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1.8.0 (2026-05-31)

Features

  • restore: pre-fill save folder for cloud-only games on a fresh device (6258c10)

1.7.3 (2026-04-21)

Bug Fixes

  • auth: reduce launch to a single keychain prompt (0490fe4)

1.7.2 (2026-04-18)

Bug Fixes

  • oauth: localize callback page and fix UTF-8 rendering (7349735)

1.7.1 (2026-04-16)

Bug Fixes

  • tauri: enforce single instance on desktop (3ead2bb)

1.7.0 (2026-04-12)

Features

  • show user-friendly error messages for API and network failures (#63) (06b98ab)

1.6.0 (2026-04-12)

Features

  • display platform badge (Steam, GOG, Epic) on game cards (04f36d8)

1.5.2 (2026-04-12)

Bug Fixes

  • resolve clippy warnings for idiomatic Option methods and is_multiple_of (428ceb5)

1.5.1 (2026-04-12)

Bug Fixes

  • remove registry key detection that showed false "registry only" badges (38e89e1)

1.5.0 (2026-04-12)

Bug Fixes

  • rename uuid_v4 to temp_id with atomic counter, validate content-length on download (e44ef99)

Features

  • resume partial downloads via Range header and safe backoff_for(0) (5bf7fe4)
  • stream restore downloads and extraction through Rust (a315f2c)

1.4.2 (2026-04-09)

Bug Fixes

  • upload large saves in chunks via Drive resumable protocol (#57) (9386456)

1.4.1 (2026-04-06)

Bug Fixes

  • deduplicate files from overlapping save paths before zipping (a386536)

1.4.0 (2026-04-06)

Bug Fixes

  • delete temp file only after upload succeeds, deduplicate resolve_files (08a1f35)
  • stream large saves instead of loading everything into memory (1366561)

Features

  • surface error details in toasts, sync history, and log file (e68773d)

1.3.3 (2026-04-06)

Bug Fixes

  • upload large archives via native reqwest instead of WebView fetch (#54) (eb175ea)

1.3.2 (2026-04-06)

Bug Fixes

  • write zip to temp file to avoid OOM on large save uploads (#53) (4845503)

1.3.1 (2026-04-06)

Bug Fixes

  • use resumable upload, dedup nested saves, normalize Windows paths (d26a250)

1.3.0 (2026-04-06)

Bug Fixes

  • guard Epic matching behind Steam/GOG install check (23659a5)

Features

  • add Epic Games Store detection (c229892)

1.2.0 (2026-04-06)

Bug Fixes

  • bump manifest size limit, defer etag save until parse succeeds (cf249a2)
  • drop serde(flatten) _rest field from ManifestEntry (d04e12f)
  • extract isRegistryOnly util, reuse HTTP client, fix quadratic placeholder replace (e99d231)
  • harden manifest download, resolve, and alias logic (b5545ab)
  • harden manifest merge, resolve placeholders, and flag registry-only games (b1ad516)
  • remove unused tags field from FileEntryMeta (58231a4)

Features

  • add registry path support and secondary manifest detection (6e4197e)
  • implement ludusavi manifest compliance (base, when, aliases, etag) (8f9d687)

1.1.3 (2026-04-05)

Bug Fixes

1.1.2 (2026-04-04)

Bug Fixes

  • move conflict actions to dialog footer and improve spacing (#44) (fe5e120)

1.1.1 (2026-04-04)

Bug Fixes

  • clamp zip entry indices for cross-platform restore (7a81e51)
  • detect sync conflicts when no prior sync exists on device (e7b8871)

1.1.0 (2026-04-04)

Features

  • show cached game list instantly on app launch while rescanning (#42) (6c7368f)

1.0.10 (2026-04-04)

Bug Fixes

  • skip system notifications when app window is focused (#41) (1cb27b8)

1.0.9 (2026-04-04)

Bug Fixes

  • cache keychain tokens in memory to avoid repeated macOS password prompts (#40) (9022539)

1.0.8 (2026-04-02)

