possible loss of data
build (Release, x64): src/Starward.Launcher/Starward.Launcher.cpp#L24
'argument': conversion from 'size_t' to 'DWORD', possible loss of data
build (Release, x64): src/Starward.Core/HoYoPlay/HoYoPlayClient.cs#L56
Using member 'System.Text.Json.JsonSerializer.Deserialize<TValue>(JsonNode, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
build (Release, x64): src/Starward/Controls/InstallGameDialog.xaml.cs#L290
The variable 'ex' is declared but never used
build (Release, x64): src/Starward/Controls/GameBizSelector.xaml.cs#L143
The variable 'ex' is declared but never used
build (Release, x64): src/Starward/Controls/GameBannerAndPost.xaml.cs#L236
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, x64): src/Starward/Services/Gacha/ZZZGachaService.cs#L222
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, x64): src/Starward/Services/Gacha/ZZZGachaService.cs#L241
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, x64): src/Starward/Controls/ColorfulTextBlock.xaml.cs#L117
The variable 'ex' is declared but never used
build (Release, x64): src/Starward/Pages/MainPage.xaml.cs#L157
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, arm64): src/Starward.Core/HoYoPlay/HoYoPlayClient.cs#L56
Using member 'System.Text.Json.JsonSerializer.Deserialize<TValue>(JsonNode, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
build (Release, arm64): src/Starward/Controls/InstallGameDialog.xaml.cs#L290
The variable 'ex' is declared but never used
build (Release, arm64): src/Starward/Controls/GameBizSelector.xaml.cs#L143
The variable 'ex' is declared but never used
build (Release, arm64): src/Starward/Controls/GameBannerAndPost.xaml.cs#L236
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, arm64): src/Starward/Pages/Welcome/SelectGamePage.xaml.cs#L110
'AppConfig.SetLastRegionOfGame(GameBiz, GameBiz)' is obsolete: '已不用'
build (Release, arm64): src/Starward/Controls/ColorfulTextBlock.xaml.cs#L117
The variable 'ex' is declared but never used
build (Release, arm64): src/Starward/Services/Gacha/ZZZGachaService.cs#L222
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, arm64): src/Starward/Services/Gacha/ZZZGachaService.cs#L241
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (Release, arm64): src/Starward/Pages/GameLauncherPage.xaml.cs#L1673
The variable 'ex' is declared but never used
build (Release, arm64): src/Starward/Pages/GameLauncherPage.xaml.cs#L1667
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.

Artifacts

Produced during runtime
Name Size Digest
Starward_Debug_arm64_1313c13 Expired
61.3 MB
sha256:ee9172916094aa05def188d63779774e9fc35903f9ca27d7e914246d5c0cd2c6
Starward_Debug_x64_1313c13 Expired
62.9 MB
sha256:1901b16b3bc0a8c8b6baa1da0657c89c190cf34b82ce37acd22d21ae7d7f623b
Starward_Release_arm64_1313c13 Expired
72.6 MB
sha256:15920fd4ea03167cf905cf3ff1892863d7b90e8e6dbf66f2450eda1ad1451c86
Starward_Release_x64_1313c13 Expired
75.1 MB
sha256:09aa43de847dd62f5d73e96a0a12ae545bcc9a8e09280daf5186f7c522ff1e09