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Spamming Evacuate on a chinook Causes Double Landing, Units Entering In Second Landing Get Instantly Evacuated #703

@MTKing4

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@MTKing4

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Spamming V to Evacuate units from chinooks is a common practice to prevent unregistered clicks due to lag, but that causes the chinook to do another landing after dropping the units, if you put anything in that second landing, it will drop them out. can anything be done about this?

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    BugSomething is not working rightExecutableMaybeIs perhaps game code relatedMinorSeverity: Minor < Major < Critical < Blocker

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