Bug Fixes

  • improve sync conflict dialog layout for narrow viewports (#39) (aac2351)

1.0.7 (2026-04-02)

Bug Fixes

  • exclude .DS_Store files from save backups (#38) (c2bc06a)

1.0.6 (2026-04-02)

Bug Fixes

  • correct tray icon behavior on macOS and Windows (#37) (f51fbe0)

1.0.5 (2026-04-01)

Bug Fixes

  • enable updater artifact generation for auto-updates (#34) (016e4d4)

1.0.4 (2026-03-31)

Bug Fixes

  • resolve Windows compatibility issues across backend and frontend (#33) (dc8877c)

1.0.3 (2026-03-31)

Bug Fixes

  • add contents write permission to release workflow (a8bc078)

1.0.2 (2026-03-31)

Bug Fixes

  • ensure v prefix on tag when dispatching release build (1009686)

1.0.1 (2026-03-31)

Bug Fixes

  • include Cargo.lock in semantic-release version sync (73ba342)

1.0.0 (2026-03-31)

Bug Fixes

  • add missing i18n keys for manual game feature and fix virtualizer scroll ref (c2baa70)
  • add workflow_dispatch trigger to release workflow (08baae0)
  • autosync bugs, i18n notifications, disable sync when unchanged, hide WIP autosync UI (a851809)
  • autosync bugs, i18n notifications, disable sync when unchanged, remove wip autosync (81e9f12)
  • cancel stale queries before optimistic update on cloud-only restore (65aea88)
  • consolidate keychain into single entry (53d3120)
  • consolidate keychain into single entry and read tokens from in-memory store (8930982)
  • exclude system folders from backed-up game names (e1f241b)
  • guard conflict check against double-click, preserve hash on restore, clean up nits (775ef24)
  • harden cross-device sync — race conditions, query injection, type safety (47f4592)
  • pin lodash-es to 4.17.21 to fix broken 4.18.0 release (4576165)
  • preserve watch state of filtered-out games in batch toggle (d0dc51c)
  • remove duplicate steps key in release workflow (f27b990)
  • remove duplicate steps/env block from merge (50c0810)
  • toggle macOS dock visibility when window is shown or hidden (f943f52)
  • trigger release build via workflow_dispatch after semantic-release (8edcbaf)
  • validate ensureDevicesFolder cache against Drive, move deleteGameBackup to operations (bf7672c)
  • widen CSP img-src to allow all Steam CDN subdomains (a40f352)
  • widen CSP img-src to allow all Steam CDN subdomains (eb542ad)

Features

  • add auto-updater with Tauri updater plugin (#21) (ea18ee3)
  • add autostart toggle and rework global watch to batch per-game state (0b71c71)
  • add content-hash conflict detection for sync and restore (bdb3a59)
  • add content-hash conflict detection for sync and restore (a854a3b)
  • add coverage reporting, ESLint, husky pre-commit, and reach 90% test coverage (#9) (12acb53)
  • add delete backup from cloud with confirmation dialog (#10) (5c4a85c)
  • add device ID, centralized devices.json, and relative-path hashing for cross-device manual game sync (383934a)
  • add device ID, centralized devices.json, and relative-path hashing for cross-device manual game sync (b4ca5bd)
  • add platform detection and fix Steam Cloud badge accuracy (ee4325a)
  • add platform detection and fix Steam Cloud badge accuracy (d3955e9)
  • add semantic-release for automated versioning and changelog (997d2e1)
  • add semantic-release for automated versioning and changelog (0ced72c)
  • add sonner toast component (#19) (9d1d155)
  • add Steam header banners to game cards (65d50bc)
  • add Steam header banners to game cards (7be66f2)
  • add toggle to hide/show Steam Cloud games in game list (#14) (49e3c33)
  • cache ludusavi manifest locally and add secondary manifest sources (#8) (6bf571d)
  • initial project setup (a3600f9)
  • manual game path adding with native folder picker (78cc4ac)
  • manual game path adding with native folder picker (eb5ecef)
  • multi-disk scanning, UX improvements, and code quality pass (c379db1)
  • per-game auto-sync, notifications, and localized path detection (f03d484)
  • per-game auto-sync, notifications, and localized path detection (2f559fa)
  • replace app icons with new QSave branding (023d3bd)
  • replace app icons with new QSave branding (db2cda8)
  • resolve placeholder as wildcard to detect more game saves (#13) (7b3bc6e)
  • restore from cloud, remove game confirmation, and project restructure (b0b28c4)
  • restore from cloud, remove game confirmation, and project restructure (23cb545)
  • show cloud-only games for cross-device restore (#12) (#12) (3714d8e)

