Skip to content

Displacement maps displaying incorrectly in the new character creation UI #2321

@ZetaNull

Description

@ZetaNull

Description

The left-facing displacement map is applied to all four of the sprites of the character in the new character creation UI

Reproduction

  1. Open character creator
  2. Set character to be a Xelthia (easiest thing to see this with)
  3. Hide and unhide job equipment to refresh displacement maps (this seems to be a different bug)
  4. The left-facing displacement map is used on all sprites

Expected behavior

  1. Open character creator
  2. Set character to be a Xelthia (easiest thing to see this with)
  3. Hide and unhide job equipment to refresh displacement maps (this seems to be a different bug)
  4. The correct displacement maps are applied to each of the facing sprites

Media

Image

Additional context

it's clearly just applying the last one to all of them, probably not the hardest thing to fix? But I dunno

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type: Bug[Un]intentional issue with something

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions