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Deswizzle overwrites tile data #18

@Sebanisu

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@Sebanisu

Tiles are separated by Z axis. And is sorted by draw order. The problem is there are parts that will draw over something else. Though is this bad? I'm thinking it might be fine because You cannot see that part of the tile anyway.

Original Pupu does a bit of pre processing. Adding an increment to tiles that overlap. I kinda wanted to avoid this. But as long as the tile order never changes you'd have all the information exported.

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