1.0.0-alpha.1 (2026-03-31)

Bug Fixes

  • add missing i18n keys for manual game feature and fix virtualizer scroll ref (c2baa70)
  • autosync bugs, i18n notifications, disable sync when unchanged, hide WIP autosync UI (a851809)
  • autosync bugs, i18n notifications, disable sync when unchanged, remove wip autosync (81e9f12)
  • cancel stale queries before optimistic update on cloud-only restore (65aea88)
  • consolidate keychain into single entry (53d3120)
  • consolidate keychain into single entry and read tokens from in-memory store (8930982)
  • exclude system folders from backed-up game names (e1f241b)
  • guard conflict check against double-click, preserve hash on restore, clean up nits (775ef24)
  • harden cross-device sync — race conditions, query injection, type safety (47f4592)
  • pin lodash-es to 4.17.21 to fix broken 4.18.0 release (4576165)
  • preserve watch state of filtered-out games in batch toggle (d0dc51c)
  • toggle macOS dock visibility when window is shown or hidden (f943f52)
  • validate ensureDevicesFolder cache against Drive, move deleteGameBackup to operations (bf7672c)
  • widen CSP img-src to allow all Steam CDN subdomains (a40f352)
  • widen CSP img-src to allow all Steam CDN subdomains (eb542ad)

Features

  • add auto-updater with Tauri updater plugin (#21) (ea18ee3)
  • add autostart toggle and rework global watch to batch per-game state (0b71c71)
  • add content-hash conflict detection for sync and restore (bdb3a59)
  • add content-hash conflict detection for sync and restore (a854a3b)
  • add coverage reporting, ESLint, husky pre-commit, and reach 90% test coverage (#9) (12acb53)
  • add delete backup from cloud with confirmation dialog (#10) (5c4a85c)
  • add device ID, centralized devices.json, and relative-path hashing for cross-device manual game sync (383934a)
  • add device ID, centralized devices.json, and relative-path hashing for cross-device manual game sync (b4ca5bd)
  • add platform detection and fix Steam Cloud badge accuracy (ee4325a)
  • add platform detection and fix Steam Cloud badge accuracy (d3955e9)
  • add semantic-release for automated versioning and changelog (997d2e1)
  • add semantic-release for automated versioning and changelog (0ced72c)
  • add sonner toast component (#19) (9d1d155)
  • add Steam header banners to game cards (65d50bc)
  • add Steam header banners to game cards (7be66f2)
  • add toggle to hide/show Steam Cloud games in game list (#14) (49e3c33)
  • cache ludusavi manifest locally and add secondary manifest sources (#8) (6bf571d)
  • initial project setup (a3600f9)
  • manual game path adding with native folder picker (78cc4ac)
  • manual game path adding with native folder picker (eb5ecef)
  • multi-disk scanning, UX improvements, and code quality pass (c379db1)
  • per-game auto-sync, notifications, and localized path detection (f03d484)
  • per-game auto-sync, notifications, and localized path detection (2f559fa)
  • replace app icons with new QSave branding (023d3bd)
  • replace app icons with new QSave branding (db2cda8)
  • resolve placeholder as wildcard to detect more game saves (#13) (7b3bc6e)
  • restore from cloud, remove game confirmation, and project restructure (b0b28c4)
  • restore from cloud, remove game confirmation, and project restructure (23cb545)
  • show cloud-only games for cross-device restore (#12) (#12) (3714d8e)